Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
AcesAndJokers
Cabrakan
Level 48
God Stats
7W - 2L
1,630 SR
Queue Stats
101W - 96L
1,436 Elo+
Party 2
Achilles
Achilles
DarkkDominion
Achilles
Level 23
God Stats
4W - 4L
1,569 SR
Queue Stats
23W - 23L
1,443 Elo+
Party 3
Merlin
Merlin
GeeVibes
Merlin
Level 88
God Stats
4W - 4L
1,555 SR
Queue Stats
154W - 175L
1,428 Elo+
Solo
Heimdallr
Heimdallr
voperman328
Heimdallr
Level 66
God Stats
7W - 7L
1,663 SR
Queue Stats
245W - 209L
1,481 Elo+
Party 2
Team Averages
Level 58
1,583 SR
1,458 Elo+

VS

Team Averages
Level 85
1,508 SR
1,399 Elo+
Atlas
Atlas
ImBing410
Atlas
Level 111
God Stats
0W - 1L
1,785 SR
Queue Stats
5W - 9L
1,343 Elo+
Party 1
Janus
Janus
MysticForest
Janus
Level 134
God Stats
0W - 2L
1,283 SR
Queue Stats
112W - 128L
1,542 Elo+
Party 1
Pele
Pele
Pyrovi
Pele
Level 62
God Stats
4W - 6L
1,405 SR
Queue Stats
54W - 64L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
SilverWindstorm
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,221 Elo+
Party 1
Chernobog
Chernobog
thecreepyme
Chernobog
Level 109
God Stats
4W - 9L
1,567 SR
Queue Stats
36W - 50L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
4 / 0 / 0
4,832
604
4,362
4,626
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
AcesAndJokers
Cabrakan
7
1 / 1 / 3
4,713
589
2,249
5,423
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
DarkkDominion
Achilles
7
0 / 1 / 1
4,545
568
2,277
6,869
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
GeeVibes
Merlin
9
1 / 1 / 1
5,293
662
1,093
3,162
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
voperman328
Heimdallr
10
0 / 0 / 1
5,473
684
3,270
2,999
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ImBing410
Atlas
8
0 / 0 / 1
4,455
557
2,383
4,427
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 0
4,770
596
2,484
3,057
1,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Pyrovi
Pele
8
1 / 2 / 0
4,751
594
1,777
7,575
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
SilverWindstorm
Gilgamesh
1
0 / 0 / 0
3,108
389
0
0
0
Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
thecreepyme
Chernobog
5
1 / 3 / 0
3,869
484
2,670
5,255
1,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
3
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
0
4
W
Cabrakan
AcesAndJokers
Cabrakan
1
1
3
2.5
W
Achilles
DarkkDominion
Achilles
0
1
1
0.5
W
Merlin
GeeVibes
Merlin
1
1
1
1.5
L
Atlas
ImBing410
Atlas
0
0
1
0.5
L
0
1
0
0
L
Pele
Pyrovi
Pele
1
2
0
0.5
L
Gilgamesh
SilverWindstorm
Gilgamesh
0
0
0
0
L
Chernobog
thecreepyme
Chernobog
1
3
0
0.33
W
Heimdallr
voperman328
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,251
Damage
9,314
23,079
Taken
20,314
10,908
Mitigated
7,648
9,919
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,362
2,510
0
2,407
4,626
1,513
42
654
3,972
0
24,805
W
Cabrakan
AcesAndJokers
Cabrakan
2,249
341
0
2,840
5,423
2,805
0
2,098
3,325
18,122
0
W
Achilles
DarkkDominion
Achilles
2,277
974
0
1,907
6,869
4,368
0
1,603
5,266
0
13,929
W
Merlin
GeeVibes
Merlin
1,093
201
0
783
3,162
1,003
0
512
2,650
37,488
0
L
Atlas
ImBing410
Atlas
2,383
834
112
1,124
4,427
2,976
0
24
4,403
19,075
0
L
2,484
179
0
1,075
3,057
1,123
0
1,910
1,147
31,723
0
L
Pele
Pyrovi
Pele
1,777
561
0
2,481
7,575
2,530
0
1,270
6,305
0
27,272
L
Gilgamesh
SilverWindstorm
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
thecreepyme
Chernobog
2,670
1,619
0
484
5,255
1,019
0
138
5,117
0
16,246
W
Heimdallr
voperman328
Heimdallr
3,270
1,223
0
1,982
2,999
1,219
294
0
2,999
0
35,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
20,953
223
Minions Killed
178
0
Camps Cleared
0
792,005
Distance Traveled
685,429
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,832
604
26
3
0
151,270
0
W
Cabrakan
4,713
589
31
4
0
175,976
0
W
Achilles
4,545
568
28
4
0
174,905
4
W
Merlin
5,293
662
65
8
0
145,756
3
L
Atlas
4,455
557
33
4
0
159,017
2
L
Janus
4,770
596
54
7
0
159,750
1
L
Pele
4,751
594
57
7
0
209,361
1
L
Gilgamesh
3,108
389
0
0
0
0
0
L
Chernobog
3,869
484
34
4
0
157,301
1
W
Heimdallr
5,473
684
73
9
0
144,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role