Player Matchup

Hou Yi
Hou Yi
Fegilhorn
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,501 Elo+
Party 1
Atlas
Atlas
MyscRotem
Atlas
Level 27
God Stats
5W - 5L
1,559 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 1
Tiamat
Tiamat
tidusevil
Tiamat
Level 76
God Stats
1W - 1L
1,350 SR
Queue Stats
26W - 29L
1,501 Elo+
Party 1
Team Averages
Level 64
1,470 SR
1,501 Elo+

VS

Team Averages
Level 53
1,484 SR
1,421 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
SWIFTSHOT US
Sol
Level 15
God Stats
1W - 2L
1,452 SR
Queue Stats
1W - 4L
1,397 Elo+
Party 2
Nemesis
Nemesis
littlesir89
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fegilhorn
Hou Yi
12
4 / 0 / 4
7,529
753
5,922
4,729
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
MyscRotem
Atlas
12
1 / 0 / 6
7,635
764
5,786
8,258
7,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
tidusevil
Tiamat
11
3 / 0 / 4
7,059
706
4,210
4,748
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 3 / 0
5,766
577
6,213
8,547
3,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
5,837
584
2,904
5,554
2,138
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
littlesir89
Nemesis
10
0 / 2 / 0
5,634
563
3,573
6,244
2,350
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
0
0
W
Hou Yi
Fegilhorn
Hou Yi
4
0
4
6
W
Atlas
MyscRotem
Atlas
1
0
6
4
L
0
3
0
0
L
Nemesis
littlesir89
Nemesis
0
2
0
0
W
Tiamat
tidusevil
Tiamat
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
12,690
17,735
Taken
20,345
11,353
Mitigated
7,665
4,472
Healing
1,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,213
1,758
0
250
8,547
3,177
0
4,180
4,159
0
23,339
W
Hou Yi
Fegilhorn
Hou Yi
5,922
2,589
0
1,421
4,729
1,824
297
723
4,006
0
22,852
W
Atlas
MyscRotem
Atlas
5,786
1,867
280
1,813
8,258
7,405
30
2,279
5,979
18,772
0
L
2,904
1,066
0
563
5,554
2,138
0
3,068
2,422
16,374
0
L
Nemesis
littlesir89
Nemesis
3,573
985
0
233
6,244
2,350
0
2,646
3,378
0
7,794
W
Tiamat
tidusevil
Tiamat
4,210
250
0
958
4,748
2,124
63
391
4,357
19,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,223
Gold Earned
17,237
121
Minions Killed
74
6
Camps Cleared
3
581,950
Distance Traveled
506,934
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,766
577
36
4
3
178,250
1
W
Hou Yi
7,529
753
56
6
1
194,838
2
W
Atlas
7,635
764
14
1
0
198,998
3
L
Sol
5,837
584
29
3
0
166,316
4
L
Nemesis
5,634
563
9
1
0
162,368
2
W
Tiamat
7,059
706
51
5
5
188,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role