Player Matchup

Ares
Ares
SilencedNomad
Ares
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 215L
1,461 Elo+
Party 2
Ganesha
Ganesha
Tiffins26
Ganesha
Level 84
God Stats
17W - 13L
1,620 SR
Queue Stats
640W - 617L
1,404 Elo+
Solo
Pele
Pele
bokobinbabu
Pele
Level 87
God Stats
16W - 17L
1,467 SR
Queue Stats
691W - 692L
1,382 Elo+
Solo
King Arthur
King Arthur
sethx132
King Arthur
Level 82
God Stats
3W - 0L
1,706 SR
Queue Stats
202W - 205L
1,413 Elo+
Party 2
Baron Samedi
Baron Samedi
theonekingbr
Baron Samedi
Level 80
God Stats
2W - 4L
1,369 SR
Queue Stats
110W - 127L
1,297 Elo+
Solo
Team Averages
Level 86
1,532 SR
1,391 Elo+

VS

Team Averages
Level 86
1,571 SR
1,409 Elo+
Ares
Ares
KarepkgeKarl
Ares
Level 105
God Stats
10W - 7L
1,579 SR
Queue Stats
983W - 1,058L
1,414 Elo+
Party 1
Olorun
Olorun
TwinSmoxAlot7
Olorun
Level 118
God Stats
5W - 5L
1,538 SR
Queue Stats
499W - 523L
1,391 Elo+
Party 1
Izanami
Izanami
WonkySubset7010
Izanami
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,505 Elo+
Solo
Hercules
Hercules
autismus_prime47
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,316 Elo+
Solo
Yu Huang
Yu Huang
xXKevinFXx
Yu Huang
Level 99
God Stats
1W - 1L
1,737 SR
Queue Stats
116W - 118L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 13
10,096
918
9,170
16,840
21,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Tiffins26
Ganesha
15
0 / 1 / 13
9,222
838
7,846
12,736
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 4 / 9
9,045
822
10,871
15,316
7,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
sethx132
King Arthur
15
3 / 4 / 12
8,725
793
6,705
19,744
11,477
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
theonekingbr
Baron Samedi
17
8 / 3 / 9
10,277
934
16,547
11,952
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
8,417
765
6,536
22,418
21,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 8
8,623
784
7,501
10,276
6,304
14
5 / 5 / 1
8,311
756
15,663
11,730
5,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 1 / 0
2,700
245
0
925
393
Yu Huang
xXKevinFXx
Yu Huang
16
3 / 5 / 4
8,646
786
10,655
11,926
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
19
Kills
12
16
Deaths
19
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
4
4
13
2.63
W
Ganesha
Tiffins26
Ganesha
0
1
13
6.5
L
2
2
8
3
L
5
5
1
1.1
L
0
1
0
0
W
4
4
9
2.13
W
King Arthur
sethx132
King Arthur
3
4
12
2.25
W
Baron Samedi
theonekingbr
Baron Samedi
8
3
9
4.17
L
Yu Huang
xXKevinFXx
Yu Huang
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,139
Damage
40,355
76,588
Taken
57,275
58,574
Mitigated
39,094
32,606
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,536
1,111
0
4,749
22,418
21,665
0
9,891
12,527
12,108
0
W
9,170
622
392
1,035
16,840
21,620
721
4,534
11,554
15,267
0
W
Ganesha
Tiffins26
Ganesha
7,846
105
1,387
3,165
12,736
11,115
1,302
3,946
8,790
20,362
0
L
7,501
3,551
4,159
4,707
10,276
6,304
0
6,396
3,880
17,928
0
L
15,663
8,807
587
1,272
11,730
5,347
0
7,509
4,221
0
26,503
L
0
0
0
0
925
393
0
884
41
0
0
W
10,871
1,940
1,667
3,591
15,316
7,796
2,571
4,379
10,937
0
25,123
W
King Arthur
sethx132
King Arthur
6,705
1,020
1,639
6,377
19,744
11,477
1,309
7,575
12,169
0
13,124
W
Baron Samedi
theonekingbr
Baron Samedi
16,547
1,776
9,077
4,276
11,952
6,566
1,752
4,258
7,694
34,118
0
L
Yu Huang
xXKevinFXx
Yu Huang
10,655
1,325
811
1,236
11,926
5,385
0
8,883
3,043
23,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
36,697
105
Minions Killed
84
0
Camps Cleared
0
974,350
Distance Traveled
661,012
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,417
765
6
1
0
165,243
0
W
Ares
10,096
918
19
2
0
178,926
0
W
Ganesha
9,222
838
1
0
0
212,639
0
L
Olorun
8,623
784
16
1
0
211,394
0
L
Izanami
8,311
756
23
2
0
131,413
0
L
Hercules
2,700
245
0
0
0
0
0
W
Pele
9,045
822
30
3
0
215,909
1
W
King Arthur
8,725
793
12
1
0
185,243
1
W
Baron Samedi
10,277
934
43
4
0
181,633
0
L
Yu Huang
8,646
786
39
4
0
152,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role