Player Matchup

Hera
Hera
Silver II
SNSKarmak
Hera
Silver II
Level 125
God Stats
8W - 8L
1,540 SR
Queue Stats
63W - 88L
1,177 MMR
Solo
Atlas
Atlas
Silver I
ShadowVoid52
Atlas
Silver I
Level 126
God Stats
31W - 41L
1,543 SR
Queue Stats
121W - 126L
1,391 MMR
Solo
Loki
Loki
Silver I
Sub012
Loki
Silver I
Level 115
God Stats
19W - 12L
1,584 SR
Queue Stats
209W - 237L
1,224 MMR
Solo
Guan Yu
Guan Yu
Gold II
dearth321
Guan Yu
Gold II
Level 140
God Stats
2W - 2L
1,465 SR
Queue Stats
160W - 160L
1,488 MMR
Solo
Medusa
Medusa
Bronze IV
jlucido96
Medusa
Bronze IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,337 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,526 SR
1,323 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,467 SR
1,323 MMR
Cerberus
Cerberus
Gold V
Hey Buddy v
Cerberus
Gold V
Level 134
God Stats
3W - 2L
1,260 SR
Queue Stats
413W - 421L
1,335 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Nookie iXi
Cu Chulainn
Gold III
Level 159
God Stats
7W - 9L
1,586 SR
Queue Stats
338W - 353L
1,352 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Razjyn
Baba Yaga
Gold III
Level 108
God Stats
7W - 11L
1,283 SR
Queue Stats
294W - 296L
1,381 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
SRaz87
Ah Muzen Cab
Silver V
Level 157
God Stats
1W - 0L
1,494 SR
Queue Stats
9W - 20L
1,164 MMR
Solo
Ravana
Ravana
Gold V
TDK PROPANE
Ravana
Gold V
Level 97
God Stats
3W - 0L
1,711 SR
Queue Stats
27W - 27L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 5 / 8
12,237
471
20,779
16,274
8,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 5
11,063
426
13,820
32,002
43,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Sub012
Loki
18
5 / 6 / 4
12,016
462
13,248
27,024
12,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
dearth321
Guan Yu
20
4 / 4 / 3
13,512
520
16,364
26,790
40,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
jlucido96
Medusa
18
4 / 4 / 1
12,242
471
9,986
16,942
7,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliBakasuraGebMercuryNu Wa

VS

Bans
AthenaJing WeiCliodhnaArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hey Buddy v
Cerberus
19
3 / 3 / 17
13,102
504
12,403
31,441
30,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Nookie iXi
Cu Chulainn
19
1 / 4 / 9
13,336
513
15,165
30,787
30,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Razjyn
Baba Yaga
19
7 / 7 / 5
13,636
524
16,875
21,470
11,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SRaz87
Ah Muzen Cab
20
9 / 0 / 8
15,711
604
26,224
23,776
12,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
20
5 / 2 / 11
13,669
526
14,309
16,173
8,816
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
16
Kills
25
25
Deaths
16
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Hey Buddy v
Cerberus
3
3
17
3.83
W
Cu Chulainn
Nookie iXi
Cu Chulainn
1
4
9
1.38
W
Baba Yaga
Razjyn
Baba Yaga
7
7
5
1.36
L
Hera
2
5
8
1.2
W
Ah Muzen Cab
SRaz87
Ah Muzen Cab
9
0
8
13
L
1
6
5
0.58
L
Loki
Sub012
Loki
5
6
4
1.17
W
Ravana
5
2
11
5.25
L
Guan Yu
dearth321
Guan Yu
4
4
3
1.38
L
Medusa
jlucido96
Medusa
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,197
Damage
84,976
119,032
Taken
123,647
113,321
Mitigated
92,781
24,534
Healing
41,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Hey Buddy v
Cerberus
12,403
781
1,294
10,046
31,441
30,419
359
10,789
20,652
77,460
0
W
Cu Chulainn
Nookie iXi
Cu Chulainn
15,165
3,061
0
5,368
30,787
30,236
422
7,559
23,228
415
105,796
W
Baba Yaga
Razjyn
Baba Yaga
16,875
501
0
2,525
21,470
11,301
238
7,423
14,047
91,678
0
L
Hera
20,779
4,068
90
2,669
16,274
8,483
925
7,721
8,553
115,968
0
W
Ah Muzen Cab
SRaz87
Ah Muzen Cab
26,224
9,030
0
16,204
23,776
12,009
9,613
6,162
17,614
0
165,344
L
13,820
4,347
0
2,361
32,002
43,375
0
10,341
21,661
47,994
0
L
Loki
Sub012
Loki
13,248
3,398
0
7,232
27,024
12,693
644
4,624
22,400
0
112,474
W
Ravana
14,309
4,137
0
6,212
16,173
8,816
1,984
3,342
12,831
0
132,565
L
Guan Yu
dearth321
Guan Yu
16,364
2,811
1,488
6,801
26,790
40,793
0
5,775
21,015
0
115,612
L
Medusa
jlucido96
Medusa
9,986
4,663
0
3,893
16,942
7,977
224
5,542
11,400
0
93,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,070
Gold Earned
69,454
785
Minions Killed
779
0
Camps Cleared
0
2,461,610
Distance Traveled
2,547,864
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,102
504
127
5
0
508,498
6
W
Cu Chulainn
13,336
513
159
6
0
509,709
1
W
Baba Yaga
13,636
524
132
5
0
451,255
8
L
Hera
12,237
471
194
7
0
448,484
0
W
Ah Muzen Cab
15,711
604
215
8
0
536,994
6
L
Atlas
11,063
426
36
1
0
526,537
12
L
Loki
12,016
462
165
6
0
536,827
4
W
Ravana
13,669
526
146
6
0
541,408
4
L
Guan Yu
13,512
520
214
8
0
482,150
12
L
Medusa
12,242
471
176
7
0
467,612
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role