Player Matchup

Baron Samedi
Baron Samedi
Septoxx
Baron Samedi
Level 105
God Stats
14W - 12L
1,718 SR
Queue Stats
225W - 249L
1,488 Elo+
Party 2
Fenrir
Fenrir
iExoticz9204
Fenrir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Solo
Kukulkan
Kukulkan
nutinurmom69
Kukulkan
Level 8
God Stats
2W - 6L
1,318 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 2
Team Averages
Level 50
1,512 SR
1,515 Elo+

VS

Team Averages
Level 65
1,692 SR
1,629 Elo+
Geb
Geb
Eljarcor404
Geb
Level 102
God Stats
16W - 12L
1,549 SR
Queue Stats
67W - 102L
1,345 Elo+
Solo
Chronos
Chronos
HI BUT TO SHY
Chronos
Level 66
God Stats
1W - 2L
1,683 SR
Queue Stats
8W - 11L
1,808 Elo+
Party 1
Bellona
Bellona
HeroicRogue97
Bellona
Level 26
God Stats
3W - 4L
1,845 SR
Queue Stats
6W - 11L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Septoxx
Baron Samedi
15
9 / 1 / 4
9,485
862
15,762
11,132
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
3 / 2 / 9
8,671
788
8,485
12,497
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
nutinurmom69
Kukulkan
11
1 / 3 / 7
7,522
684
4,813
6,749
3,041
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,561
687
6,571
11,438
10,266
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
11
3 / 6 / 2
7,565
688
10,751
13,439
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
10
0 / 5 / 3
6,719
611
4,950
11,564
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
6
6
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Chronos
3
6
2
0.67
L
Bellona
0
5
3
0.3
W
Baron Samedi
Septoxx
Baron Samedi
9
1
4
11
W
Fenrir
3
2
9
3.75
W
Kukulkan
nutinurmom69
Kukulkan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
22,272
30,378
Taken
36,441
16,915
Mitigated
24,605
10,072
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,571
531
0
1,455
11,438
10,266
0
6,788
4,350
16,591
0
L
Chronos
10,751
5,848
0
2,174
13,439
6,045
0
8,541
4,720
24,533
4,204
L
Bellona
4,950
1,246
362
1,342
11,564
8,294
0
5,584
5,728
0
16,085
W
Baron Samedi
Septoxx
Baron Samedi
15,762
1,405
2,978
6,128
11,132
5,552
818
4,825
6,307
38,410
0
W
Fenrir
8,485
2,073
0
716
12,497
8,322
830
6,713
5,784
0
20,056
W
Kukulkan
nutinurmom69
Kukulkan
4,813
1,654
0
250
6,749
3,041
484
4,320
2,429
10,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
21,845
101
Minions Killed
86
5
Camps Cleared
4
578,020
Distance Traveled
581,463
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,561
687
14
1
0
223,778
5
L
Chronos
7,565
688
50
5
3
170,993
2
L
Bellona
6,719
611
22
2
1
186,692
1
W
Baron Samedi
9,485
862
55
5
4
202,142
5
W
Fenrir
8,671
788
31
3
1
200,648
1
W
Kukulkan
7,522
684
15
1
0
175,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role