Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Darknofx
Horus
Level 127
God Stats
42W - 33L
1,541 SR
Queue Stats
112W - 103L
1,485 Elo+
Party 1
Agni
Agni
Hoagiebear417
Agni
Level 123
God Stats
44W - 28L
1,604 SR
Queue Stats
109W - 96L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
PandarenRubio
Jing Wei
Level 128
God Stats
4W - 3L
1,613 SR
Queue Stats
78W - 72L
1,624 Elo+
Party 1
Nemesis
Nemesis
Sindaron
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,672 Elo+
Party 1
Team Averages
Level 112
1,551 SR
1,555 Elo+

VS

Team Averages
Level 81
1,525 SR
1,419 Elo+
Hel
Hel
Azy37
Hel
Level 120
God Stats
2W - 2L
1,569 SR
Queue Stats
24W - 21L
1,613 Elo+
Solo
Loki
Loki
Habitt
Loki
Level 153
God Stats
2W - 1L
1,856 SR
Queue Stats
13W - 22L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
Iseky
Nu Wa
Level 11
God Stats
0W - 2L
1,198 SR
Queue Stats
2W - 9L
1,194 Elo+
Party 3
Da Ji
Da Ji
S3lpInk
Da Ji
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,194 Elo+
Party 3
Cthulhu
Cthulhu
Zvnee
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 2 / 19
12,392
1,127
23,454
8,832
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Darknofx
Horus
18
3 / 0 / 22
11,505
1,046
7,087
10,903
17,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 1 / 22
11,426
1,039
14,635
10,344
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PandarenRubio
Jing Wei
19
16 / 0 / 11
14,383
1,308
35,920
11,754
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Sindaron
Nemesis
17
5 / 6 / 15
11,488
1,044
23,035
14,808
7,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

274

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Azy37
Hel
16
1 / 7 / 6
10,476
952
7,928
22,553
12,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Habitt
Loki
16
5 / 10 / 4
11,599
1,054
12,952
24,719
9,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Iseky
Nu Wa
16
1 / 2 / 4
9,984
908
10,036
16,169
6,752
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
S3lpInk
Da Ji
15
1 / 7 / 2
10,014
910
8,555
23,813
10,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Zvnee
Cthulhu
15
1 / 5 / 5
10,152
923
9,843
23,317
29,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
30
31
Kills
9
9
Deaths
31
89
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
19
7.25
L
Hel
Azy37
Hel
1
7
6
0.57
W
Horus
Darknofx
Horus
3
0
22
14
L
Loki
Habitt
Loki
5
10
4
0.7
W
2
1
22
13
L
Nu Wa
Iseky
Nu Wa
1
2
4
1.5
W
Jing Wei
PandarenRubio
Jing Wei
16
0
11
21.5
L
Da Ji
S3lpInk
Da Ji
1
7
2
0.29
W
Nemesis
Sindaron
Nemesis
5
6
15
2.08
L
Cthulhu
Zvnee
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,131
Damage
49,314
56,641
Taken
110,571
38,023
Mitigated
68,813
17,985
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,454
8,222
65
1,242
8,832
4,122
0
5,147
3,430
52,618
0
L
Hel
Azy37
Hel
7,928
237
7,139
5,877
22,553
12,748
0
6,315
16,238
41,628
0
W
Horus
Darknofx
Horus
7,087
2,940
5,810
4,765
10,903
17,263
0
6,274
4,398
0
12,123
L
Loki
Habitt
Loki
12,952
2,659
0
0
24,719
9,629
0
8,264
16,455
0
40,408
W
14,635
852
585
1,526
10,344
3,994
0
3,283
6,930
31,876
0
L
Nu Wa
Iseky
Nu Wa
10,036
4,120
0
220
16,169
6,752
0
7,239
8,930
25,897
0
W
Jing Wei
PandarenRubio
Jing Wei
35,920
33,500
0
2,255
11,754
5,484
0
5,385
6,055
0
64,335
L
Da Ji
S3lpInk
Da Ji
8,555
1,293
0
825
23,813
10,325
0
7,472
16,341
0
19,424
W
Nemesis
Sindaron
Nemesis
23,035
10,819
0
1,737
14,808
7,160
0
6,647
8,021
0
33,593
L
Cthulhu
Zvnee
Cthulhu
9,843
709
0
792
23,317
29,359
0
8,799
14,518
24,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,194
Gold Earned
52,225
199
Minions Killed
177
11
Camps Cleared
4
1,128,584
Distance Traveled
980,988
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,392
1,127
55
5
2
206,907
2
L
Hel
10,476
952
66
6
0
227,015
0
W
Horus
11,505
1,046
10
1
0
240,516
0
L
Loki
11,599
1,054
48
4
1
178,214
0
W
Agni
11,426
1,039
46
4
0
228,873
0
L
Nu Wa
9,984
908
20
2
1
191,577
0
W
Jing Wei
14,383
1,308
65
6
8
244,638
0
L
Da Ji
10,014
910
14
1
0
188,928
0
W
Nemesis
11,488
1,044
23
2
1
207,650
3
L
Cthulhu
10,152
923
29
3
2
195,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role