Player Matchup

Zhong Kui
Zhong Kui
Aidos
Zhong Kui
Level 64
God Stats
14W - 16L
1,535 SR
Queue Stats
94W - 90L
1,481 Elo+
Party 2
Raijin
Raijin
Christopher1026
Raijin
Level 32
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 5L
1,346 Elo+
Solo
Cabrakan
Cabrakan
Criminxl
Cabrakan
Level 33
God Stats
8W - 3L
1,822 SR
Queue Stats
72W - 64L
1,464 Elo+
Party 2
Nemesis
Nemesis
DEVASTAT1ONZ
Nemesis
Level 103
God Stats
26W - 19L
1,628 SR
Queue Stats
179W - 176L
1,519 Elo+
Party 2
Neith
Neith
MEXICANxHAMMER
Neith
Level 67
God Stats
1W - 4L
1,359 SR
Queue Stats
19W - 21L
1,394 Elo+
Party 2
Team Averages
Level 60
1,527 SR
1,441 Elo+

VS

Team Averages
Level 65
1,633 SR
1,571 Elo+
Bellona
Bellona
Big_Quez65
Bellona
Level 19
God Stats
6W - 3L
1,463 SR
Queue Stats
28W - 29L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chromazome
Morgan Le Fay
Level 21
God Stats
3W - 0L
1,717 SR
Queue Stats
16W - 14L
1,631 Elo+
Party 3
Gilgamesh
Gilgamesh
KazuBot
Gilgamesh
Level 21
God Stats
2W - 0L
1,723 SR
Queue Stats
19W - 15L
1,631 Elo+
Party 3
Olorun
Olorun
Savage_Catalyst
Olorun
Level 160
God Stats
5W - 1L
1,780 SR
Queue Stats
666W - 601L
1,714 Elo+
Party 3
Arachne
Arachne
jagTurtle71
Arachne
Level 106
God Stats
6W - 6L
1,483 SR
Queue Stats
176W - 158L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aidos
Zhong Kui
14
2 / 3 / 1
9,006
500
9,708
13,904
9,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 6 / 1
7,799
433
2,263
10,968
4,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Criminxl
Cabrakan
12
0 / 2 / 2
7,617
423
2,853
11,811
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
DEVASTAT1ONZ
Nemesis
14
2 / 5 / 2
8,734
485
7,801
18,299
8,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 2 / 1
8,125
451
2,822
10,008
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Big_Quez65
Bellona
14
2 / 1 / 2
9,245
514
3,543
9,768
9,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Chromazome
Morgan Le Fay
16
8 / 0 / 8
10,858
603
15,545
11,057
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
KazuBot
Gilgamesh
15
2 / 0 / 9
8,800
489
8,486
14,690
13,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 0 / 4
10,475
582
7,290
9,285
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
jagTurtle71
Arachne
17
6 / 3 / 7
10,694
594
9,994
15,769
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
18
18
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aidos
Zhong Kui
2
3
1
0.83
W
Bellona
Big_Quez65
Bellona
2
1
2
3
L
0
6
1
0.08
W
Morgan Le Fay
Chromazome
Morgan Le Fay
8
0
8
12
L
Cabrakan
Criminxl
Cabrakan
0
2
2
0.5
L
Nemesis
DEVASTAT1ONZ
Nemesis
2
5
2
0.6
W
Gilgamesh
KazuBot
Gilgamesh
2
0
9
6.5
L
0
2
1
0.25
W
0
0
4
2
W
Arachne
jagTurtle71
Arachne
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
44,858
64,990
Taken
60,569
40,203
Mitigated
40,154
15,156
Healing
23,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aidos
Zhong Kui
9,708
1,231
0
5,301
13,904
9,716
588
4,774
9,130
56,337
0
W
Bellona
Big_Quez65
Bellona
3,543
396
807
4,793
9,768
9,804
237
3,499
6,269
0
43,541
L
2,263
565
0
1,475
10,968
4,694
507
5,035
5,933
48,944
0
W
Morgan Le Fay
Chromazome
Morgan Le Fay
15,545
1,573
296
4,122
11,057
6,095
1,690
4,596
6,461
74,154
0
L
Cabrakan
Criminxl
Cabrakan
2,853
575
281
2,849
11,811
13,242
78
3,936
7,875
22,074
0
L
Nemesis
DEVASTAT1ONZ
Nemesis
7,801
2,212
0
2,892
18,299
8,363
0
4,702
13,597
0
71,526
W
Gilgamesh
KazuBot
Gilgamesh
8,486
2,363
0
2,024
14,690
13,022
600
4,051
10,639
0
42,355
L
2,822
530
0
2,358
10,008
4,188
1,626
4,720
5,288
0
65,235
W
7,290
2,675
562
6,682
9,285
4,294
5,074
856
8,429
113,045
0
W
Arachne
jagTurtle71
Arachne
9,994
7,231
0
4,168
15,769
6,939
1,491
1,822
13,947
0
88,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
50,072
448
Minions Killed
568
0
Camps Cleared
0
1,608,090
Distance Traveled
1,869,903
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,006
500
107
6
0
274,450
0
W
Bellona
9,245
514
94
5
0
364,520
0
L
Raijin
7,799
433
89
5
0
263,847
1
W
Morgan Le Fay
10,858
603
104
6
0
367,525
3
L
Cabrakan
7,617
423
33
2
0
340,516
0
L
Nemesis
8,734
485
108
6
0
374,667
1
W
Gilgamesh
8,800
489
59
3
0
372,792
1
L
Neith
8,125
451
111
6
0
354,610
0
W
Olorun
10,475
582
179
10
0
339,311
0
W
Arachne
10,694
594
132
7
0
425,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role