Player Matchup

Sobek
Sobek
Pepe
Sobek
Level 148
God Stats
12W - 2L
1,787 SR
Queue Stats
76W - 12L
2,023 Elo+
Party 2
Gilgamesh
Gilgamesh
Renslayer
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 0L
2,085 Elo+
Party 2
Freya
Freya
Yulre
Freya
Level 160
God Stats
1W - 1L
1,791 SR
Queue Stats
262W - 43L
2,106 Elo+
Party 2
Team Averages
Level 112
1,693 SR
2,071 Elo+

VS

Team Averages
Level 73
1,751 SR
1,648 Elo+
Da Ji
Da Ji
Destrucdeku
Da Ji
Level 87
God Stats
21W - 20L
1,658 SR
Queue Stats
31W - 28L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
RouND BeLLy728
Baron Samedi
Level 113
God Stats
5W - 1L
1,788 SR
Queue Stats
19W - 26L
1,523 Elo+
Party 1
Neith
Neith
SAKATRIPA
Neith
Level 18
God Stats
1W - 1L
1,806 SR
Queue Stats
2W - 2L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Pepe
Sobek
17
0 / 4 / 19
12,723
707
10,038
28,233
35,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Renslayer
Gilgamesh
20
17 / 1 / 5
15,256
848
26,526
25,645
21,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Yulre
Freya
18
5 / 3 / 15
12,723
707
20,654
16,951
8,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 0
12,840
713
10,082
22,739
13,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
RouND BeLLy728
Baron Samedi
15
0 / 9 / 6
10,799
600
13,625
22,742
11,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
SAKATRIPA
Neith
15
1 / 6 / 6
11,229
624
18,790
18,221
7,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
22
Kills
8
8
Deaths
22
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
7
0
1
W
Sobek
Pepe
Sobek
0
4
19
2.38
W
Gilgamesh
Renslayer
Gilgamesh
17
1
5
19.5
L
Baron Samedi
RouND BeLLy728
Baron Samedi
0
9
6
0.33
L
Neith
SAKATRIPA
Neith
1
6
6
0.67
W
Freya
Yulre
Freya
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,218
Damage
42,497
70,829
Taken
63,702
65,564
Mitigated
31,937
17,173
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,082
2,601
0
771
22,739
13,159
0
10,751
11,640
0
26,163
W
Sobek
Pepe
Sobek
10,038
1,328
0
6,118
28,233
35,738
335
5,115
23,118
27,768
0
W
Gilgamesh
Renslayer
Gilgamesh
26,526
10,295
0
2,809
25,645
21,732
420
6,582
18,063
158
73,436
L
Baron Samedi
RouND BeLLy728
Baron Samedi
13,625
1,355
2,714
3,688
22,742
11,079
0
11,296
11,067
40,138
0
L
Neith
SAKATRIPA
Neith
18,790
6,445
0
2,329
18,221
7,699
0
8,176
9,865
0
48,696
W
Freya
Yulre
Freya
20,654
6,783
0
8,246
16,951
8,094
1,590
2,220
14,731
62,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,702
Gold Earned
34,868
196
Minions Killed
168
11
Camps Cleared
5
1,059,372
Distance Traveled
909,291
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,840
713
37
2
2
344,427
2
W
Sobek
12,723
707
24
1
0
350,632
6
W
Gilgamesh
15,256
848
105
6
7
390,245
3
L
Baron Samedi
10,799
600
66
4
1
274,636
4
L
Neith
11,229
624
65
4
2
290,228
1
W
Freya
12,723
707
67
4
4
318,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role