Player Matchup

Cliodhna
Cliodhna
Algrem
Cliodhna
Level 43
God Stats
4W - 3L
1,630 SR
Queue Stats
16W - 13L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
Ookamiotoko
Cthulhu
Level 45
God Stats
2W - 2L
1,620 SR
Queue Stats
13W - 15L
1,447 Elo+
Party 2
Ares
Ares
Ryel
Ares
Level 42
God Stats
0W - 3L
1,193 SR
Queue Stats
8W - 9L
1,272 Elo+
Party 2
Izanami
Izanami
SandAdjacentMan
Izanami
Level 3
God Stats
4W - 7L
1,340 SR
Queue Stats
6W - 9L
1,272 Elo+
Party 2
Persephone
Persephone
Tauxsin
Persephone
Level 26
God Stats
0W - 1L
1,246 SR
Queue Stats
6W - 9L
1,272 Elo+
Party 2
Team Averages
Level 32
1,406 SR
1,354 Elo+

VS

Team Averages
Level 60
1,401 SR
1,433 Elo+
Nu Wa
Nu Wa
DocNubi
Nu Wa
Level 64
God Stats
57W - 58L
1,353 SR
Queue Stats
384W - 402L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
ImGonnaMorb
Gilgamesh
Level 116
God Stats
2W - 2L
1,581 SR
Queue Stats
413W - 435L
1,428 Elo+
Party 1
Odin
Odin
OakStylen
Odin
Level 60
God Stats
18W - 15L
1,248 SR
Queue Stats
354W - 390L
1,453 Elo+
Party 1
Yemoja
Yemoja
Rimulu
Yemoja
Level 44
God Stats
2W - 4L
1,465 SR
Queue Stats
263W - 255L
1,468 Elo+
Solo
Hachiman
Hachiman
toomuchdrip
Hachiman
Level 18
God Stats
13W - 13L
1,359 SR
Queue Stats
229W - 256L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Algrem
Cliodhna
19
10 / 9 / 3
13,454
498
22,042
35,344
18,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ookamiotoko
Cthulhu
20
2 / 3 / 7
12,677
470
14,377
22,205
27,723
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Ryel
Ares
17
3 / 5 / 5
11,746
435
10,153
30,229
44,561
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 5 / 4
11,753
435
9,300
20,139
10,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Tauxsin
Persephone
16
0 / 6 / 7
11,594
429
15,892
18,004
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DocNubi
Nu Wa
20
6 / 2 / 14
14,567
540
34,824
16,502
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
ImGonnaMorb
Gilgamesh
20
4 / 7 / 9
13,602
504
14,079
31,401
16,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
20
12 / 4 / 5
16,449
609
22,777
22,225
11,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Rimulu
Yemoja
17
2 / 3 / 17
13,044
483
9,459
27,760
34,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
toomuchdrip
Hachiman
18
4 / 0 / 16
12,721
471
13,877
6,555
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
16
Kills
28
28
Deaths
16
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Algrem
Cliodhna
10
9
3
1.28
W
Nu Wa
DocNubi
Nu Wa
6
2
14
6.5
W
Gilgamesh
ImGonnaMorb
Gilgamesh
4
7
9
1.21
W
Odin
12
4
5
3.63
L
Cthulhu
Ookamiotoko
Cthulhu
2
3
7
1.83
W
Yemoja
Rimulu
Yemoja
2
3
17
3.5
L
Ares
Ryel
Ares
3
5
5
1.1
L
1
5
4
0.6
L
Persephone
Tauxsin
Persephone
0
6
7
0.58
W
Hachiman
toomuchdrip
Hachiman
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,764
Damage
95,016
125,921
Taken
104,443
107,535
Mitigated
73,636
19,318
Healing
26,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Algrem
Cliodhna
22,042
2,832
0
8,245
35,344
18,062
0
9,095
26,249
0
113,737
W
Nu Wa
DocNubi
Nu Wa
34,824
8,566
745
3,995
16,502
8,229
2,756
7,370
9,132
135,426
0
W
Gilgamesh
ImGonnaMorb
Gilgamesh
14,079
5,642
0
1,858
31,401
16,600
799
5,015
26,254
0
134,664
W
Odin
22,777
6,058
0
3,271
22,225
11,464
1,780
9,392
12,256
0
137,940
L
Cthulhu
Ookamiotoko
Cthulhu
14,377
290
302
1,769
22,205
27,723
0
7,538
14,667
87,441
0
W
Yemoja
Rimulu
Yemoja
9,459
2,081
9,486
5,585
27,760
34,082
1,161
13,910
13,435
35,543
0
L
Ares
Ryel
Ares
10,153
530
0
2,538
30,229
44,561
550
13,375
16,854
42,036
0
L
9,300
5,064
0
3,168
20,139
10,043
2,477
6,284
13,855
0
109,625
L
Persephone
Tauxsin
Persephone
15,892
1,120
175
3,121
18,004
7,146
0
7,990
10,008
73,869
0
W
Hachiman
toomuchdrip
Hachiman
13,877
6,211
0
1,577
6,555
3,261
2,174
3,549
2,870
0
79,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,224
Gold Earned
70,383
602
Minions Killed
690
0
Camps Cleared
0
2,469,551
Distance Traveled
2,625,638
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,454
498
115
4
0
535,032
7
W
Nu Wa
14,567
540
179
7
0
524,475
2
W
Gilgamesh
13,602
504
167
6
0
559,941
0
W
Odin
16,449
609
197
7
0
516,205
1
L
Cthulhu
12,677
470
160
6
0
504,666
1
W
Yemoja
13,044
483
33
1
0
489,981
7
L
Ares
11,746
435
39
1
0
478,891
5
L
Izanami
11,753
435
156
6
0
451,317
1
L
Persephone
11,594
429
132
5
0
499,645
6
W
Hachiman
12,721
471
114
4
0
535,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role