Player Matchup

Danzaburou
Danzaburou
CRACK4460
Danzaburou
Level 21
God Stats
3W - 9L
1,296 SR
Queue Stats
9W - 18L
1,235 Elo+
Party 1
Thoth
Thoth
DumpsterBabyFDT
Thoth
Level 29
God Stats
3W - 2L
1,666 SR
Queue Stats
55W - 62L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
Hikahoo
Gilgamesh
Level 68
God Stats
39W - 22L
1,634 SR
Queue Stats
151W - 155L
1,504 Elo+
Party 1
Team Averages
Level 39
1,532 SR
1,401 Elo+

VS

Team Averages
Level 78
1,499 SR
1,293 Elo+
Olorun
Olorun
Frisky Hasard
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,332 Elo+
Party 2
Neith
Neith
StArLoRd2291
Neith
Level 27
God Stats
1W - 8L
1,199 SR
Queue Stats
10W - 36L
1,127 Elo+
Party 2
Ymir
Ymir
TheTactition673
Ymir
Level 140
God Stats
14W - 5L
1,798 SR
Queue Stats
278W - 275L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRACK4460
Danzaburou
17
6 / 1 / 6
12,918
760
16,831
15,565
7,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 8
11,955
703
11,058
8,618
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Hikahoo
Gilgamesh
17
4 / 2 / 9
13,035
767
19,823
21,793
24,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
10,593
623
9,362
13,546
6,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 1
10,562
621
11,522
16,632
6,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 2
10,681
628
11,334
24,052
30,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CRACK4460
Danzaburou
6
1
6
9
W
3
1
8
7
L
2
4
2
0.75
W
Gilgamesh
Hikahoo
Gilgamesh
4
2
9
4.25
L
1
5
1
0.3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,712
Damage
32,218
45,976
Taken
54,230
36,452
Mitigated
44,511
16,145
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CRACK4460
Danzaburou
16,831
6,882
0
6,018
15,565
7,919
1,866
8,079
7,486
0
58,542
W
11,058
2,229
0
1,531
8,618
3,827
536
5,268
3,350
44,534
0
L
9,362
3,710
975
1,948
13,546
6,585
479
3,190
10,020
41,237
0
W
Gilgamesh
Hikahoo
Gilgamesh
19,823
3,549
0
8,596
21,793
24,706
431
7,486
14,307
0
40,783
L
11,522
4,053
462
1,854
16,632
6,994
568
2,824
13,505
0
45,289
L
11,334
2,013
672
905
24,052
30,932
351
4,564
19,116
28,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
31,836
175
Minions Killed
173
6
Camps Cleared
7
966,161
Distance Traveled
830,491
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,918
760
68
4
2
310,601
0
W
Thoth
11,955
703
74
4
3
305,035
1
L
Olorun
10,593
623
76
4
2
282,165
3
W
Gilgamesh
13,035
767
33
2
1
350,525
6
L
Neith
10,562
621
70
4
4
264,599
0
L
Ymir
10,681
628
27
2
1
283,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role