Player Matchup

Fenrir
Fenrir
DoctorDrew713
Fenrir
Level 61
God Stats
16W - 24L
1,309 SR
Queue Stats
90W - 144L
1,249 Elo+
Party 1
Kukulkan
Kukulkan
NookBonzai
Kukulkan
Level 102
God Stats
7W - 8L
1,441 SR
Queue Stats
168W - 217L
1,297 Elo+
Party 1
Sol
Sol
OldHellenYellah
Sol
Level 65
God Stats
33W - 16L
1,575 SR
Queue Stats
38W - 23L
1,397 Elo+
Solo
Artemis
Artemis
Samtheemaaan
Artemis
Level 49
God Stats
2W - 3L
1,526 SR
Queue Stats
5W - 17L
1,210 Elo+
Solo
Mulan
Mulan
SwishJustNet23
Mulan
Level 29
God Stats
26W - 49L
1,323 SR
Queue Stats
54W - 93L
1,259 Elo+
Party 1
Team Averages
Level 61
1,435 SR
1,282 Elo+

VS

Team Averages
Level 67
1,340 SR
1,273 Elo+
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dontaec4
Cernunnos
Level 61
God Stats
0W - 3L
1,166 SR
Queue Stats
47W - 73L
1,208 Elo+
Party 2
Camazotz
Camazotz
KingBuBu20
Camazotz
Level 12
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 17L
936 Elo+
Party 2
Agni
Agni
SDS_Chillz
Agni
Level 68
God Stats
0W - 2L
1,254 SR
Queue Stats
138W - 146L
1,390 Elo+
Solo
Amaterasu
Amaterasu
Siervo de El
Amaterasu
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 184L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 2
10,901
519
7,837
16,328
11,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
NookBonzai
Kukulkan
17
2 / 2 / 4
10,838
516
8,586
12,461
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 6
9,607
457
10,087
14,163
5,016
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Samtheemaaan
Artemis
18
8 / 1 / 3
11,825
563
21,066
18,776
8,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 0 / 0
12,643
602
18,183
17,792
14,949
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 7 / 1
8,203
391
7,211
21,087
19,653
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Dontaec4
Cernunnos
13
1 / 7 / 1
8,154
388
14,129
21,508
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
KingBuBu20
Camazotz
10
2 / 8 / 1
7,656
365
6,001
18,059
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
2 / 3 / 2
10,379
494
14,213
16,707
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Siervo de El
Amaterasu
14
0 / 9 / 0
8,388
399
8,095
21,944
16,218
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
33
Kills
6
7
Deaths
34
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
1
0.21
W
8
2
2
4.5
L
Cernunnos
Dontaec4
Cernunnos
1
7
1
0.21
L
Camazotz
KingBuBu20
Camazotz
2
8
1
0.31
W
Kukulkan
NookBonzai
Kukulkan
2
2
4
2
W
3
2
6
3
L
2
3
2
1
W
Artemis
Samtheemaaan
Artemis
8
1
3
9.5
L
Amaterasu
Siervo de El
Amaterasu
0
9
0
0
W
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,759
Damage
49,649
79,520
Taken
99,305
45,651
Mitigated
59,502
25,714
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,211
239
0
0
21,087
19,653
85
1,918
19,169
42,039
0
W
7,837
2,921
306
6,553
16,328
11,527
13
3,665
12,663
0
64,255
L
Cernunnos
Dontaec4
Cernunnos
14,129
7,086
0
5,699
21,508
9,447
854
6,598
14,910
0
55,138
L
Camazotz
KingBuBu20
Camazotz
6,001
2,021
0
2,827
18,059
6,152
0
1,838
16,221
0
31,416
W
Kukulkan
NookBonzai
Kukulkan
8,586
335
46
1,128
12,461
5,491
524
7,616
4,845
86,685
0
W
10,087
3,238
0
3,561
14,163
5,016
3,675
4,568
9,595
44,497
0
L
14,213
562
167
7,009
16,707
8,032
288
8,319
8,388
97,502
0
W
Artemis
Samtheemaaan
Artemis
21,066
13,652
245
7,730
18,776
8,668
2,361
4,609
14,167
0
100,739
L
Amaterasu
Siervo de El
Amaterasu
8,095
4,750
0
4,981
21,944
16,218
276
0
21,944
0
51,284
W
18,183
4,566
0
6,145
17,792
14,949
1,509
966
16,826
0
92,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,814
Gold Earned
42,780
580
Minions Killed
366
0
Camps Cleared
0
1,936,425
Distance Traveled
1,789,105
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,203
391
45
2
0
345,073
6
W
Fenrir
10,901
519
94
4
0
390,806
1
L
Cernunnos
8,154
388
56
3
0
318,064
0
L
Camazotz
7,656
365
36
2
0
409,139
0
W
Kukulkan
10,838
516
144
7
0
401,109
2
W
Sol
9,607
457
57
3
0
368,782
3
L
Agni
10,379
494
136
6
0
383,340
0
W
Artemis
11,825
563
134
6
0
370,669
0
L
Amaterasu
8,388
399
93
4
0
333,489
0
W
Mulan
12,643
602
151
7
0
405,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role