Player Matchup

Ra
Ra
DARKOnion98
Ra
Level 107
God Stats
1W - 0L
1,729 SR
Queue Stats
11W - 14L
1,442 Elo+
Solo
Medusa
Medusa
Lil_Kenja
Medusa
Level 94
God Stats
15W - 6L
1,621 SR
Queue Stats
756W - 803L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Necron Tyrant
Ah Muzen Cab
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Ssj_Simba
Zhong Kui
Level 66
God Stats
15W - 6L
1,696 SR
Queue Stats
354W - 375L
1,415 Elo+
Party 1
Sobek
Sobek
inMyBBAG
Sobek
Level 69
God Stats
1W - 0L
1,759 SR
Queue Stats
267W - 286L
1,428 Elo+
Party 1
Team Averages
Level 96
1,661 SR
1,443 Elo+

VS

Team Averages
Level 112
1,455 SR
1,487 Elo+
Cthulhu
Cthulhu
Tannic9326
Cthulhu
Level 103
God Stats
7W - 7L
1,687 SR
Queue Stats
13W - 17L
1,502 Elo+
Party 2
Tyr
Tyr
TurtleBros514
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,367 Elo+
Solo
Nemesis
Nemesis
Vxxge
Nemesis
Level 83
God Stats
1W - 2L
1,443 SR
Queue Stats
2W - 3L
1,758 Elo+
Party 2
Anhur
Anhur
alhuwaikem91
Anhur
Level 160
God Stats
10W - 15L
1,189 SR
Queue Stats
193W - 218L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chadwit2_ds
Morgan Le Fay
Level 107
God Stats
12W - 9L
1,453 SR
Queue Stats
52W - 48L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,939
495
2,572
6,415
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Lil_Kenja
Medusa
11
5 / 0 / 1
6,628
552
3,853
8,080
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Necron Tyrant
Ah Muzen Cab
9
2 / 1 / 3
5,860
488
9,349
6,303
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Ssj_Simba
Zhong Kui
11
1 / 1 / 1
6,249
521
7,127
7,889
5,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
inMyBBAG
Sobek
9
3 / 1 / 4
6,325
527
3,924
7,431
6,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tannic9326
Cthulhu
8
0 / 3 / 1
5,140
428
5,171
9,732
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,359
530
4,565
9,540
4,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Vxxge
Nemesis
9
1 / 2 / 1
5,586
466
3,568
8,205
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 0
4,756
396
3,482
7,126
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
chadwit2_ds
Morgan Le Fay
9
1 / 2 / 1
5,429
452
4,404
4,600
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
4
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Medusa
Lil_Kenja
Medusa
5
0
1
5.5
W
Ah Muzen Cab
Necron Tyrant
Ah Muzen Cab
2
1
3
3.5
W
Zhong Kui
Ssj_Simba
Zhong Kui
1
1
1
1.5
L
Cthulhu
Tannic9326
Cthulhu
0
3
1
0.17
L
1
1
0
1
L
Nemesis
Vxxge
Nemesis
1
2
1
0.75
L
1
3
0
0.33
L
Morgan Le Fay
chadwit2_ds
Morgan Le Fay
1
2
1
0.75
W
Sobek
inMyBBAG
Sobek
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,825
Damage
21,190
36,118
Taken
39,203
20,132
Mitigated
17,303
15,368
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,572
301
736
3,224
6,415
2,376
640
3,313
2,796
41,884
0
W
Medusa
Lil_Kenja
Medusa
3,853
1,328
0
701
8,080
3,082
0
1,056
6,968
0
49,622
W
Ah Muzen Cab
Necron Tyrant
Ah Muzen Cab
9,349
3,862
0
1,602
6,303
2,520
304
2,302
4,001
0
44,286
W
Zhong Kui
Ssj_Simba
Zhong Kui
7,127
1,521
0
4,775
7,889
5,851
0
0
7,889
42,981
0
L
Cthulhu
Tannic9326
Cthulhu
5,171
253
499
1,575
9,732
5,808
0
1,579
8,153
19,745
0
L
4,565
443
0
4,302
9,540
4,584
380
7,072
2,468
0
37,668
L
Nemesis
Vxxge
Nemesis
3,568
1,587
0
535
8,205
3,059
0
1,530
6,675
0
31,889
L
3,482
1,702
0
1,051
7,126
1,984
0
1,761
5,365
0
17,124
L
Morgan Le Fay
chadwit2_ds
Morgan Le Fay
4,404
390
0
840
4,600
1,868
0
1,681
2,919
27,622
0
W
Sobek
inMyBBAG
Sobek
3,924
455
1,231
3,099
7,431
6,303
0
2,534
4,889
14,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
27,270
318
Minions Killed
229
0
Camps Cleared
0
1,065,343
Distance Traveled
1,091,510
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,939
495
68
6
0
217,271
5
W
Medusa
6,628
552
91
8
0
237,134
0
W
Ah Muzen Cab
5,860
488
74
6
0
196,144
1
W
Zhong Kui
6,249
521
69
6
0
176,545
1
L
Cthulhu
5,140
428
35
3
0
245,985
2
L
Tyr
6,359
530
65
5
0
241,176
0
L
Nemesis
5,586
466
62
5
0
258,040
2
L
Anhur
4,756
396
31
3
0
177,340
1
L
Morgan Le Fay
5,429
452
36
3
0
168,969
2
W
Sobek
6,325
527
16
1
0
238,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role