Player Matchup

Apollo
Apollo
Crowskee444
Apollo
Level 106
God Stats
1W - 2L
1,230 SR
Queue Stats
289W - 265L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Elvisaaron
Cthulhu
Level 133
God Stats
13W - 18L
1,522 SR
Queue Stats
341W - 315L
1,504 Elo+
Party 1
Hercules
Hercules
MADOGG2640
Hercules
Level 17
God Stats
9W - 10L
1,471 SR
Queue Stats
165W - 176L
1,460 Elo+
Party 1
Vulcan
Vulcan
Maximuslives
Vulcan
Level 109
God Stats
4W - 2L
1,703 SR
Queue Stats
450W - 435L
1,582 Elo+
Party 1
Arachne
Arachne
xSp4ceCowb0y
Arachne
Level 28
God Stats
18W - 6L
1,939 SR
Queue Stats
94W - 82L
1,540 Elo+
Party 1
Team Averages
Level 79
1,573 SR
1,516 Elo+

VS

Team Averages
Level 51
1,533 SR
1,475 Elo+
Yemoja
Yemoja
GOLDEN2324
Yemoja
Level 8
God Stats
1W - 1L
1,810 SR
Queue Stats
2W - 2L
1,675 Elo+
Party 3
Nemesis
Nemesis
Stepphyy
Nemesis
Level 49
God Stats
15W - 7L
1,566 SR
Queue Stats
345W - 406L
1,421 Elo+
Solo
Cupid
Cupid
Whitw3175
Cupid
Level 49
God Stats
10W - 5L
1,693 SR
Queue Stats
55W - 51L
1,433 Elo+
Party 2
Baba Yaga
Baba Yaga
l Paquiao l
Baba Yaga
Level 121
God Stats
0W - 1L
1,427 SR
Queue Stats
5W - 7L
1,472 Elo+
Party 3
Khepri
Khepri
soccer-da_kid-PW
Khepri
Level 29
God Stats
12W - 10L
1,170 SR
Queue Stats
134W - 142L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
5 / 1 / 12
12,631
526
26,761
24,403
11,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Elvisaaron
Cthulhu
16
3 / 5 / 20
12,038
502
14,579
29,110
36,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
MADOGG2640
Hercules
16
1 / 1 / 13
11,617
484
8,855
17,840
20,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
17
8 / 4 / 11
12,358
515
23,987
20,936
10,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xSp4ceCowb0y
Arachne
20
18 / 2 / 7
13,809
575
31,460
34,483
25,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GOLDEN2324
Yemoja
14
2 / 6 / 2
9,922
413
4,061
22,349
29,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Stepphyy
Nemesis
15
1 / 8 / 2
9,676
403
12,124
29,683
13,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Whitw3175
Cupid
16
4 / 4 / 3
10,335
431
15,579
22,760
10,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
l Paquiao l
Baba Yaga
15
4 / 9 / 6
10,436
435
31,850
24,694
11,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 8 / 3
9,675
403
6,474
28,384
34,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
35
Kills
12
13
Deaths
35
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
12
11
W
Cthulhu
Elvisaaron
Cthulhu
3
5
20
2.6
L
Yemoja
GOLDEN2324
Yemoja
2
6
2
0.5
W
Hercules
MADOGG2640
Hercules
1
1
13
7.5
W
Vulcan
8
4
11
3.38
L
Nemesis
Stepphyy
Nemesis
1
8
2
0.25
L
Cupid
Whitw3175
Cupid
4
4
3
1.38
L
Baba Yaga
l Paquiao l
Baba Yaga
4
9
6
0.78
L
1
8
3
0.31
W
Arachne
xSp4ceCowb0y
Arachne
18
2
7
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,642
Damage
70,088
126,772
Taken
127,870
105,408
Mitigated
99,133
55,877
Healing
30,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
26,761
15,893
0
14,623
24,403
11,977
6,683
8,370
16,033
0
111,891
W
Cthulhu
Elvisaaron
Cthulhu
14,579
1,777
2,220
10,569
29,110
36,713
238
10,935
18,175
49,922
0
L
Yemoja
GOLDEN2324
Yemoja
4,061
1,690
4,836
2,127
22,349
29,179
230
7,056
15,207
37,222
0
W
Hercules
MADOGG2640
Hercules
8,855
2,344
0
5,422
17,840
20,600
698
3,584
13,860
0
60,551
W
Vulcan
23,987
8,306
214
6,485
20,936
10,707
1,729
9,694
11,242
98,152
0
L
Nemesis
Stepphyy
Nemesis
12,124
5,772
0
7,718
29,683
13,221
154
9,292
20,160
0
85,520
L
Cupid
Whitw3175
Cupid
15,579
9,715
625
5,792
22,760
10,434
414
5,225
17,535
0
63,833
L
Baba Yaga
l Paquiao l
Baba Yaga
31,850
3,256
0
3,881
24,694
11,304
672
11,397
13,224
88,022
0
L
6,474
832
2,562
2,795
28,384
34,995
470
5,596
22,506
38,238
0
W
Arachne
xSp4ceCowb0y
Arachne
31,460
26,994
394
15,950
34,483
25,411
4,863
15,780
18,703
0
123,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,453
Gold Earned
50,044
543
Minions Killed
408
0
Camps Cleared
0
2,344,277
Distance Traveled
1,947,764
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,631
526
131
5
0
454,561
2
W
Cthulhu
12,038
502
59
2
0
474,334
8
L
Yemoja
9,922
413
51
2
0
344,908
0
W
Hercules
11,617
484
111
5
0
427,337
1
W
Vulcan
12,358
515
119
5
0
482,606
8
L
Nemesis
9,676
403
114
5
0
427,744
0
L
Cupid
10,335
431
98
4
0
388,608
1
L
Baba Yaga
10,436
435
115
5
0
390,709
1
L
Khepri
9,675
403
30
1
0
395,795
1
W
Arachne
13,809
575
123
5
0
505,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role