Player Matchup

Kukulkan
Kukulkan
DemiseOne
Kukulkan
Level 119
God Stats
3W - 7L
1,507 SR
Queue Stats
103W - 118L
1,406 Elo+
Party 1
Nemesis
Nemesis
F Type Jay
Nemesis
Level 154
God Stats
1W - 3L
1,661 SR
Queue Stats
168W - 179L
1,585 Elo+
Party 4
He Bo
He Bo
GrimmXTardis
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,219 Elo+
Party 4
Cerberus
Cerberus
LORDCHUBB 91
Cerberus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,537 Elo+
Party 4
Hel
Hel
SieSeidon
Hel
Level 68
God Stats
0W - 3L
1,579 SR
Queue Stats
59W - 77L
1,377 Elo+
Party 1
Team Averages
Level 97
1,549 SR
1,425 Elo+

VS

Team Averages
Level 120
1,392 SR
1,505 Elo+
Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ILikeMaple
Awilix
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,545 Elo+
Party 2
Hel
Hel
T7MrWhite Jr310
Hel
Level 127
God Stats
1W - 1L
1,242 SR
Queue Stats
61W - 41L
1,525 Elo+
Party 3
Kuzenbo
Kuzenbo
UnidadXBudha
Kuzenbo
Level 131
God Stats
1W - 1L
1,219 SR
Queue Stats
18W - 20L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DemiseOne
Kukulkan
16
1 / 3 / 6
8,717
792
9,199
10,772
5,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
F Type Jay
Nemesis
11
3 / 5 / 4
7,422
675
8,101
11,060
4,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 3
8,024
729
5,251
9,282
3,280
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LORDCHUBB 91
Cerberus
15
4 / 5 / 6
9,041
822
5,638
17,740
11,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 5
7,334
667
2,806
9,489
4,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 1 / 14
8,979
816
10,834
10,745
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
 
Janus
13
2 / 2 / 2
7,666
697
9,390
4,225
1,558
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
ILikeMaple
Awilix
17
10 / 3 / 7
9,674
879
10,135
9,536
4,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 3 / 9
9,247
841
13,098
10,300
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
UnidadXBudha
Kuzenbo
13
1 / 2 / 14
7,785
708
5,869
11,027
13,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
11
Kills
21
21
Deaths
11
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
14
9
W
Janus
 
Janus
2
2
2
1.5
L
Kukulkan
DemiseOne
Kukulkan
1
3
6
1.33
L
Nemesis
F Type Jay
Nemesis
3
5
4
1
L
3
4
3
1.13
W
Awilix
ILikeMaple
Awilix
10
3
7
4.5
L
Cerberus
LORDCHUBB 91
Cerberus
4
5
6
1.4
L
0
4
5
0.63
W
6
3
9
3.5
W
Kuzenbo
UnidadXBudha
Kuzenbo
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,995
Damage
49,326
58,343
Taken
45,833
28,780
Mitigated
28,838
18,319
Healing
20,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,834
4,889
637
3,171
10,745
4,926
1,568
5,285
5,460
0
27,902
W
Janus
 
Janus
9,390
219
471
639
4,225
1,558
799
1,820
2,405
19,997
0
L
Kukulkan
DemiseOne
Kukulkan
9,199
639
801
1,334
10,772
5,018
234
7,149
3,623
30,203
0
L
Nemesis
F Type Jay
Nemesis
8,101
3,124
645
2,516
11,060
4,342
0
5,861
5,199
0
12,496
L
5,251
458
292
1,070
9,282
3,280
0
4,912
4,370
12,915
0
W
Awilix
ILikeMaple
Awilix
10,135
3,516
243
932
9,536
4,527
0
5,962
3,574
0
14,929
L
Cerberus
LORDCHUBB 91
Cerberus
5,638
223
383
3,644
17,740
11,359
0
5,333
12,407
12,074
0
L
2,806
388
4,988
2,646
9,489
4,781
0
5,102
4,387
9,346
0
W
13,098
731
6,575
4,665
10,300
4,722
0
5,289
5,011
20,688
0
W
Kuzenbo
UnidadXBudha
Kuzenbo
5,869
1,910
283
2,416
11,027
13,105
130
4,538
6,489
9,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
43,351
109
Minions Killed
98
0
Camps Cleared
0
984,577
Distance Traveled
1,000,674
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,979
816
33
3
0
204,288
3
W
Janus
7,666
697
31
3
0
185,377
0
L
Kukulkan
8,717
792
55
5
0
202,436
0
L
Nemesis
7,422
675
10
1
0
220,045
1
L
He Bo
8,024
729
14
1
0
191,371
2
W
Awilix
9,674
879
12
1
0
207,134
0
L
Cerberus
9,041
822
12
1
0
180,861
0
L
Hel
7,334
667
18
2
0
189,864
0
W
Hel
9,247
841
15
1
0
215,044
0
W
Kuzenbo
7,785
708
7
1
0
188,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role