Player Matchup

Tsukuyomi
Tsukuyomi
ANTtoFIRE
Tsukuyomi
Level 103
God Stats
8W - 10L
1,485 SR
Queue Stats
646W - 736L
1,347 Elo+
Solo
Ymir
Ymir
Razosonico98
Ymir
Level 74
God Stats
3W - 1L
1,682 SR
Queue Stats
33W - 29L
1,493 Elo+
Party 1
Sol
Sol
S0LECIT0 UwU
Sol
Level 46
God Stats
12W - 13L
1,450 SR
Queue Stats
30W - 35L
1,333 Elo+
Party 1
Team Averages
Level 74
1,539 SR
1,391 Elo+

VS

Team Averages
Level 60
1,535 SR
1,318 Elo+
Cthulhu
Cthulhu
CatchMeCareless
Cthulhu
Level 41
God Stats
4W - 4L
1,596 SR
Queue Stats
31W - 63L
1,257 Elo+
Party 2
Susano
Susano
MrSimpYourGirls
Susano
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
YaethaGod
Baron Samedi
Level 84
God Stats
1W - 2L
1,508 SR
Queue Stats
28W - 48L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ANTtoFIRE
Tsukuyomi
15
4 / 0 / 7
9,409
784
11,228
11,738
10,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 8
8,654
721
5,080
14,387
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 1 / 5
9,374
781
11,149
9,226
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,533
628
8,312
15,133
12,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 0
6,191
516
1,420
3,247
1,267
Mace

Mace

+10
Physical Power

Baron Samedi
YaethaGod
Baron Samedi
12
1 / 8 / 0
7,068
589
8,174
13,489
7,265
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
2
2
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ANTtoFIRE
Tsukuyomi
4
0
7
7.5
L
1
1
0
1
L
0
2
0
0
W
1
1
8
5
W
6
1
5
8.5
L
Baron Samedi
YaethaGod
Baron Samedi
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,457
Damage
17,906
35,351
Taken
31,869
28,435
Mitigated
20,604
13,617
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ANTtoFIRE
Tsukuyomi
11,228
3,554
0
2,600
11,738
10,698
310
5,602
6,136
0
39,937
L
8,312
628
302
3,533
15,133
12,072
0
6,718
8,415
28,043
0
L
1,420
566
0
250
3,247
1,267
0
1,743
1,504
0
1,451
W
5,080
1,510
516
5,902
14,387
13,437
298
7,409
6,978
18,624
0
W
11,149
5,285
0
4,599
9,226
4,300
1,547
3,941
5,285
32,395
4,196
L
Baron Samedi
YaethaGod
Baron Samedi
8,174
1,397
393
1,115
13,489
7,265
0
6,479
7,010
26,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
20,792
126
Minions Killed
78
8
Camps Cleared
2
607,642
Distance Traveled
381,837
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,409
784
47
4
5
236,903
3
L
Cthulhu
7,533
628
40
3
1
204,056
1
L
Susano
6,191
516
1
0
0
37,208
0
W
Ymir
8,654
721
23
2
0
175,625
1
W
Sol
9,374
781
56
5
3
195,114
1
L
Baron Samedi
7,068
589
37
3
1
140,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role