Player Matchup

Medusa
Medusa
Deathguy
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
2,003 Elo+
Party 2
Ymir
Ymir
SHEluvsBOOGS
Ymir
Level 61
God Stats
5W - 2L
1,806 SR
Queue Stats
42W - 32L
1,576 Elo+
Party 2
Persephone
Persephone
useless
Persephone
Level 107
God Stats
7W - 5L
1,839 SR
Queue Stats
67W - 32L
1,738 Elo+
Party 2
Team Averages
Level 109
1,715 SR
1,772 Elo+

VS

Team Averages
Level 91
1,459 SR
1,551 Elo+
The Morrigan
The Morrigan
ColtainMacGee
The Morrigan
Level 107
God Stats
1W - 2L
1,703 SR
Queue Stats
23W - 31L
1,566 Elo+
Party 1
Artemis
Artemis
SERTIC22
Artemis
Level 146
God Stats
0W - 1L
1,175 SR
Queue Stats
165W - 130L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Turtlecatfish
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deathguy
Medusa
16
12 / 2 / 4
10,659
888
17,330
12,176
6,020
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 13
9,242
770
2,316
8,830
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
useless
Persephone
14
4 / 3 / 10
9,385
782
11,114
9,325
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ColtainMacGee
The Morrigan
11
1 / 8 / 5
7,840
653
4,333
13,188
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
SERTIC22
Artemis
10
1 / 5 / 5
7,621
635
5,427
7,401
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
12
4 / 4 / 2
9,008
751
8,056
15,079
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
6
7
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ColtainMacGee
The Morrigan
1
8
5
0.44
W
Medusa
Deathguy
Medusa
12
2
4
7
L
Artemis
SERTIC22
Artemis
1
5
5
0.7
W
1
2
13
3.75
L
Cthulhu
4
4
2
1.25
W
Persephone
useless
Persephone
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,760
Damage
17,816
30,331
Taken
35,668
19,931
Mitigated
22,026
7,827
Healing
1,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ColtainMacGee
The Morrigan
4,333
1,753
0
416
13,188
5,074
0
4,951
8,237
19,840
1,249
W
Medusa
Deathguy
Medusa
17,330
11,700
0
3,834
12,176
6,020
2,111
4,954
7,126
0
53,496
L
Artemis
SERTIC22
Artemis
5,427
2,519
0
248
7,401
3,445
0
2,543
4,858
0
12,738
W
2,316
417
0
1,376
8,830
10,071
80
2,364
6,422
17,060
0
L
Cthulhu
8,056
1,224
88
834
15,079
13,507
0
6,143
8,936
17,850
0
W
Persephone
useless
Persephone
11,114
1,745
0
2,617
9,325
3,840
751
3,652
5,538
40,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
24,469
148
Minions Killed
86
8
Camps Cleared
3
631,608
Distance Traveled
416,587
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,840
653
44
4
1
137,582
2
W
Medusa
10,659
888
75
6
6
226,647
0
L
Artemis
7,621
635
26
2
2
112,548
3
W
Ymir
9,242
770
26
2
0
200,655
0
L
Cthulhu
9,008
751
16
1
0
166,457
1
W
Persephone
9,385
782
47
4
2
204,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role