Player Matchup

Nox
Nox
 
Nox
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Exonand_I
Ra
Level 125
God Stats
1W - 0L
1,968 SR
Queue Stats
19W - 8L
1,510 Elo+
Solo
Neith
Neith
Hoshimi_Kiss
Neith
Level 98
God Stats
27W - 27L
1,570 SR
Queue Stats
54W - 50L
1,517 Elo+
Party 2
Hercules
Hercules
Midnite_Jester
Hercules
Level 128
God Stats
8W - 6L
1,560 SR
Queue Stats
123W - 137L
1,463 Elo+
Party 2
Anubis
Anubis
NightCrawler608
Anubis
Level 125
God Stats
1W - 1L
1,152 SR
Queue Stats
37W - 41L
1,492 Elo+
Solo
Team Averages
Level 125
1,550 SR
1,496 Elo+

VS

Team Averages
Level 29
1,453 SR
1,310 Elo+
Xing Tian
Xing Tian
AlfusMagic
Xing Tian
Level 66
God Stats
5W - 10L
1,596 SR
Queue Stats
24W - 35L
1,305 Elo+
Party 1
Artemis
Artemis
DJSpinderella
Artemis
Level 67
God Stats
247W - 283L
1,407 SR
Queue Stats
442W - 557L
1,383 Elo+
Solo
Thor
Thor
Unholygrinning
Thor
Level 4
God Stats
6W - 18L
1,376 SR
Queue Stats
6W - 21L
1,287 Elo+
Party 1
Neith
Neith
papa_tonez
Neith
Level 5
God Stats
2W - 9L
1,596 SR
Queue Stats
2W - 12L
1,287 Elo+
Party 1
Raijin
Raijin
polimathi
Raijin
Level 5
God Stats
2W - 6L
1,291 SR
Queue Stats
2W - 9L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 0 / 17
10,502
1,050
11,119
6,077
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
8 / 0 / 14
11,818
1,182
18,735
11,490
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 0 / 16
10,630
1,063
11,875
8,457
3,934
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
16
3 / 0 / 14
10,509
1,051
8,948
15,434
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 0 / 10
10,992
1,099
19,509
14,448
8,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

310

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlfusMagic
Xing Tian
14
0 / 6 / 0
9,774
977
10,611
25,820
30,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
15
0 / 2 / 0
9,135
914
11,591
7,295
3,093
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 6 / 0
8,965
897
10,193
18,017
8,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
0 / 6 / 0
9,394
939
11,068
16,164
8,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
polimathi
Raijin
14
0 / 4 / 0
8,927
893
8,241
10,186
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
0
24
Kills
0
0
Deaths
24
71
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
17
10.5
L
Xing Tian
AlfusMagic
Xing Tian
0
6
0
0
L
Artemis
0
2
0
0
W
8
0
14
15
W
3
0
16
11
W
Hercules
3
0
14
10
W
8
0
10
13
L
0
6
0
0
L
Neith
0
6
0
0
L
Raijin
polimathi
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,186
Damage
51,704
55,906
Taken
77,482
32,238
Mitigated
55,212
27,724
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,119
619
0
150
6,077
3,120
0
1,629
4,448
23,515
0
L
Xing Tian
AlfusMagic
Xing Tian
10,611
986
0
1,428
25,820
30,878
0
15,590
9,874
25,709
0
L
Artemis
11,591
4,013
0
0
7,295
3,093
0
4,450
2,788
0
31,147
W
18,735
1,467
4,172
5,335
11,490
5,574
0
4,526
6,964
38,096
0
W
11,875
6,124
0
1,834
8,457
3,934
0
1,977
6,480
0
32,609
W
Hercules
8,948
2,629
0
8,247
15,434
10,896
0
4,285
11,149
0
14,818
W
19,509
648
432
7,554
14,448
8,714
0
6,435
8,013
35,330
0
L
10,193
2,228
0
195
18,017
8,067
0
12,794
4,961
0
22,425
L
Neith
11,068
5,032
0
873
16,164
8,022
0
9,826
6,186
0
33,858
L
Raijin
polimathi
Raijin
8,241
887
100
822
10,186
5,152
0
6,703
3,404
21,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,451
Gold Earned
46,195
190
Minions Killed
165
7
Camps Cleared
3
899,353
Distance Traveled
921,995
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,502
1,050
34
3
2
177,458
0
L
Xing Tian
9,774
977
22
2
1
213,913
1
L
Artemis
9,135
914
34
3
0
185,683
1
W
Ra
11,818
1,182
52
5
0
202,324
0
W
Neith
10,630
1,063
49
5
1
160,185
0
W
Hercules
10,509
1,051
12
1
3
186,136
1
W
Anubis
10,992
1,099
43
4
1
173,250
0
L
Thor
8,965
897
30
3
1
201,131
0
L
Neith
9,394
939
45
5
1
173,683
0
L
Raijin
8,927
893
34
3
0
147,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role