Player Matchup

Danzaburou
Danzaburou
Bluzi
Danzaburou
Level 25
God Stats
3W - 0L
1,667 SR
Queue Stats
132W - 138L
1,484 Elo+
Party 3
Bacchus
Bacchus
FatefulSon
Bacchus
Level 57
God Stats
2W - 1L
1,543 SR
Queue Stats
40W - 36L
1,448 Elo+
Party 2
Nox
Nox
GonnaGetSmacked
Nox
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
363W - 382L
1,447 Elo+
Party 2
Bakasura
Bakasura
Worrthy
Bakasura
Level 102
God Stats
7W - 12L
1,441 SR
Queue Stats
118W - 114L
1,487 Elo+
Party 3
Amaterasu
Amaterasu
juuzy1337
Amaterasu
Level 43
God Stats
1W - 3L
1,402 SR
Queue Stats
231W - 249L
1,449 Elo+
Party 3
Team Averages
Level 51
1,510 SR
1,463 Elo+

VS

Team Averages
Level 84
1,475 SR
1,443 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Lifeleechkao
Sobek
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 89L
1,337 Elo+
Party 1
Chaac
Chaac
Natsunaine
Chaac
Level 145
God Stats
6W - 3L
1,534 SR
Queue Stats
227W - 220L
1,455 Elo+
Party 1
Ra
Ra
Zefaero
Ra
Level 26
God Stats
0W - 2L
1,341 SR
Queue Stats
15W - 22L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bluzi
Danzaburou
4
0 / 0 / 0
3,042
507
893
1,874
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
FatefulSon
Bacchus
5
0 / 0 / 0
3,392
565
1,003
3,081
1,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 1 / 1
3,580
597
1,368
2,750
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Worrthy
Bakasura
7
2 / 0 / 1
4,341
724
2,179
4,364
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
juuzy1337
Amaterasu
7
0 / 0 / 0
3,752
625
2,188
4,872
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 1 / 0
3,696
616
2,204
3,132
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
 
Anhur
1
0 / 0 / 0
2,601
434
0
0
0
5
0 / 0 / 0
3,136
523
1,280
3,104
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
7
0 / 0 / 0
3,944
657
3,481
3,626
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
3,484
581
1,948
3,187
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Anhur
 
Anhur
0
0
0
0
W
Danzaburou
Bluzi
Danzaburou
0
0
0
0
W
Bacchus
FatefulSon
Bacchus
0
0
0
0
W
1
1
1
1.5
L
0
0
0
0
L
Chaac
0
0
0
0
W
Bakasura
Worrthy
Bakasura
2
0
1
2.5
L
0
2
0
0
W
Amaterasu
juuzy1337
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,631
Damage
8,913
16,941
Taken
13,049
7,201
Mitigated
4,893
6,833
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,204
575
0
958
3,132
844
0
522
2,510
0
17,983
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Bluzi
Danzaburou
893
580
0
978
1,874
582
0
468
1,406
0
11,503
W
Bacchus
FatefulSon
Bacchus
1,003
198
0
1,317
3,081
1,901
50
873
2,208
4,775
0
W
1,368
301
0
625
2,750
1,050
0
1,089
1,661
11,141
0
L
1,280
180
0
1,224
3,104
1,663
0
907
2,097
5,701
0
L
Chaac
3,481
1,156
0
904
3,626
1,517
0
0
3,626
0
22,357
W
Bakasura
Worrthy
Bakasura
2,179
1,707
0
1,603
4,364
1,535
0
798
3,566
0
22,151
L
1,948
472
78
700
3,187
869
114
942
2,189
13,267
0
W
Amaterasu
juuzy1337
Amaterasu
2,188
1,071
0
2,310
4,872
2,133
0
0
4,872
0
18,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,107
Gold Earned
16,861
133
Minions Killed
104
0
Camps Cleared
0
585,682
Distance Traveled
466,649
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,696
616
23
4
0
110,167
0
L
Anhur
2,601
434
0
0
0
0
0
W
Danzaburou
3,042
507
19
3
0
105,942
2
W
Bacchus
3,392
565
10
2
0
119,054
1
W
Nox
3,580
597
9
2
0
108,544
0
L
Sobek
3,136
523
4
1
0
116,336
1
L
Chaac
3,944
657
39
7
0
127,577
1
W
Bakasura
4,341
724
59
10
0
129,105
1
L
Ra
3,484
581
38
6
0
112,569
0
W
Amaterasu
3,752
625
36
6
0
123,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role