Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
ANHURKNEES
Khepri
Silver III
Level 158
God Stats
4W - 4L
1,808 SR
Queue Stats
24W - 33L
1,496 MMR
Solo
Artemis
Artemis
Bronze III
JuanO2326
Artemis
Bronze III
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 124L
1,459 MMR
Solo
Bellona
Bellona
Bronze III
SirZylex
Bellona
Bronze III
Level 159
God Stats
1W - 0L
1,831 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Sol
Sol
Silver II
Tràce
Sol
Silver II
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,628 SR
1,491 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,461 SR
1,492 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Frozcar
Mulan
Bronze III
Level 61
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Merlin
Merlin
Silver I
Heisenberg0170
Merlin
Silver I
Level 109
God Stats
1W - 2L
1,472 SR
Queue Stats
9W - 11L
1,537 MMR
Party 1
Nemesis
Nemesis
Gold V
Leonardop6
Nemesis
Gold V
Level 128
God Stats
2W - 2L
1,293 SR
Queue Stats
69W - 61L
1,437 MMR
Solo
Ganesha
Ganesha
Silver III
SharkTankv2
Ganesha
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
11 / 3 / 4
14,569
662
18,869
19,310
9,567
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
ANHURKNEES
Khepri
16
2 / 1 / 10
11,473
522
6,578
18,946
23,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
JuanO2326
Artemis
18
1 / 6 / 7
12,139
552
9,485
17,387
6,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
SirZylex
Bellona
20
8 / 0 / 8
14,225
647
17,200
21,112
26,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
Tràce
Sol
20
10 / 2 / 11
13,543
616
27,397
21,976
11,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebKaliJing WeiBakasura

VS

Bans
King ArthurAtlasSun WukongZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
4 / 4 / 1
11,811
537
10,860
17,063
8,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
Frozcar
Mulan
15
0 / 7 / 0
9,193
418
5,133
20,325
18,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 8 / 1
9,599
436
16,854
16,788
8,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Leonardop6
Nemesis
18
6 / 7 / 0
11,454
521
18,394
28,186
17,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SharkTankv2
Ganesha
14
1 / 6 / 5
9,576
435
7,161
21,115
28,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
32
Kills
12
12
Deaths
32
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
3
4
4.33
L
Ah Muzen Cab
 
Ah Muzen Cab
4
4
1
1.13
W
Khepri
ANHURKNEES
Khepri
2
1
10
7
L
Mulan
Frozcar
Mulan
0
7
0
0
L
1
8
1
0.19
W
Artemis
JuanO2326
Artemis
1
6
7
0.75
L
Nemesis
Leonardop6
Nemesis
6
7
0
0.86
L
Ganesha
SharkTankv2
Ganesha
1
6
5
0.58
W
Bellona
SirZylex
Bellona
8
0
8
12
W
Sol
Tràce
Sol
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,529
Damage
58,402
98,731
Taken
103,477
78,199
Mitigated
81,567
34,690
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,869
13,221
0
1,192
19,310
9,567
4,857
5,252
13,814
0
137,406
L
Ah Muzen Cab
 
Ah Muzen Cab
10,860
2,240
0
3,739
17,063
8,576
3,270
2,227
14,836
0
118,026
W
Khepri
ANHURKNEES
Khepri
6,578
698
0
3,883
18,946
23,767
0
8,408
10,222
40,359
0
L
Mulan
Frozcar
Mulan
5,133
614
0
4,189
20,325
18,174
882
5,066
15,259
0
56,223
L
16,854
1,106
0
1,066
16,788
8,666
0
7,602
9,186
74,438
0
W
Artemis
JuanO2326
Artemis
9,485
4,253
0
5,193
17,387
6,577
3,651
1,515
15,872
0
84,852
L
Nemesis
Leonardop6
Nemesis
18,394
8,608
0
4,137
28,186
17,254
0
7,673
20,513
0
108,837
L
Ganesha
SharkTankv2
Ganesha
7,161
811
0
2,456
21,115
28,897
0
9,205
11,910
28,255
0
W
Bellona
SirZylex
Bellona
17,200
7,335
0
11,062
21,112
26,503
735
4,634
16,312
0
97,981
W
Sol
Tràce
Sol
27,397
12,087
0
13,360
21,976
11,785
5,660
7,969
13,467
121,282
13,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,949
Gold Earned
51,633
682
Minions Killed
591
0
Camps Cleared
0
2,223,061
Distance Traveled
1,950,922
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,569
662
168
8
0
496,336
1
L
Ah Muzen Cab
11,811
537
214
10
0
390,244
4
W
Khepri
11,473
522
58
3
0
440,709
2
L
Mulan
9,193
418
93
4
0
361,944
4
L
Merlin
9,599
436
120
5
0
377,321
6
W
Artemis
12,139
552
132
6
0
379,372
10
L
Nemesis
11,454
521
151
7
0
441,657
3
L
Ganesha
9,576
435
13
1
0
379,756
3
W
Bellona
14,225
647
172
8
0
473,145
3
W
Sol
13,543
616
152
7
0
433,499
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role