Player Matchup

Fafnir
Fafnir
Bignative75
Fafnir
Level 145
God Stats
1W - 5L
1,384 SR
Queue Stats
456W - 338L
1,714 Elo+
Party 2
Hachiman
Hachiman
KnighttHood
Hachiman
Level 125
God Stats
2W - 4L
1,705 SR
Queue Stats
256W - 175L
1,756 Elo+
Party 2
Nu Wa
Nu Wa
Mrstoleyournose
Nu Wa
Level 63
God Stats
5W - 3L
1,790 SR
Queue Stats
215W - 157L
1,616 Elo+
Party 2
Shiva
Shiva
OnlineNameOne
Shiva
Level 39
God Stats
1W - 5L
1,250 SR
Queue Stats
337W - 339L
1,549 Elo+
Party 2
Apollo
Apollo
PEPPAOFFTHER
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,500 Elo+
Solo
Team Averages
Level 83
1,526 SR
1,627 Elo+

VS

Team Averages
Level 46
1,686 SR
1,691 Elo+
Yu Huang
Yu Huang
BurnTea
Yu Huang
Level 68
God Stats
6W - 0L
1,925 SR
Queue Stats
75W - 11L
1,836 Elo+
Party 1
Cerberus
Cerberus
Srkai
Cerberus
Level 38
God Stats
1W - 3L
1,326 SR
Queue Stats
18W - 21L
1,528 Elo+
Solo
Bakasura
Bakasura
VirtualUguu
Bakasura
Level 40
God Stats
24W - 1L
2,026 SR
Queue Stats
105W - 21L
1,885 Elo+
Party 1
Baron Samedi
Baron Samedi
Wh0opsies
Baron Samedi
Level 39
God Stats
1W - 4L
1,455 SR
Queue Stats
20W - 24L
1,482 Elo+
Solo
Hachiman
Hachiman
sikest
Hachiman
Level 47
God Stats
2W - 1L
1,699 SR
Queue Stats
130W - 64L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 2 / 2
9,787
466
6,064
20,131
26,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
KnighttHood
Hachiman
17
3 / 4 / 2
10,111
481
11,480
15,042
6,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 9 / 6
9,435
449
13,811
16,059
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 0
8,928
425
5,646
22,861
18,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
17
3 / 2 / 4
10,185
485
11,052
14,779
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BurnTea
Yu Huang
19
4 / 1 / 11
12,069
575
12,461
9,770
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Srkai
Cerberus
14
0 / 2 / 11
9,633
459
6,429
16,947
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
VirtualUguu
Bakasura
20
12 / 2 / 6
12,686
604
21,011
24,084
12,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Wh0opsies
Baron Samedi
19
3 / 0 / 5
12,086
576
15,208
11,489
8,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
sikest
Hachiman
16
3 / 4 / 2
10,574
504
9,351
15,647
6,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
9
Kills
22
22
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
2
2
1
W
Yu Huang
BurnTea
Yu Huang
4
1
11
9.5
L
Hachiman
KnighttHood
Hachiman
3
4
2
1
L
2
9
6
0.56
L
0
5
0
0
L
Apollo
3
2
4
2.5
W
Cerberus
Srkai
Cerberus
0
2
11
2.75
W
Bakasura
VirtualUguu
Bakasura
12
2
6
7.5
W
Baron Samedi
Wh0opsies
Baron Samedi
3
0
5
5.5
W
Hachiman
sikest
Hachiman
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,053
Damage
64,460
88,872
Taken
77,937
64,456
Mitigated
49,121
18,192
Healing
28,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,064
1,710
0
3,684
20,131
26,453
0
8,404
10,442
33,990
0
W
Yu Huang
BurnTea
Yu Huang
12,461
1,080
0
2,101
9,770
4,882
0
2,552
6,996
117,113
0
L
Hachiman
KnighttHood
Hachiman
11,480
7,064
0
5,135
15,042
6,800
0
1,841
12,195
0
104,877
L
13,811
1,894
0
1,700
16,059
6,406
0
7,731
6,928
78,512
0
L
5,646
915
0
6,139
22,861
18,229
0
12,819
9,062
0
64,290
L
Apollo
11,052
6,791
0
1,534
14,779
6,568
0
3,303
10,751
0
104,814
W
Cerberus
Srkai
Cerberus
6,429
810
0
2,621
16,947
16,508
0
5,794
10,857
23,434
0
W
Bakasura
VirtualUguu
Bakasura
21,011
13,867
0
9,627
24,084
12,517
289
4,866
18,988
0
124,867
W
Baron Samedi
Wh0opsies
Baron Samedi
15,208
976
1,248
5,830
11,489
8,847
146
3,109
8,153
99,879
0
W
Hachiman
sikest
Hachiman
9,351
5,934
0
6,611
15,647
6,367
69
3,028
12,441
0
75,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,446
Gold Earned
57,048
592
Minions Killed
673
0
Camps Cleared
0
1,908,126
Distance Traveled
2,157,915
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,787
466
34
2
0
405,442
1
W
Yu Huang
12,069
575
174
8
0
403,766
6
L
Hachiman
10,111
481
168
8
0
375,147
6
L
Nu Wa
9,435
449
126
6
0
339,458
7
L
Shiva
8,928
425
125
6
0
356,677
0
L
Apollo
10,185
485
139
7
0
431,402
5
W
Cerberus
9,633
459
36
2
0
436,825
6
W
Bakasura
12,686
604
179
9
0
545,341
12
W
Baron Samedi
12,086
576
167
8
0
385,256
3
W
Hachiman
10,574
504
117
6
0
386,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role