Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AlmightyC-LoveXD
Ratatoskr
Level 126
God Stats
4W - 1L
1,282 SR
Queue Stats
50W - 67L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
AzW Beowulf
Nu Wa
Level 60
God Stats
5W - 8L
1,386 SR
Queue Stats
295W - 343L
1,371 Elo+
Solo
Achilles
Achilles
RazrRamone
Achilles
Level 88
God Stats
10W - 14L
1,489 SR
Queue Stats
101W - 129L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vаlid
Ah Muzen Cab
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,573 Elo+
Solo
Team Averages
Level 89
1,432 SR
1,451 Elo+

VS

Team Averages
Level 96
1,537 SR
1,469 Elo+
Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
EvolveRenegade
Susano
Level 129
God Stats
5W - 4L
1,581 SR
Queue Stats
46W - 29L
1,613 Elo+
Solo
Kuzenbo
Kuzenbo
JankDankins
Kuzenbo
Level 58
God Stats
55W - 54L
1,474 SR
Queue Stats
303W - 332L
1,421 Elo+
Solo
Merlin
Merlin
TheMorningDew
Merlin
Level 98
God Stats
5W - 3L
1,628 SR
Queue Stats
81W - 91L
1,451 Elo+
Party 2
Nike
Nike
UnVanced
Nike
Level 90
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 40L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
2 / 2 / 6
10,815
832
9,980
18,783
19,798
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
17
3 / 2 / 4
10,221
786
4,606
9,268
5,337
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 7
9,807
754
14,498
9,259
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
RazrRamone
Achilles
15
1 / 2 / 9
9,376
721
8,778
17,680
17,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
vаlid
Ah Muzen Cab
19
12 / 0 / 5
11,833
910
28,735
9,317
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 1 / 3
9,394
723
3,748
9,786
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 7 / 3
9,100
700
12,904
16,598
9,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
JankDankins
Kuzenbo
15
1 / 3 / 4
9,214
709
5,140
20,074
29,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 4 / 2
9,457
727
9,078
13,005
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
1 / 6 / 0
8,987
691
5,988
14,993
15,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
7
7
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
6
2.5
L
Cupid
 
Cupid
1
1
3
2.5
W
Ratatoskr
3
2
4
2.5
W
3
1
7
6.5
L
2
7
3
0.5
L
Kuzenbo
JankDankins
Kuzenbo
1
3
4
1
W
Achilles
RazrRamone
Achilles
1
2
9
2.75
L
2
4
2
0.75
L
Nike
1
6
0
0.17
W
Ah Muzen Cab
vаlid
Ah Muzen Cab
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,597
Damage
36,858
64,307
Taken
74,456
50,630
Mitigated
65,064
16,518
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,980
4,520
1,439
4,441
18,783
19,798
142
3,925
14,568
0
44,634
L
Cupid
 
Cupid
3,748
1,847
63
1,780
9,786
4,255
1,310
2,730
6,917
0
25,650
W
Ratatoskr
4,606
655
0
1,819
9,268
5,337
952
1,616
7,440
0
31,572
W
14,498
5,833
0
786
9,259
3,252
1,387
1,598
7,551
37,063
0
L
12,904
2,875
0
670
16,598
9,448
0
3,893
12,606
0
37,008
L
Kuzenbo
JankDankins
Kuzenbo
5,140
838
0
453
20,074
29,287
0
4,402
15,546
11,168
0
W
Achilles
RazrRamone
Achilles
8,778
1,912
121
1,597
17,680
17,757
772
3,495
14,023
4,477
18,686
L
9,078
1,066
141
2,814
13,005
6,294
0
1,510
11,413
38,997
0
L
Nike
5,988
905
0
0
14,993
15,780
279
3,640
11,353
0
27,423
W
Ah Muzen Cab
vаlid
Ah Muzen Cab
28,735
14,679
0
6,315
9,317
4,486
3,671
2,690
6,507
0
70,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
46,152
284
Minions Killed
240
0
Camps Cleared
0
1,472,252
Distance Traveled
1,146,450
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,815
832
62
5
0
283,139
2
L
Cupid
9,394
723
53
4
0
173,031
0
W
Ratatoskr
10,221
786
48
4
0
295,116
0
W
Nu Wa
9,807
754
39
3
0
291,539
1
L
Susano
9,100
700
43
3
0
259,800
0
L
Kuzenbo
9,214
709
10
1
0
251,710
0
W
Achilles
9,376
721
28
2
0
305,180
1
L
Merlin
9,457
727
82
6
0
243,943
1
L
Nike
8,987
691
52
4
0
217,966
0
W
Ah Muzen Cab
11,833
910
107
8
0
297,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role