Player Matchup

Ah Puch
Ah Puch
Hoxcc
Ah Puch
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 21L
1,793 Elo+
Party 1
Jing Wei
Jing Wei
KuyaPaul
Jing Wei
Level 155
God Stats
3W - 1L
1,997 SR
Queue Stats
342W - 144L
1,801 Elo+
Party 1
Sylvanus
Sylvanus
Sweaty_Palms30
Sylvanus
Level 152
God Stats
1W - 1L
1,823 SR
Queue Stats
163W - 82L
1,771 Elo+
Party 1
Team Averages
Level 155
1,773 SR
1,788 Elo+

VS

Team Averages
Level 115
1,733 SR
1,637 Elo+
Vulcan
Vulcan
CaptnBusDatAs
Vulcan
Level 118
God Stats
98W - 41L
1,664 SR
Queue Stats
297W - 201L
1,695 Elo+
Party 2
Vamana
Vamana
Dayquan
Vamana
Level 122
God Stats
1W - 3L
1,957 SR
Queue Stats
390W - 269L
1,616 Elo+
Party 2
Hercules
Hercules
ImAbord
Hercules
Level 106
God Stats
23W - 20L
1,578 SR
Queue Stats
324W - 242L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hoxcc
Ah Puch
16
1 / 3 / 4
10,959
609
20,653
13,795
7,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KuyaPaul
Jing Wei
18
5 / 0 / 1
12,342
686
23,736
16,267
9,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
16
0 / 1 / 6
12,172
676
7,059
22,567
30,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
10,277
571
23,770
12,418
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Dayquan
Vamana
15
4 / 1 / 0
10,982
610
11,696
26,138
26,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ImAbord
Hercules
13
0 / 3 / 2
9,446
525
7,045
24,862
21,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
4
4
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Vamana
Dayquan
Vamana
4
1
0
4
W
Ah Puch
Hoxcc
Ah Puch
1
3
4
1
L
Hercules
ImAbord
Hercules
0
3
2
0.33
W
Jing Wei
KuyaPaul
Jing Wei
5
0
1
5.5
W
Sylvanus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,448
Damage
42,511
52,629
Taken
63,418
46,954
Mitigated
53,492
25,023
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,770
9,751
0
726
12,418
5,748
0
5,507
6,911
60,909
0
L
Vamana
Dayquan
Vamana
11,696
5,691
333
3,785
26,138
26,709
0
12,134
14,004
0
40,613
W
Ah Puch
Hoxcc
Ah Puch
20,653
789
0
4,961
13,795
7,648
603
4,539
9,187
65,134
0
L
Hercules
ImAbord
Hercules
7,045
2,094
0
1,725
24,862
21,035
0
10,247
14,615
0
21,090
W
Jing Wei
KuyaPaul
Jing Wei
23,736
22,255
0
6,039
16,267
9,254
1,988
7,203
8,407
0
90,514
W
Sylvanus
7,059
1,615
2,973
11,050
22,567
30,052
268
12,417
9,782
22,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
30,705
248
Minions Killed
185
10
Camps Cleared
5
981,414
Distance Traveled
1,084,268
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,277
571
90
5
4
381,934
1
L
Vamana
10,982
610
52
3
0
382,346
1
W
Ah Puch
10,959
609
93
5
2
317,521
4
L
Hercules
9,446
525
43
2
1
319,988
1
W
Jing Wei
12,342
686
129
7
6
343,055
6
W
Sylvanus
12,172
676
26
1
2
320,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role