Player Matchup

Artio
Artio
Punkibear123
Artio
Level 28
God Stats
8W - 10L
1,444 SR
Queue Stats
34W - 68L
1,266 Elo+
Party 1
Ravana
Ravana
Rude Viking
Ravana
Level 85
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
ShowtimeDevil
King Arthur
Level 101
God Stats
10W - 10L
1,416 SR
Queue Stats
44W - 79L
1,277 Elo+
Party 1
Hera
Hera
justa12
Hera
Level 153
God Stats
2W - 2L
1,544 SR
Queue Stats
56W - 54L
1,421 Elo+
Solo
Apollo
Apollo
x8WOLFBLOOD8x
Apollo
Level 160
God Stats
16W - 18L
1,411 SR
Queue Stats
226W - 253L
1,421 Elo+
Solo
Team Averages
Level 105
1,410 SR
1,377 Elo+

VS

Team Averages
Level 69
1,490 SR
1,396 Elo+
Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Caligreen415
Khepri
Level 107
God Stats
3W - 2L
1,481 SR
Queue Stats
134W - 116L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
Conquistadorbmo
Erlang Shen
Level 58
God Stats
39W - 17L
1,697 SR
Queue Stats
109W - 91L
1,400 Elo+
Party 3
Izanami
Izanami
Madboy155
Izanami
Level 68
God Stats
1W - 1L
1,525 SR
Queue Stats
4W - 11L
1,263 Elo+
Party 2
Bakasura
Bakasura
SunDevils9594
Bakasura
Level 29
God Stats
1W - 1L
1,247 SR
Queue Stats
73W - 88L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
6,992
388
1,315
18,943
18,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
11
1 / 4 / 3
7,384
410
2,976
12,609
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
ShowtimeDevil
King Arthur
13
1 / 4 / 2
8,600
478
12,760
19,159
16,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
justa12
Hera
14
3 / 3 / 0
8,841
491
12,879
12,265
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 2
8,849
492
8,886
14,541
5,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 3 / 9
8,994
500
10,764
12,520
8,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
12
3 / 1 / 9
8,943
497
5,668
9,430
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Conquistadorbmo
Erlang Shen
15
5 / 0 / 5
9,439
524
10,101
14,258
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Madboy155
Izanami
14
6 / 0 / 8
8,985
499
14,037
7,587
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SunDevils9594
Bakasura
13
2 / 4 / 6
8,259
459
5,883
15,554
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
20
21
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
9
2.83
W
Khepri
3
1
9
7.5
W
Erlang Shen
Conquistadorbmo
Erlang Shen
5
0
5
7.5
W
Izanami
Madboy155
Izanami
6
0
8
10
L
0
6
3
0.25
L
Ravana
1
4
3
0.63
L
King Arthur
ShowtimeDevil
King Arthur
1
4
2
0.5
W
Bakasura
SunDevils9594
Bakasura
2
4
6
1.25
L
Hera
justa12
Hera
3
3
0
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,816
Damage
46,453
77,517
Taken
59,349
49,216
Mitigated
39,259
19,974
Healing
23,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,764
1,394
308
3,320
12,520
8,135
869
5,581
6,609
48,911
0
W
Khepri
5,668
1,014
772
3,883
9,430
10,544
269
1,459
7,899
31,159
0
W
Erlang Shen
Conquistadorbmo
Erlang Shen
10,101
5,307
119
7,586
14,258
10,126
1,122
1,249
12,968
0
58,137
W
Izanami
Madboy155
Izanami
14,037
10,651
0
2,063
7,587
3,405
2,284
1,294
6,275
0
54,949
L
1,315
317
0
3,711
18,943
18,420
135
4,641
13,926
17,940
0
L
Ravana
2,976
524
0
4,335
12,609
5,249
532
2,239
10,247
0
38,904
L
King Arthur
ShowtimeDevil
King Arthur
12,760
1,930
0
5,146
19,159
16,023
748
3,578
15,113
262
63,145
W
Bakasura
SunDevils9594
Bakasura
5,883
4,362
0
5,020
15,554
7,049
0
4,212
11,179
0
42,922
L
Hera
justa12
Hera
12,879
3,946
0
2,660
12,265
4,462
680
3,168
8,669
77,014
0
L
8,886
4,483
0
4,122
14,541
5,062
330
1,978
12,103
0
65,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
44,620
418
Minions Killed
386
0
Camps Cleared
0
1,663,921
Distance Traveled
1,646,129
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,994
500
91
5
0
299,005
0
W
Khepri
8,943
497
30
2
0
304,467
0
W
Erlang Shen
9,439
524
98
5
0
368,835
3
W
Izanami
8,985
499
72
4
0
319,845
1
L
Artio
6,992
388
15
1
0
366,260
4
L
Ravana
7,384
410
58
3
0
355,401
0
L
King Arthur
8,600
478
113
6
0
323,520
6
W
Bakasura
8,259
459
95
5
0
353,977
5
L
Hera
8,841
491
116
6
0
319,924
4
L
Apollo
8,849
492
116
6
0
298,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role