Player Matchup

Nemesis
Nemesis
Ram6oYac24
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 306L
1,280 Elo+
Solo
Ullr
Ullr
frogganator700
Ullr
Level 6
God Stats
6W - 15L
1,258 SR
Queue Stats
24W - 38L
1,206 Elo+
Party 2
Chang'e
Chang'e
sugaroctane
Chang'e
Level 101
God Stats
1W - 7L
1,323 SR
Queue Stats
106W - 118L
1,421 Elo+
Party 2
Team Averages
Level 62
1,360 SR
1,303 Elo+

VS

Team Averages
Level 63
1,547 SR
1,264 Elo+
Merlin
Merlin
Cp MeIiodas
Merlin
Level 122
God Stats
2W - 5L
1,353 SR
Queue Stats
209W - 278L
1,315 Elo+
Solo
Guan Yu
Guan Yu
FNxkilla
Guan Yu
Level 42
God Stats
5W - 7L
1,578 SR
Queue Stats
153W - 275L
1,229 Elo+
Party 1
Medusa
Medusa
Rogan Knows
Medusa
Level 25
God Stats
6W - 3L
1,709 SR
Queue Stats
67W - 94L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ram6oYac24
Nemesis
4
0 / 0 / 0
4,109
685
343
1,416
396
Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,311
719
1,911
7,032
2,536
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
sugaroctane
Chang'e
7
0 / 2 / 0
4,301
717
1,483
3,213
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
2 / 0 / 3
5,522
920
2,658
2,160
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
FNxkilla
Guan Yu
8
1 / 0 / 5
5,333
889
2,715
3,413
2,134
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
10
3 / 0 / 3
5,966
994
3,592
2,619
1,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
3
3.5
W
Guan Yu
FNxkilla
Guan Yu
1
0
5
3.5
L
Nemesis
Ram6oYac24
Nemesis
0
0
0
0
W
Medusa
3
0
3
4.5
L
0
4
0
0
L
Chang'e
sugaroctane
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,737
Damage
8,965
11,661
Taken
8,192
4,050
Mitigated
3,822
1,724
Healing
2,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,658
179
215
282
2,160
685
714
103
2,057
13,407
0
W
Guan Yu
FNxkilla
Guan Yu
2,715
189
180
399
3,413
2,134
143
873
2,540
0
6,851
L
Nemesis
Ram6oYac24
Nemesis
343
255
0
560
1,416
396
0
312
1,104
0
3,730
W
Medusa
3,592
1,525
80
1,060
2,619
1,003
1,248
815
1,804
0
25,219
L
1,911
921
0
0
7,032
2,536
0
1,876
5,156
0
5,145
L
Chang'e
sugaroctane
Chang'e
1,483
174
219
945
3,213
1,118
0
718
2,495
7,834
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,721
Gold Earned
16,821
29
Minions Killed
66
1
Camps Cleared
5
302,864
Distance Traveled
370,484
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,522
920
29
5
2
112,529
0
W
Guan Yu
5,333
889
9
2
2
125,725
2
L
Nemesis
4,109
685
10
2
1
101,492
0
W
Medusa
5,966
994
28
5
1
132,230
2
L
Ullr
4,311
719
9
2
0
103,025
0
L
Chang'e
4,301
717
10
2
0
98,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role