Player Matchup

Tiamat
Tiamat
D-E-A-T-H-GHOST
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 87L
1,161 Elo+
Party 1
Thor
Thor
GOGGLESm96
Thor
Level 112
God Stats
6W - 2L
1,500 SR
Queue Stats
149W - 157L
1,143 Elo+
Party 1
Yemoja
Yemoja
aj10182
Yemoja
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
jaedeth
Artemis
Level 64
God Stats
22W - 12L
1,803 SR
Queue Stats
159W - 114L
1,514 Elo+
Party 2
Discordia
Discordia
kaylinmarie
Discordia
Level 25
God Stats
81W - 45L
1,581 SR
Queue Stats
94W - 61L
1,489 Elo+
Party 2
Team Averages
Level 56
1,577 SR
1,362 Elo+

VS

Team Averages
Level 38
1,199 SR
1,082 Elo+
Anubis
Anubis
FFA ApologyZ
Anubis
Level 8
God Stats
1W - 17L
1,246 SR
Queue Stats
16W - 44L
1,072 Elo+
Party 3
Zeus
Zeus
FFA Blaszing
Zeus
Level 111
God Stats
5W - 30L
1,375 SR
Queue Stats
9W - 54L
1,068 Elo+
Party 3
Cerberus
Cerberus
FFA Noxsiouz
Cerberus
Level 27
God Stats
0W - 6L
1,148 SR
Queue Stats
21W - 72L
1,109 Elo+
Party 3
Hel
Hel
FFA RAAM2815
Hel
Level 18
God Stats
3W - 19L
1,246 SR
Queue Stats
25W - 78L
1,076 Elo+
Party 3
Izanami
Izanami
FFA iAceeZ
Izanami
Level 24
God Stats
1W - 7L
980 SR
Queue Stats
22W - 70L
1,085 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 18
13,069
1,005
8,850
16,086
10,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 1 / 16
13,860
1,066
15,182
9,514
4,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
aj10182
Yemoja
20
1 / 1 / 20
13,463
1,036
7,051
9,541
10,463
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
jaedeth
Artemis
20
23 / 3 / 11
16,727
1,287
65,739
21,629
8,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
kaylinmarie
Discordia
20
4 / 1 / 18
13,635
1,049
21,522
8,122
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
0 / 11 / 5
11,380
875
4,269
32,715
15,261
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 7 / 3
12,658
974
15,775
16,039
5,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
FFA Noxsiouz
Cerberus
17
2 / 7 / 6
12,522
963
19,970
35,702
23,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 7 / 6
11,534
887
6,152
17,280
13,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
FFA iAceeZ
Izanami
17
2 / 5 / 4
12,005
923
12,068
23,726
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
32
37
Kills
8
8
Deaths
37
83
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
L
Anubis
0
11
5
0.23
L
4
7
3
0.79
L
Cerberus
FFA Noxsiouz
Cerberus
2
7
6
0.71
L
0
7
6
0.43
L
Izanami
FFA iAceeZ
Izanami
2
5
4
0.8
W
7
1
16
15
W
Yemoja
aj10182
Yemoja
1
1
20
11
W
Artemis
jaedeth
Artemis
23
3
11
9.5
W
Discordia
kaylinmarie
Discordia
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,344
Damage
58,234
64,892
Taken
125,462
36,037
Mitigated
65,988
18,553
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,850
888
206
2,032
16,086
10,288
0
9,947
5,957
34,113
0
L
Anubis
4,269
772
0
2,649
32,715
15,261
0
6,673
25,749
15,972
0
L
15,775
1,576
83
1,523
16,039
5,668
0
4,179
11,656
28,767
0
L
Cerberus
FFA Noxsiouz
Cerberus
19,970
657
0
6,264
35,702
23,405
0
13,438
21,814
60,707
0
L
6,152
2,572
1,442
1,838
17,280
13,254
0
5,208
11,963
23,574
0
L
Izanami
FFA iAceeZ
Izanami
12,068
6,495
0
1,379
23,726
8,400
0
6,615
16,857
0
37,340
W
15,182
2,364
0
200
9,514
4,115
0
6,971
2,543
0
23,712
W
Yemoja
aj10182
Yemoja
7,051
905
4,004
2,313
9,541
10,463
0
6,199
3,342
17,471
0
W
Artemis
jaedeth
Artemis
65,739
49,684
0
9,377
21,629
8,008
0
16,674
4,955
0
84,004
W
Discordia
kaylinmarie
Discordia
21,522
1,071
0
421
8,122
3,163
0
6,193
1,929
56,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,754
Gold Earned
60,099
246
Minions Killed
288
7
Camps Cleared
4
1,152,799
Distance Traveled
837,452
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,069
1,005
57
4
1
230,352
0
L
Anubis
11,380
875
31
2
0
167,815
1
L
Zeus
12,658
974
37
3
1
129,662
0
L
Cerberus
12,522
963
132
10
2
242,107
0
L
Hel
11,534
887
31
2
1
145,109
2
L
Izanami
12,005
923
57
4
0
152,759
0
W
Thor
13,860
1,066
14
1
4
246,744
0
W
Yemoja
13,463
1,036
16
1
0
200,392
0
W
Artemis
16,727
1,287
43
3
1
229,975
1
W
Discordia
13,635
1,049
116
9
1
245,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role