Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold II
Aphrоditе
Hel
Gold II
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 47L
1,664 MMR
Party 1
Geb
Geb
Diamond II
LO-warrior98
Geb
Diamond II
Level 160
God Stats
27W - 47L
1,543 SR
Queue Stats
429W - 440L
2,216 MMR
Solo
Da Ji
Da Ji
Gold II
MazeKynn
Da Ji
Gold II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,767 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
SuperShery
Jing Wei
Platinum I
Level 149
God Stats
10W - 4L
1,620 SR
Queue Stats
52W - 42L
2,005 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,533 SR
1,830 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,525 SR
1,732 MMR
Chang'e
Chang'e
Diamond IV
 
Chang'e
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
EndMyLifeNoww
Heimdallr
Platinum IV
Level 108
God Stats
14W - 16L
1,548 SR
Queue Stats
341W - 345L
1,679 MMR
Solo
He Bo
He Bo
Gold I
L4CKES 5194
He Bo
Gold I
Level 159
God Stats
1W - 1L
1,616 SR
Queue Stats
99W - 99L
1,686 MMR
Solo
Chaac
Chaac
Diamond IV
LeBloodz93
Chaac
Diamond IV
Level 144
God Stats
5W - 9L
1,355 SR
Queue Stats
204W - 199L
1,933 MMR
Solo
Terra
Terra
Platinum II
kessho22
Terra
Platinum II
Level 104
God Stats
8W - 6L
1,604 SR
Queue Stats
276W - 260L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 1 / 0
9,426
589
9,765
10,786
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 1
7,897
494
7,232
9,229
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 8
6,570
411
4,559
9,575
8,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
MazeKynn
Da Ji
14
8 / 4 / 4
8,422
526
14,740
13,497
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
SuperShery
Jing Wei
14
2 / 1 / 2
8,749
547
6,690
10,096
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ArachneAtlasFenrirCliodhna

VS

Bans
KaliLokiThothAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 0 / 4
8,030
502
6,923
11,457
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
EndMyLifeNoww
Heimdallr
12
0 / 6 / 0
7,158
447
5,155
12,319
4,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 6 / 1
7,282
455
5,654
11,918
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
3 / 2 / 1
9,314
582
8,646
14,194
10,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
kessho22
Terra
10
1 / 2 / 2
6,987
437
3,824
12,295
11,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
8
8
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
0
5
L
Chang'e
 
Chang'e
2
0
4
4
W
1
1
1
1.5
L
Heimdallr
EndMyLifeNoww
Heimdallr
0
6
0
0
L
2
6
1
0.42
W
0
1
8
4
L
Chaac
3
2
1
1.75
W
Da Ji
MazeKynn
Da Ji
8
4
4
2.5
W
Jing Wei
SuperShery
Jing Wei
2
1
2
3
L
Terra
kessho22
Terra
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,986
Damage
30,202
53,183
Taken
62,183
27,799
Mitigated
36,094
20,059
Healing
25,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,765
5,150
0
2,240
10,786
4,918
0
2,131
8,655
0
84,404
L
Chang'e
 
Chang'e
6,923
568
1,489
4,914
11,457
5,091
0
5,374
6,083
76,028
0
W
7,232
352
2,419
6,343
9,229
4,626
219
4,652
4,577
78,274
0
L
Heimdallr
EndMyLifeNoww
Heimdallr
5,155
3,060
0
2,247
12,319
4,891
0
1,243
11,076
0
55,568
L
5,654
332
0
2,518
11,918
3,881
0
734
11,184
46,085
0
W
4,559
840
105
1,903
9,575
8,245
0
2,879
6,696
22,898
0
L
Chaac
8,646
1,224
0
8,521
14,194
10,650
0
587
13,607
0
75,155
W
Da Ji
MazeKynn
Da Ji
14,740
6,322
0
3,772
13,497
6,090
0
4,360
9,137
0
62,783
W
Jing Wei
SuperShery
Jing Wei
6,690
5,116
0
3,277
10,096
3,920
147
2,379
7,717
0
82,177
L
Terra
kessho22
Terra
3,824
814
2,696
2,874
12,295
11,581
0
3,853
8,442
20,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,064
Gold Earned
38,771
540
Minions Killed
492
0
Camps Cleared
0
1,687,132
Distance Traveled
1,438,998
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,426
589
150
9
0
366,222
3
L
Chang'e
8,030
502
137
9
0
290,400
6
W
Hel
7,897
494
134
8
0
314,325
5
L
Heimdallr
7,158
447
107
7
0
249,217
4
L
He Bo
7,282
455
80
5
0
281,707
4
W
Geb
6,570
411
17
1
0
339,056
4
L
Chaac
9,314
582
144
9
0
306,904
5
W
Da Ji
8,422
526
83
5
0
327,394
2
W
Jing Wei
8,749
547
156
10
0
340,135
1
L
Terra
6,987
437
24
2
0
310,770
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role