Player Matchup

Artemis
Artemis
Quickfrze
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 3
Discordia
Discordia
SnaccMachine
Discordia
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
432W - 454L
1,240 Elo+
Party 3
Shiva
Shiva
T33T5
Shiva
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
calvin BOOLidge
Nemesis
Level 30
God Stats
17W - 15L
1,432 SR
Queue Stats
271W - 296L
1,341 Elo+
Party 3
Neith
Neith
jessymessyyy
Neith
Level 3
God Stats
7W - 8L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Team Averages
Level 12
1,486 SR
1,416 Elo+

VS

Team Averages
Level 73
1,375 SR
1,520 Elo+
Kuzenbo
Kuzenbo
BIG_Dum999
Kuzenbo
Level 42
God Stats
1W - 2L
1,381 SR
Queue Stats
23W - 19L
1,551 Elo+
Party 1
Neith
Neith
BroodPhoenix809
Neith
Level 145
God Stats
3W - 4L
1,317 SR
Queue Stats
209W - 224L
1,468 Elo+
Party 2
Sobek
Sobek
JaYdEn_A_VaSqUeZ
Sobek
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,596 Elo+
Party 1
Loki
Loki
rachel122602
Loki
Level 29
God Stats
1W - 3L
1,350 SR
Queue Stats
37W - 54L
1,454 Elo+
Party 2
Medusa
Medusa
scotpark
Medusa
Level 69
God Stats
1W - 1L
1,326 SR
Queue Stats
22W - 18L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Quickfrze
Artemis
9
2 / 3 / 0
5,018
502
5,249
8,798
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
SnaccMachine
Discordia
8
1 / 5 / 0
4,694
469
2,223
6,177
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
T33T5
Shiva
7
0 / 3 / 0
4,653
465
2,237
7,354
2,739
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 0
4,470
447
2,629
8,434
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 1
3,806
381
844
4,917
959
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIG_Dum999
Kuzenbo
9
2 / 0 / 1
5,306
531
3,304
4,607
3,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 2 / 0
6,269
627
8,247
6,308
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 7
5,261
526
2,600
6,777
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 0 / 1
4,690
469
677
5,233
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
scotpark
Medusa
11
9 / 0 / 1
6,934
693
7,618
6,215
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
17
18
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BIG_Dum999
Kuzenbo
2
0
1
2.5
W
6
2
0
3
W
0
1
7
3.5
L
Artemis
Quickfrze
Artemis
2
3
0
0.67
L
Discordia
SnaccMachine
Discordia
1
5
0
0.2
L
Shiva
T33T5
Shiva
0
3
0
0
L
0
3
0
0
L
0
4
1
0.13
W
0
0
1
0.5
W
Medusa
scotpark
Medusa
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,182
Damage
22,446
35,680
Taken
29,140
10,525
Mitigated
14,602
7,804
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BIG_Dum999
Kuzenbo
3,304
1,282
0
1,064
4,607
3,097
0
0
4,607
20,142
0
W
8,247
2,987
0
1,543
6,308
2,706
621
0
6,308
0
39,942
W
2,600
324
91
1,204
6,777
5,177
110
693
6,084
10,812
0
L
Artemis
Quickfrze
Artemis
5,249
2,520
0
3,477
8,798
3,050
0
493
8,305
0
26,278
L
Discordia
SnaccMachine
Discordia
2,223
160
0
1,030
6,177
1,185
288
565
5,612
25,011
0
L
Shiva
T33T5
Shiva
2,237
513
0
1,401
7,354
2,739
0
3,721
3,323
0
19,101
L
2,629
837
0
1,840
8,434
2,592
0
471
7,907
0
21,929
L
844
668
0
56
4,917
959
495
288
4,629
0
6,929
W
677
130
0
2,550
5,233
1,458
114
94
5,139
0
23,261
W
Medusa
scotpark
Medusa
7,618
3,673
0
2,145
6,215
2,164
378
1,436
4,779
0
42,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,641
Gold Earned
28,460
174
Minions Killed
203
0
Camps Cleared
0
880,409
Distance Traveled
985,977
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,306
531
32
3
0
210,448
1
W
Neith
6,269
627
57
6
0
187,781
2
W
Sobek
5,261
526
16
2
0
210,892
0
L
Artemis
5,018
502
42
4
0
151,358
4
L
Discordia
4,694
469
44
4
0
175,362
0
L
Shiva
4,653
465
39
4
0
199,378
0
L
Nemesis
4,470
447
44
4
0
204,368
0
L
Neith
3,806
381
5
1
0
149,943
1
W
Loki
4,690
469
40
4
0
198,787
4
W
Medusa
6,934
693
58
6
0
178,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role