Player Matchup

Jing Wei
Jing Wei
Platinum I
ASexyOrange
Jing Wei
Platinum I
Level 140
God Stats
13W - 5L
1,771 SR
Queue Stats
98W - 89L
1,890 MMR
Party 3
Mercury
Mercury
Platinum II
Angelsrock2723
Mercury
Platinum II
Level 127
God Stats
4W - 3L
1,782 SR
Queue Stats
105W - 98L
1,845 MMR
Party 3
Sobek
Sobek
Platinum III
FoxmanSlays
Sobek
Platinum III
Level 109
God Stats
17W - 25L
1,532 SR
Queue Stats
406W - 397L
1,837 MMR
Solo
Poseidon
Poseidon
Diamond V
gmrxiii
Poseidon
Diamond V
Level 160
God Stats
23W - 16L
1,675 SR
Queue Stats
537W - 522L
1,780 MMR
Party 2
Bastet
Bastet
Diamond IV
narwhαl
Bastet
Diamond IV
Level 160
God Stats
7W - 8L
1,538 SR
Queue Stats
361W - 347L
1,991 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,659 SR
1,869 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,510 SR
1,725 MMR
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum I
CoreVapor
Hun Batz
Platinum I
Level 143
God Stats
5W - 9L
1,483 SR
Queue Stats
210W - 206L
1,895 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
NotlInarl
Erlang Shen
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,824 MMR
Solo
Chronos
Chronos
Diamond V
RomanAnon
Chronos
Diamond V
Level 149
God Stats
65W - 60L
1,566 SR
Queue Stats
237W - 241L
1,909 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASexyOrange
Jing Wei
20
8 / 0 / 10
14,455
628
21,097
19,172
9,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 2 / 10
15,020
653
24,304
20,652
10,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 1 / 19
12,632
549
9,880
27,837
40,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
gmrxiii
Poseidon
20
12 / 3 / 9
14,859
646
21,490
17,321
8,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
narwhαl
Bastet
18
1 / 5 / 15
12,618
549
17,997
27,991
20,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BellonaKaliUllrCliodhna

VS

Bans
BakasuraNemesisAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
1 / 7 / 0
11,939
519
13,196
23,811
11,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
 
Baron Samedi
16
2 / 9 / 5
10,589
460
12,410
23,263
23,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
CoreVapor
Hun Batz
17
2 / 8 / 5
10,912
474
17,571
22,461
11,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
NotlInarl
Erlang Shen
13
2 / 5 / 0
9,435
410
12,928
28,404
32,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
RomanAnon
Chronos
19
4 / 8 / 3
12,094
526
14,260
24,224
11,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
37
Kills
11
11
Deaths
37
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
0
0.14
L
Baron Samedi
 
Baron Samedi
2
9
5
0.5
W
Jing Wei
ASexyOrange
Jing Wei
8
0
10
13
W
13
2
10
9
L
Hun Batz
CoreVapor
Hun Batz
2
8
5
0.56
W
3
1
19
12.5
L
Erlang Shen
NotlInarl
Erlang Shen
2
5
0
0.4
L
Chronos
RomanAnon
Chronos
4
8
3
0.69
W
Poseidon
gmrxiii
Poseidon
12
3
9
5.5
W
Bastet
narwhαl
Bastet
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,768
Damage
70,365
112,973
Taken
122,163
90,076
Mitigated
89,089
36,125
Healing
29,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,196
9,411
0
6,218
23,811
11,101
3,259
4,874
18,937
0
131,399
L
Baron Samedi
 
Baron Samedi
12,410
1,396
873
5,904
23,263
23,355
0
4,780
18,483
67,065
0
W
Jing Wei
ASexyOrange
Jing Wei
21,097
17,758
0
7,643
19,172
9,815
3,679
3,151
16,001
0
145,604
W
24,304
15,574
0
2,757
20,652
10,130
3,724
3,950
16,550
0
163,103
L
Hun Batz
CoreVapor
Hun Batz
17,571
4,116
0
5,247
22,461
11,022
0
4,857
17,604
0
92,730
W
9,880
1,252
0
10,649
27,837
40,616
469
9,270
18,387
32,803
0
L
Erlang Shen
NotlInarl
Erlang Shen
12,928
5,766
1,954
5,305
28,404
32,014
0
8,208
20,196
0
43,607
L
Chronos
RomanAnon
Chronos
14,260
4,952
0
4,177
24,224
11,597
1,632
9,830
14,394
104,092
0
W
Poseidon
gmrxiii
Poseidon
21,490
4,740
0
2,793
17,321
8,746
1,600
5,899
11,268
131,528
0
W
Bastet
narwhαl
Bastet
17,997
5,798
0
12,283
27,991
20,769
228
7,643
20,248
0
79,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,584
Gold Earned
54,969
696
Minions Killed
706
0
Camps Cleared
0
2,460,804
Distance Traveled
2,071,631
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,939
519
209
9
0
372,969
3
L
Baron Samedi
10,589
460
147
6
0
356,431
2
W
Jing Wei
14,455
628
193
8
0
449,540
6
W
Mercury
15,020
653
178
8
0
577,529
5
L
Hun Batz
10,912
474
124
5
0
437,898
6
W
Sobek
12,632
549
20
1
0
487,256
4
L
Erlang Shen
9,435
410
59
3
0
461,585
9
L
Chronos
12,094
526
167
7
0
442,748
6
W
Poseidon
14,859
646
195
8
0
466,477
5
W
Bastet
12,618
549
110
5
0
480,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role