Player Matchup

King Arthur
King Arthur
AllTronCat
King Arthur
Level 109
God Stats
0W - 1L
1,252 SR
Queue Stats
75W - 70L
1,473 Elo+
Party 2
Anhur
Anhur
KELO3632
Anhur
Level 62
God Stats
3W - 3L
1,591 SR
Queue Stats
122W - 138L
1,469 Elo+
Solo
Bacchus
Bacchus
Millsy The m8
Bacchus
Level 129
God Stats
3W - 3L
1,155 SR
Queue Stats
357W - 292L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
TheOmegaKage
Nu Wa
Level 69
God Stats
2W - 3L
1,856 SR
Queue Stats
130W - 130L
1,497 Elo+
Party 2
Kali
Kali
spider56man
Kali
Level 55
God Stats
1W - 2L
1,556 SR
Queue Stats
101W - 118L
1,430 Elo+
Solo
Team Averages
Level 85
1,482 SR
1,467 Elo+

VS

Team Averages
Level 133
1,417 SR
1,489 Elo+
Guan Yu
Guan Yu
DRE-DUB46
Guan Yu
Level 116
God Stats
1W - 1L
1,097 SR
Queue Stats
10W - 10L
1,505 Elo+
Solo
Fenrir
Fenrir
Jonny Karate233
Fenrir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
Mexalf Gaming
Xbalanque
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
MurdaMafiaMizfit
Sylvanus
Level 152
God Stats
68W - 72L
1,506 SR
Queue Stats
826W - 893L
1,513 Elo+
Solo
Poseidon
Poseidon
TimmyTwoShots07
Poseidon
Level 148
God Stats
9W - 9L
1,481 SR
Queue Stats
208W - 183L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllTronCat
King Arthur
15
1 / 5 / 1
10,057
419
12,655
24,025
15,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
KELO3632
Anhur
17
1 / 5 / 1
10,539
439
5,938
20,037
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
13
1 / 0 / 2
9,609
400
8,024
20,337
30,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 5 / 2
11,043
460
15,008
16,051
6,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 2
10,399
433
5,153
26,419
13,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DRE-DUB46
Guan Yu
20
4 / 2 / 5
13,005
542
17,056
24,918
28,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 1 / 7
11,916
497
9,499
15,630
8,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Mexalf Gaming
Xbalanque
19
4 / 2 / 3
12,767
532
9,877
16,399
7,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 5
12,038
502
14,343
13,801
8,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate

Breastplate

+20
Physical Protection

Poseidon
20
7 / 2 / 6
13,398
558
18,190
12,180
4,907
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
23
23
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AllTronCat
King Arthur
1
5
1
0.3
W
Guan Yu
DRE-DUB46
Guan Yu
4
2
5
3.25
W
4
1
7
7.5
L
Anhur
KELO3632
Anhur
1
5
1
0.3
W
Xbalanque
Mexalf Gaming
Xbalanque
4
2
3
2.75
L
Bacchus
1
0
2
2
W
4
0
5
6.5
L
3
5
2
0.8
W
Poseidon
7
2
6
5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,778
Damage
68,965
106,869
Taken
82,928
74,531
Mitigated
57,534
33,989
Healing
36,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AllTronCat
King Arthur
12,655
2,210
0
8,007
24,025
15,923
110
2,744
21,281
0
79,167
W
Guan Yu
DRE-DUB46
Guan Yu
17,056
4,065
2,657
7,173
24,918
28,560
2,483
3,899
20,833
0
94,101
W
9,499
2,792
0
5,022
15,630
8,164
510
3,494
11,903
0
100,317
L
Anhur
KELO3632
Anhur
5,938
2,051
0
6,146
20,037
7,889
140
4,590
15,447
0
83,561
W
Xbalanque
Mexalf Gaming
Xbalanque
9,877
4,586
0
5,054
16,399
7,200
3,866
4,004
12,316
0
102,407
L
Bacchus
8,024
1,055
0
4,519
20,337
30,051
0
8,762
11,575
43,271
0
W
14,343
4,578
4,870
7,599
13,801
8,703
2,990
5,455
8,171
80,061
15,259
L
15,008
2,709
0
5,113
16,051
6,883
278
6,659
9,392
88,032
0
W
Poseidon
18,190
2,285
0
4,006
12,180
4,907
888
6,259
5,465
131,825
0
L
5,153
2,061
0
10,204
26,419
13,785
0
8,254
18,165
0
74,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,647
Gold Earned
63,124
575
Minions Killed
770
0
Camps Cleared
0
1,993,061
Distance Traveled
2,437,996
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,057
419
117
5
0
374,448
0
W
Guan Yu
13,005
542
155
6
0
499,582
8
W
Fenrir
11,916
497
123
5
0
548,737
1
L
Anhur
10,539
439
149
6
0
404,600
9
W
Xbalanque
12,767
532
155
6
0
435,796
5
L
Bacchus
9,609
400
57
2
0
436,931
9
W
Sylvanus
12,038
502
147
6
0
452,306
2
L
Nu Wa
11,043
460
142
6
0
357,409
1
W
Poseidon
13,398
558
190
8
0
501,575
0
L
Kali
10,399
433
110
5
0
419,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role