Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AJ714799
Aphrodite
Level 133
God Stats
0W - 1L
1,840 SR
Queue Stats
25W - 27L
1,603 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Ksparky11
Kumbhakarna
Level 152
God Stats
0W - 4L
1,594 SR
Queue Stats
68W - 76L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
RandomHour69
Gilgamesh
Level 120
God Stats
0W - 2L
1,334 SR
Queue Stats
82W - 89L
1,604 Elo+
Party 2
Janus
Janus
TheAustinBlaze
Janus
Level 158
God Stats
0W - 1L
1,790 SR
Queue Stats
22W - 17L
1,604 Elo+
Party 4
Team Averages
Level 145
1,612 SR
1,576 Elo+

VS

Team Averages
Level 134
1,532 SR
1,593 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
ArsSolaris
Hachiman
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 61L
1,654 Elo+
Party 1
Artio
Artio
GoodSpanking
Artio
Level 102
God Stats
2W - 1L
1,477 SR
Queue Stats
116W - 86L
1,691 Elo+
Party 3
Hel
Hel
HippoJoeJunior
Hel
Level 148
God Stats
5W - 3L
1,681 SR
Queue Stats
223W - 177L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 5 / 2
6,826
621
7,816
21,661
14,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
AJ714799
Aphrodite
15
1 / 4 / 5
8,701
791
8,267
14,689
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Ksparky11
Kumbhakarna
15
3 / 3 / 3
9,157
832
3,546
15,463
17,607
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
RandomHour69
Gilgamesh
13
1 / 3 / 2
7,245
659
11,624
11,056
13,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
1 / 3 / 1
7,762
706
12,662
8,559
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 14
9,033
821
16,234
10,201
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
 
Discordia
15
2 / 1 / 11
8,647
786
14,811
8,264
4,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
ArsSolaris
Hachiman
14
3 / 3 / 11
8,543
777
15,516
11,935
7,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
5 / 1 / 11
9,950
905
6,931
17,473
18,036
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
5 / 1 / 13
9,237
840
10,932
12,831
12,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
6
Kills
18
18
Deaths
7
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
2
0.2
W
Sol
 
Sol
3
1
14
10
W
Discordia
 
Discordia
2
1
11
7.5
L
Aphrodite
AJ714799
Aphrodite
1
4
5
0.88
W
Hachiman
ArsSolaris
Hachiman
3
3
11
2.83
W
5
1
11
10.5
W
5
1
13
11.5
L
Kumbhakarna
Ksparky11
Kumbhakarna
3
3
3
1.5
L
Gilgamesh
RandomHour69
Gilgamesh
1
3
2
0.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,915
Damage
64,424
71,428
Taken
60,704
60,745
Mitigated
47,331
30,735
Healing
32,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,816
2,608
852
7,428
21,661
14,956
530
14,491
7,170
0
10,780
W
Sol
 
Sol
16,234
4,633
1,182
1,847
10,201
4,949
1,841
4,414
5,610
24,422
0
W
Discordia
 
Discordia
14,811
443
606
544
8,264
4,171
620
3,086
5,143
32,603
0
L
Aphrodite
AJ714799
Aphrodite
8,267
1,517
6,470
6,245
14,689
11,498
376
10,747
3,942
17,937
0
W
Hachiman
ArsSolaris
Hachiman
15,516
8,641
896
1,046
11,935
7,502
1,381
5,283
6,583
0
24,449
W
6,931
458
5,394
4,363
17,473
18,036
0
6,794
10,342
11,851
0
W
10,932
290
10,678
6,054
12,831
12,673
601
4,898
7,805
23,212
0
L
Kumbhakarna
Ksparky11
Kumbhakarna
3,546
288
1,028
3,093
15,463
17,607
94
9,915
5,548
7,272
0
L
Gilgamesh
RandomHour69
Gilgamesh
11,624
1,667
1,721
1,895
11,056
13,029
379
7,116
3,940
0
16,046
L
12,662
231
658
1,345
8,559
3,655
441
6,639
1,920
34,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
45,410
81
Minions Killed
123
0
Camps Cleared
0
1,050,804
Distance Traveled
1,082,247
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,826
621
5
0
0
196,216
0
W
Sol
9,033
821
36
3
0
236,143
4
W
Discordia
8,647
786
38
3
0
200,496
0
L
Aphrodite
8,701
791
17
2
0
209,437
1
W
Hachiman
8,543
777
14
1
0
197,514
0
W
Artio
9,950
905
10
1
0
231,092
0
W
Hel
9,237
840
25
2
0
217,002
0
L
Kumbhakarna
9,157
832
1
0
0
210,632
0
L
Gilgamesh
7,245
659
9
1
0
213,110
0
L
Janus
7,762
706
49
4
0
221,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role