Player Matchup

Mulan
Mulan
Anubis983948
Mulan
Level 16
God Stats
1W - 5L
1,645 SR
Queue Stats
14W - 26L
1,265 Elo+
Party 2
Fenrir
Fenrir
EdoggoKIC
Fenrir
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 71L
1,422 Elo+
Party 2
Hera
Hera
Lil_Sera_Bliss
Hera
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,451 Elo+
Party 2
Team Averages
Level 60
1,548 SR
1,379 Elo+

VS

Team Averages
Level 73
1,724 SR
1,464 Elo+
Arachne
Arachne
Goatlyo
Arachne
Level 126
God Stats
3W - 1L
1,753 SR
Queue Stats
216W - 215L
1,371 Elo+
Solo
Amaterasu
Amaterasu
NiezyBreezy
Amaterasu
Level 29
God Stats
11W - 3L
1,761 SR
Queue Stats
151W - 116L
1,513 Elo+
Party 1
Zeus
Zeus
SuzuSenpai
Zeus
Level 64
God Stats
59W - 31L
1,658 SR
Queue Stats
162W - 121L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 7
10,136
724
10,656
19,010
18,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
EdoggoKIC
Fenrir
15
6 / 5 / 3
10,530
752
13,290
17,676
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 8 / 7
9,201
657
7,998
11,480
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goatlyo
Arachne
14
3 / 3 / 13
10,310
736
10,654
20,131
9,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
NiezyBreezy
Amaterasu
16
7 / 3 / 11
11,730
838
10,022
14,885
14,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 4 / 6
12,055
861
19,939
8,195
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
10
Kills
21
21
Deaths
10
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
L
Fenrir
EdoggoKIC
Fenrir
6
5
3
1.5
W
Arachne
Goatlyo
Arachne
3
3
13
3.17
L
1
8
7
0.56
W
Amaterasu
NiezyBreezy
Amaterasu
7
3
11
4.17
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,944
Damage
40,615
48,166
Taken
43,211
37,049
Mitigated
27,279
5,474
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,656
4,087
0
1,530
19,010
18,274
0
6,394
12,616
0
30,897
L
Fenrir
EdoggoKIC
Fenrir
13,290
4,542
0
2,062
17,676
14,037
0
9,211
8,465
0
30,117
W
Arachne
Goatlyo
Arachne
10,654
8,889
81
6,788
20,131
9,227
306
3,689
15,900
0
37,707
L
7,998
2,082
767
1,115
11,480
4,738
0
4,535
6,945
31,289
0
W
Amaterasu
NiezyBreezy
Amaterasu
10,022
6,280
1,136
1,959
14,885
14,429
1,241
3,201
11,351
0
20,500
W
19,939
1,943
0
0
8,195
3,623
797
1,753
6,149
57,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
34,095
144
Minions Killed
141
5
Camps Cleared
8
676,382
Distance Traveled
711,235
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,136
724
46
3
4
224,323
1
L
Fenrir
10,530
752
48
3
1
254,249
0
W
Arachne
10,310
736
36
3
5
242,718
0
L
Hera
9,201
657
50
4
0
197,810
0
W
Amaterasu
11,730
838
17
1
0
267,139
2
W
Zeus
12,055
861
88
6
3
201,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role