Player Matchup

Serqet
Serqet
 
Serqet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DarkStalker4515
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,630 Elo+
Party 2
Shiva
Shiva
SuperGirlyLily
Shiva
Level 124
God Stats
1W - 1L
1,723 SR
Queue Stats
19W - 20L
1,461 Elo+
Party 2
Skadi
Skadi
afflict3d
Skadi
Level 147
God Stats
3W - 3L
1,636 SR
Queue Stats
171W - 148L
1,610 Elo+
Solo
Olorun
Olorun
jonny94
Olorun
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
465W - 459L
1,549 Elo+
Solo
Team Averages
Level 126
1,572 SR
1,550 Elo+

VS

Team Averages
Level 72
1,501 SR
1,614 Elo+
Athena
Athena
AllaprimaC
Athena
Level 31
God Stats
1W - 1L
1,426 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 1
Kukulkan
Kukulkan
BullyMaguire07
Kukulkan
Level 84
God Stats
7W - 6L
1,650 SR
Queue Stats
28W - 29L
1,523 Elo+
Party 3
Bellona
Bellona
DigOleBicks69
Bellona
Level 63
God Stats
1W - 3L
1,397 SR
Queue Stats
29W - 28L
1,564 Elo+
Party 3
Awilix
Awilix
Scarlet0016
Awilix
Level 93
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 2L
1,720 Elo+
Party 1
Neith
Neith
Thanatoast1
Neith
Level 89
God Stats
1W - 3L
1,723 SR
Queue Stats
14W - 17L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
3 / 0 / 4
5,810
581
4,881
8,395
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
10
1 / 1 / 1
5,670
567
2,381
6,389
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 1
5,321
532
3,904
5,346
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
afflict3d
Skadi
10
4 / 0 / 0
5,955
596
8,976
4,293
1,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
jonny94
Olorun
11
2 / 0 / 2
6,210
621
1,747
2,328
1,023
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AllaprimaC
Athena
7
0 / 3 / 0
4,667
467
2,636
11,398
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
8
0 / 3 / 0
4,529
453
1,418
4,773
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
9
0 / 1 / 1
5,140
514
3,701
8,008
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
7
1 / 4 / 0
4,387
439
3,862
6,789
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,471
447
2,533
5,131
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
4
5
L
Athena
AllaprimaC
Athena
0
3
0
0
L
Kukulkan
0
3
0
0
W
Ao Kuang
1
1
1
1.5
L
Bellona
0
1
1
0.5
L
Awilix
1
4
0
0.25
W
1
0
1
1.5
L
0
0
0
0
W
Skadi
afflict3d
Skadi
4
0
0
4
W
Olorun
jonny94
Olorun
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
14,150
26,751
Taken
36,099
14,233
Mitigated
17,721
5,918
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,881
1,357
0
1,800
8,395
5,575
0
1,822
6,573
0
15,133
L
Athena
AllaprimaC
Athena
2,636
1,168
0
2,508
11,398
6,495
0
0
11,398
13,197
0
L
Kukulkan
1,418
146
0
900
4,773
1,802
0
1,124
3,475
30,195
0
W
Ao Kuang
2,381
358
0
711
6,389
2,212
0
0
6,389
35,693
0
L
Bellona
3,701
1,246
0
3,102
8,008
5,750
0
1,710
5,926
0
29,238
L
Awilix
3,862
1,985
0
0
6,789
2,253
0
1,294
5,359
0
21,705
W
3,904
600
0
793
5,346
3,806
609
0
5,346
0
29,638
L
2,533
1,297
0
2,596
5,131
1,421
0
0
5,131
0
33,316
W
Skadi
afflict3d
Skadi
8,976
3,894
0
490
4,293
1,617
0
1,455
2,838
0
42,723
W
Olorun
jonny94
Olorun
1,747
914
226
1,898
2,328
1,023
1,824
777
1,551
41,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,966
Gold Earned
23,194
286
Minions Killed
218
0
Camps Cleared
0
1,003,104
Distance Traveled
930,918
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,810
581
21
2
0
224,837
2
L
Athena
4,667
467
13
1
0
215,198
0
L
Kukulkan
4,529
453
49
5
0
158,766
3
W
Ao Kuang
5,670
567
72
7
0
228,085
0
L
Bellona
5,140
514
63
6
0
177,404
2
L
Awilix
4,387
439
35
4
0
214,582
1
W
Shiva
5,321
532
45
5
0
201,242
3
L
Neith
4,471
447
58
6
0
164,968
1
W
Skadi
5,955
596
69
7
0
173,678
0
W
Olorun
6,210
621
79
8
0
175,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role