Player Matchup

Sol
Sol
EdogaMidori
Sol
Level 100
God Stats
2W - 2L
1,460 SR
Queue Stats
42W - 57L
1,290 Elo+
Party 1
Bellona
Bellona
Flash x IQ
Bellona
Level 28
God Stats
0W - 1L
1,383 SR
Queue Stats
14W - 24L
1,247 Elo+
Party 1
Merlin
Merlin
Il Majin lI
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Anubis
Anubis
Que Cellez
Anubis
Level 23
God Stats
0W - 1L
1,282 SR
Queue Stats
4W - 12L
1,227 Elo+
Party 1
Hachiman
Hachiman
Zeusie420
Hachiman
Level 115
God Stats
8W - 6L
1,500 SR
Queue Stats
229W - 195L
1,556 Elo+
Solo
Team Averages
Level 55
1,425 SR
1,311 Elo+

VS

Team Averages
Level 112
1,590 SR
1,581 Elo+
Morgan Le Fay
Morgan Le Fay
Baronshadow
Morgan Le Fay
Level 58
God Stats
2W - 1L
1,834 SR
Queue Stats
176W - 144L
1,606 Elo+
Party 2
Hercules
Hercules
JuanSDarkness11
Hercules
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,703 Elo+
Party 2
Hera
Hera
Nikkita_Chronos
Hera
Level 116
God Stats
23W - 24L
1,504 SR
Queue Stats
203W - 207L
1,421 Elo+
Solo
Geb
Geb
Ru1su
Geb
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 39L
1,593 Elo+
Party 2
Cupid
Cupid
jonelcolombiano
Cupid
Level 107
God Stats
6W - 4L
1,613 SR
Queue Stats
410W - 367L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
8,992
692
9,856
14,889
6,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Flash x IQ
Bellona
13
0 / 7 / 2
8,275
637
3,956
15,838
11,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
1 / 8 / 0
8,439
649
4,558
10,228
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Que Cellez
Anubis
13
0 / 10 / 1
7,713
593
7,529
15,026
10,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Zeusie420
Hachiman
16
2 / 5 / 0
9,839
757
13,186
14,973
6,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baronshadow
Morgan Le Fay
18
13 / 1 / 16
11,277
867
18,810
11,204
6,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
16
4 / 1 / 17
10,137
780
11,552
16,906
9,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 9
10,642
819
8,789
6,684
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Ru1su
Geb
17
6 / 0 / 22
10,347
796
10,273
18,692
21,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 1 / 17
11,284
868
14,246
12,800
7,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
117
3
Kills
36
36
Deaths
3
5
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Baronshadow
Morgan Le Fay
13
1
16
21
L
0
6
2
0.17
L
Bellona
Flash x IQ
Bellona
0
7
2
0.14
L
Merlin
1
8
0
0.13
W
Hercules
4
1
17
12.5
W
4
0
9
8.5
L
Anubis
Que Cellez
Anubis
0
10
1
0.05
W
Geb
Ru1su
Geb
6
0
22
17
L
Hachiman
Zeusie420
Hachiman
2
5
0
0.4
W
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,085
Damage
63,670
70,954
Taken
66,286
39,407
Mitigated
47,352
9,932
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Baronshadow
Morgan Le Fay
18,810
2,900
200
1,636
11,204
6,453
1,872
3,707
7,381
31,094
0
L
9,856
2,552
0
3,900
14,889
6,435
1,021
8,042
6,568
38,009
0
L
Bellona
Flash x IQ
Bellona
3,956
1,289
777
1,268
15,838
11,264
174
9,359
6,240
0
14,032
L
Merlin
4,558
268
0
36
10,228
4,344
0
4,760
5,137
11,756
0
W
Hercules
11,552
2,214
0
3,018
16,906
9,580
226
4,216
12,576
0
27,762
W
8,789
2,639
166
2,698
6,684
2,863
2,821
1,007
5,591
44,036
0
L
Anubis
Que Cellez
Anubis
7,529
105
285
1,419
15,026
10,387
0
7,184
7,453
13,404
0
W
Geb
Ru1su
Geb
10,273
1,261
0
4,974
18,692
21,374
37
7,716
10,702
17,188
0
L
Hachiman
Zeusie420
Hachiman
13,186
6,383
0
2,247
14,973
6,977
767
7,298
7,393
0
35,019
W
14,246
9,943
41
4,959
12,800
7,082
2,880
4,519
8,093
0
50,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
53,687
164
Minions Killed
241
0
Camps Cleared
0
1,112,145
Distance Traveled
1,320,043
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,277
867
25
2
0
253,510
0
L
Sol
8,992
692
59
5
0
223,488
0
L
Bellona
8,275
637
18
1
0
218,792
0
L
Merlin
8,439
649
17
1
0
208,560
0
W
Hercules
10,137
780
34
3
0
263,869
4
W
Hera
10,642
819
83
6
0
258,517
5
L
Anubis
7,713
593
19
1
0
216,688
1
W
Geb
10,347
796
16
1
0
273,896
1
L
Hachiman
9,839
757
51
4
0
244,617
4
W
Cupid
11,284
868
83
6
0
270,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role