Player Matchup

Susano
Susano
Daylonchad11
Susano
Level 98
God Stats
9W - 7L
1,458 SR
Queue Stats
90W - 107L
1,531 Elo+
Solo
Geb
Geb
Furno 0125
Geb
Level 102
God Stats
48W - 38L
1,632 SR
Queue Stats
272W - 306L
1,391 Elo+
Solo
Horus
Horus
MothsAlibi
Horus
Level 68
God Stats
12W - 11L
1,518 SR
Queue Stats
201W - 229L
1,407 Elo+
Party 1
Artemis
Artemis
Mr_disrespecty
Artemis
Level 117
God Stats
6W - 7L
1,474 SR
Queue Stats
711W - 714L
1,488 Elo+
Party 1
Olorun
Olorun
linkelYT
Olorun
Level 68
God Stats
3W - 7L
1,428 SR
Queue Stats
71W - 56L
1,452 Elo+
Solo
Team Averages
Level 91
1,502 SR
1,454 Elo+

VS

Team Averages
Level 117
1,477 SR
1,448 Elo+
Chiron
Chiron
AemoMexican
Chiron
Level 123
God Stats
13W - 20L
1,534 SR
Queue Stats
82W - 93L
1,437 Elo+
Party 2
Ao Kuang
Ao Kuang
Alexonism
Ao Kuang
Level 157
God Stats
61W - 65L
1,588 SR
Queue Stats
815W - 810L
1,492 Elo+
Solo
Kukulkan
Kukulkan
GoblinPrince320
Kukulkan
Level 87
God Stats
1W - 2L
1,132 SR
Queue Stats
28W - 27L
1,335 Elo+
Party 2
Thanatos
Thanatos
IEpsilon G
Thanatos
Level 109
God Stats
11W - 12L
1,585 SR
Queue Stats
228W - 212L
1,536 Elo+
Solo
Bacchus
Bacchus
XXMr42wentyXX
Bacchus
Level 108
God Stats
40W - 32L
1,545 SR
Queue Stats
69W - 76L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 3 / 1
6,039
431
3,311
10,490
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 2
5,967
426
3,222
9,821
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Horus
12
1 / 4 / 0
6,852
489
6,053
9,779
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 2
6,760
483
8,107
11,335
4,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
linkelYT
Olorun
12
2 / 3 / 0
7,051
504
5,906
13,019
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
4 / 0 / 5
7,516
537
8,196
11,170
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Alexonism
Ao Kuang
14
5 / 0 / 0
7,858
561
6,690
11,141
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
11
1 / 1 / 2
6,472
462
6,134
5,164
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
IEpsilon G
Thanatos
12
3 / 3 / 4
7,352
525
9,607
12,885
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
11
5 / 2 / 5
7,365
526
5,440
11,195
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
18
18
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
0
5
6.5
W
Ao Kuang
Alexonism
Ao Kuang
5
0
0
5
L
Susano
1
3
1
0.5
L
0
4
2
0.25
W
Kukulkan
1
1
2
2
W
Thanatos
IEpsilon G
Thanatos
3
3
4
1.67
L
Horus
1
4
0
0.25
L
1
4
2
0.5
W
Bacchus
5
2
5
3.75
L
Olorun
linkelYT
Olorun
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,599
Damage
36,067
54,444
Taken
51,555
28,433
Mitigated
32,706
14,764
Healing
26,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
8,196
2,357
329
4,978
11,170
4,756
400
1,748
9,422
0
59,798
W
Ao Kuang
Alexonism
Ao Kuang
6,690
2,389
0
5,579
11,141
5,320
747
88
10,676
41,610
8,054
L
Susano
3,311
644
0
2,934
10,490
3,647
0
2,332
8,158
0
26,876
L
3,222
271
140
1,171
9,821
8,530
0
1,693
8,128
19,321
0
W
Kukulkan
6,134
1,014
0
1,480
5,164
2,157
420
2,334
2,799
47,436
0
W
Thanatos
IEpsilon G
Thanatos
9,607
2,811
0
12,230
12,885
6,778
0
1,857
10,962
0
60,442
L
Horus
6,053
2,527
119
1,969
9,779
6,333
0
5,369
4,410
0
46,939
L
8,107
2,983
0
2,092
11,335
4,103
0
1,524
9,811
0
46,900
W
Bacchus
5,440
1,084
0
1,845
11,195
13,695
224
3,101
8,094
20,685
0
L
Olorun
linkelYT
Olorun
5,906
2,815
0
6,339
13,019
5,820
1,416
6,607
6,412
62,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
36,563
313
Minions Killed
387
0
Camps Cleared
0
1,253,784
Distance Traveled
1,273,004
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,516
537
93
7
0
241,753
4
W
Ao Kuang
7,858
561
88
6
0
271,500
3
L
Susano
6,039
431
42
3
0
286,823
2
L
Geb
5,967
426
25
2
0
266,284
8
W
Kukulkan
6,472
462
74
5
0
222,434
1
W
Thanatos
7,352
525
96
7
0
278,539
4
L
Horus
6,852
489
73
5
0
248,548
5
L
Artemis
6,760
483
75
5
0
234,097
2
W
Bacchus
7,365
526
36
3
0
258,778
4
L
Olorun
7,051
504
98
7
0
218,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role