Player Matchup

Shiva
Shiva
AngryBriefcase
Shiva
Level 109
God Stats
4W - 7L
1,427 SR
Queue Stats
162W - 145L
1,551 Elo+
Party 1
Ares
Ares
Glaculus
Ares
Level 58
God Stats
5W - 1L
1,510 SR
Queue Stats
100W - 89L
1,487 Elo+
Party 1
Scylla
Scylla
Insomnyakk
Scylla
Level 126
God Stats
4W - 2L
1,930 SR
Queue Stats
222W - 199L
1,542 Elo+
Solo
Ne Zha
Ne Zha
LNFreeze
Ne Zha
Level 99
God Stats
2W - 0L
1,557 SR
Queue Stats
127W - 122L
1,483 Elo+
Party 1
Izanami
Izanami
Leon011
Izanami
Level 38
God Stats
18W - 17L
1,459 SR
Queue Stats
18W - 17L
1,415 Elo+
Party 1
Team Averages
Level 86
1,577 SR
1,496 Elo+

VS

Team Averages
Level 96
1,583 SR
1,455 Elo+
Hera
Hera
CenteredCord140
Hera
Level 46
God Stats
5W - 1L
1,750 SR
Queue Stats
17W - 18L
1,496 Elo+
Party 2
Freya
Freya
Dan123300
Freya
Level 130
God Stats
1W - 1L
1,752 SR
Queue Stats
232W - 259L
1,474 Elo+
Party 2
Bacchus
Bacchus
Mohjiwolf
Bacchus
Level 109
God Stats
4W - 6L
1,447 SR
Queue Stats
146W - 166L
1,487 Elo+
Party 2
Amaterasu
Amaterasu
Smoochster
Amaterasu
Level 100
God Stats
7W - 9L
1,464 SR
Queue Stats
98W - 138L
1,479 Elo+
Party 2
Ullr
Ullr
TheLegs41
Ullr
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 39L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 11
13,397
609
21,893
25,843
22,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
16
1 / 1 / 21
11,597
527
6,206
20,256
28,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Insomnyakk
Scylla
18
5 / 3 / 9
12,502
568
11,398
11,998
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
LNFreeze
Ne Zha
18
8 / 3 / 14
12,340
561
15,801
21,884
11,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Leon011
Izanami
18
9 / 2 / 9
12,549
570
17,066
13,661
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,963
453
13,863
15,164
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Dan123300
Freya
14
1 / 6 / 5
9,610
437
11,062
19,668
7,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Mohjiwolf
Bacchus
13
3 / 6 / 3
9,037
411
6,154
25,564
18,002
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Smoochster
Amaterasu
13
0 / 6 / 5
8,828
401
9,352
20,635
8,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
15
1 / 7 / 1
9,823
447
5,622
15,945
5,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
32
Kills
8
9
Deaths
32
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
L
3
7
2
0.57
L
Freya
Dan123300
Freya
1
6
5
0.58
W
Ares
1
1
21
11.5
W
Scylla
Insomnyakk
Scylla
5
3
9
3.17
W
Ne Zha
LNFreeze
Ne Zha
8
3
14
5
W
Izanami
Leon011
Izanami
9
2
9
6.75
L
Bacchus
Mohjiwolf
Bacchus
3
6
3
0.75
L
Amaterasu
Smoochster
Amaterasu
0
6
5
0.42
L
Ullr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,364
Damage
46,053
93,642
Taken
96,976
74,971
Mitigated
46,260
37,038
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,893
5,518
951
13,204
25,843
22,907
1,804
11,129
14,714
0
105,591
L
13,863
3,477
291
1,305
15,164
5,845
924
2,472
12,692
67,580
0
L
Freya
Dan123300
Freya
11,062
4,179
0
7,221
19,668
7,991
1,278
2,858
16,810
60,941
0
W
Ares
6,206
481
0
5,142
20,256
28,308
94
8,526
11,730
29,302
0
W
Scylla
Insomnyakk
Scylla
11,398
1,791
0
1,907
11,998
5,515
2,323
5,736
6,262
103,336
0
W
Ne Zha
LNFreeze
Ne Zha
15,801
4,378
0
10,146
21,884
11,649
2,794
5,715
16,169
0
102,976
W
Izanami
Leon011
Izanami
17,066
10,194
712
4,976
13,661
6,592
3,880
3,882
9,779
0
95,547
L
Bacchus
Mohjiwolf
Bacchus
6,154
172
295
6,413
25,564
18,002
0
6,005
18,830
35,381
0
L
Amaterasu
Smoochster
Amaterasu
9,352
3,583
0
1,296
20,635
8,794
0
4,457
16,178
0
69,694
L
Ullr
5,622
2,429
138
662
15,945
5,628
1,362
2,442
13,503
0
57,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,385
Gold Earned
47,261
543
Minions Killed
419
0
Camps Cleared
0
2,224,023
Distance Traveled
1,969,634
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,397
609
141
6
0
476,803
4
L
Hera
9,963
453
106
5
0
400,964
3
L
Freya
9,610
437
87
4
0
362,661
7
W
Ares
11,597
527
30
1
0
433,315
4
W
Scylla
12,502
568
142
6
0
420,511
5
W
Ne Zha
12,340
561
110
5
0
478,995
4
W
Izanami
12,549
570
120
5
0
414,399
2
L
Bacchus
9,037
411
44
2
0
418,944
0
L
Amaterasu
8,828
401
90
4
0
481,386
5
L
Ullr
9,823
447
92
4
0
305,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role