Player Matchup

Cerberus
Cerberus
GreenLeader001
Cerberus
Level 17
God Stats
1W - 3L
1,226 SR
Queue Stats
2W - 9L
1,275 Elo+
Party 2
Nu Wa
Nu Wa
VooDooSandwich
Nu Wa
Level 62
God Stats
2W - 8L
1,307 SR
Queue Stats
2W - 10L
1,200 Elo+
Party 2
Mulan
Mulan
ninjastalker28
Mulan
Level 7
God Stats
0W - 4L
1,182 SR
Queue Stats
0W - 4L
1,295 Elo+
Party 2
Team Averages
Level 29
1,238 SR
1,256 Elo+

VS

Team Averages
Level 84
1,480 SR
1,336 Elo+
Xing Tian
Xing Tian
Hiiro Kami
Xing Tian
Level 66
God Stats
14W - 11L
1,532 SR
Queue Stats
322W - 505L
1,260 Elo+
Party 1
Nox
Nox
Masktokill17
Nox
Level 158
God Stats
2W - 6L
1,226 SR
Queue Stats
260W - 274L
1,553 Elo+
Solo
Hachiman
Hachiman
TahnajDied
Hachiman
Level 28
God Stats
4W - 2L
1,680 SR
Queue Stats
17W - 38L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 7 / 2
7,174
652
4,085
13,282
15,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 6 / 0
8,312
756
8,310
12,175
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 10 / 1
6,677
607
4,378
18,953
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hiiro Kami
Xing Tian
13
6 / 0 / 14
9,561
869
5,829
15,296
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 16
9,635
876
13,505
5,785
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
TahnajDied
Hachiman
14
11 / 3 / 11
10,006
910
15,779
9,660
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
4
Kills
23
23
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
2
0.14
W
Xing Tian
Hiiro Kami
Xing Tian
6
0
14
13
W
6
1
16
14
W
Hachiman
TahnajDied
Hachiman
11
3
11
5.5
L
3
6
0
0.5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
35,113
44,410
Taken
30,741
30,553
Mitigated
25,890
2,985
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,085
161
0
1,060
13,282
15,031
0
5,628
7,654
17,289
0
W
Xing Tian
Hiiro Kami
Xing Tian
5,829
855
377
1,764
15,296
19,682
473
5,758
9,238
15,444
0
W
13,505
1,219
0
275
5,785
2,444
879
3,292
2,441
51,703
0
W
Hachiman
TahnajDied
Hachiman
15,779
10,112
0
1,067
9,660
3,764
1,033
4,208
5,345
0
34,837
L
8,310
4,015
88
1,210
12,175
4,379
47
5,873
6,302
27,599
0
L
4,378
1,162
0
627
18,953
11,143
0
8,374
10,579
0
13,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,163
Gold Earned
29,202
97
Minions Killed
132
2
Camps Cleared
5
439,455
Distance Traveled
571,428
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,174
652
40
4
1
154,869
2
W
Xing Tian
9,561
869
12
1
0
199,703
0
W
Nox
9,635
876
89
8
4
192,666
3
W
Hachiman
10,006
910
31
3
1
179,059
0
L
Nu Wa
8,312
756
40
4
0
137,161
0
L
Mulan
6,677
607
17
2
1
147,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role