Player Matchup

Jormungandr
Jormungandr
Jormungandr DMN
Jormungandr
Level 141
God Stats
1W - 2L
1,462 SR
Queue Stats
16W - 14L
1,489 Elo+
Party 1
Cerberus
Cerberus
NabisRaraYT
Cerberus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Charybdis
Charybdis
NueMoonlit
Charybdis
Level 148
God Stats
1W - 3L
1,269 SR
Queue Stats
131W - 134L
1,474 Elo+
Party 1
Susano
Susano
Steady Crush
Susano
Level 160
God Stats
2W - 3L
1,366 SR
Queue Stats
193W - 187L
1,531 Elo+
Party 2
Chronos
Chronos
oOo MoisT oOo
Chronos
Level 155
God Stats
4W - 5L
1,788 SR
Queue Stats
237W - 252L
1,533 Elo+
Party 2
Team Averages
Level 149
1,477 SR
1,453 Elo+

VS

Team Averages
Level 115
1,505 SR
1,451 Elo+
Thoth
Thoth
ButtWhisk
Thoth
Level 129
God Stats
2W - 5L
1,187 SR
Queue Stats
502W - 552L
1,436 Elo+
Solo
Chiron
Chiron
Quinza2312
Chiron
Level 136
God Stats
1W - 1L
1,643 SR
Queue Stats
51W - 49L
1,492 Elo+
Party 3
Sobek
Sobek
gunz_bl4z1n314
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,435 Elo+
Party 4
Neith
Neith
hiddenkiller300
Neith
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,453 Elo+
Party 4
Camazotz
Camazotz
penetravacas347
Camazotz
Level 122
God Stats
1W - 0L
1,694 SR
Queue Stats
58W - 60L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jormungandr DMN
Jormungandr
20
8 / 9 / 15
15,192
723
32,740
27,016
11,432
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
NabisRaraYT
Cerberus
5
0 / 1 / 0
8,080
385
0
1,819
551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
NueMoonlit
Charybdis
18
2 / 8 / 5
11,835
564
7,288
17,765
6,217
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
20
14 / 7 / 8
14,572
694
28,769
20,442
9,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
20
5 / 5 / 10
14,505
691
23,575
18,558
8,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ButtWhisk
Thoth
20
7 / 8 / 15
15,024
715
14,767
18,901
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Quinza2312
Chiron
20
9 / 4 / 10
14,894
709
23,166
22,899
12,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 5 / 16
14,997
714
9,114
30,707
46,942
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
4 / 6 / 16
13,801
657
15,172
18,530
9,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
20
4 / 8 / 8
13,504
643
13,501
26,716
12,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
95
29
Kills
30
30
Deaths
31
38
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thoth
ButtWhisk
Thoth
7
8
15
1.81
L
Jormungandr
Jormungandr DMN
Jormungandr
8
9
15
1.72
L
Cerberus
NabisRaraYT
Cerberus
0
1
0
0
L
Charybdis
NueMoonlit
Charybdis
2
8
5
0.56
W
Chiron
Quinza2312
Chiron
9
4
10
3.5
L
Susano
14
7
8
2.57
W
6
5
16
2.8
W
4
6
16
2
L
Chronos
5
5
10
2
W
Camazotz
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,372
Damage
75,720
85,600
Taken
117,753
36,386
Mitigated
89,820
12,845
Healing
45,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
ButtWhisk
Thoth
14,767
1,930
1,992
2,325
18,901
8,577
1,078
9,032
9,869
35,441
0
L
Jormungandr
Jormungandr DMN
Jormungandr
32,740
1,539
1,537
2,352
27,016
11,432
612
6,753
20,263
60,099
577
L
Cerberus
NabisRaraYT
Cerberus
0
0
0
164
1,819
551
0
61
1,758
0
0
L
Charybdis
NueMoonlit
Charybdis
7,288
3,162
525
668
17,765
6,217
0
5,087
12,678
0
21,984
W
Chiron
Quinza2312
Chiron
23,166
8,923
4,293
10,100
22,899
12,129
3,708
10,029
12,780
0
54,184
L
Susano
28,769
1,793
1,688
1,599
20,442
9,646
0
5,732
14,710
0
45,561
W
9,114
1,191
1,719
8,603
30,707
46,942
372
13,831
16,876
19,597
0
W
15,172
6,594
0
3,725
18,530
9,727
2,173
9,834
8,696
0
32,463
L
Chronos
23,575
5,716
1,159
3,153
18,558
8,540
504
6,248
12,310
57,635
0
W
Camazotz
13,501
3,337
1,851
10,627
26,716
12,445
2,449
12,922
13,794
0
33,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,184
Gold Earned
72,220
197
Minions Killed
194
0
Camps Cleared
0
1,232,426
Distance Traveled
1,634,642
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,024
715
38
2
0
297,697
0
L
Jormungandr
15,192
723
45
2
0
313,592
8
L
Cerberus
8,080
385
0
0
0
21,638
0
L
Charybdis
11,835
564
37
2
0
226,403
4
W
Chiron
14,894
709
65
3
0
364,887
0
L
Susano
14,572
694
37
2
0
326,097
0
W
Sobek
14,997
714
17
1
0
386,985
0
W
Neith
13,801
657
45
2
0
281,132
0
L
Chronos
14,505
691
78
4
0
344,696
0
W
Camazotz
13,504
643
29
1
0
303,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role