Player Matchup

Set
Set
AQ_MEATY_BOI
Set
Level 56
God Stats
1W - 0L
1,329 SR
Queue Stats
13W - 34L
1,157 Elo+
Party 1
Athena
Athena
CaptianBlood08
Athena
Level 28
God Stats
2W - 2L
1,147 SR
Queue Stats
13W - 36L
1,118 Elo+
Party 1
Shiva
Shiva
big_boi_09876
Shiva
Level 27
God Stats
1W - 2L
1,139 SR
Queue Stats
7W - 32L
1,046 Elo+
Party 1
Neith
Neith
firstsymptom
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 107L
1,192 Elo+
Solo
Kumbhakarna
Kumbhakarna
mayovaseline
Kumbhakarna
Level 18
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 14L
1,167 Elo+
Party 1
Team Averages
Level 46
1,278 SR
1,136 Elo+

VS

Team Averages
Level 80
1,404 SR
1,356 Elo+
Chaac
Chaac
CC Camo22
Chaac
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 38L
1,441 Elo+
Solo
Bellona
Bellona
FlashBoy09
Bellona
Level 134
God Stats
1W - 2L
1,275 SR
Queue Stats
124W - 138L
1,401 Elo+
Solo
Nox
Nox
Yaboyknives
Nox
Level 48
God Stats
4W - 7L
1,334 SR
Queue Stats
44W - 55L
1,397 Elo+
Solo
Charybdis
Charybdis
Zestoy
Charybdis
Level 55
God Stats
6W - 2L
1,500 SR
Queue Stats
43W - 41L
1,216 Elo+
Solo
Jormungandr
Jormungandr
kanaburi
Jormungandr
Level 105
God Stats
3W - 6L
1,413 SR
Queue Stats
271W - 275L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 3
11,730
533
18,647
26,769
16,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 3 / 8
9,648
439
4,874
22,489
23,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 0 / 4
9,782
445
9,761
19,284
20,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 5
9,833
447
23,383
15,065
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
mayovaseline
Kumbhakarna
13
2 / 2 / 5
9,458
430
7,155
20,780
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CC Camo22
Chaac
15
4 / 5 / 1
9,555
434
15,707
18,020
18,841
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
FlashBoy09
Bellona
15
1 / 3 / 7
9,659
439
11,915
18,692
17,248
14
2 / 4 / 4
8,832
401
9,945
11,512
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Zestoy
Charybdis
15
5 / 3 / 1
9,564
435
14,857
16,564
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
kanaburi
Jormungandr
14
0 / 5 / 4
9,186
418
10,420
23,714
25,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
19
Kills
12
12
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
5
3
2.1
L
Chaac
CC Camo22
Chaac
4
5
1
0.9
W
1
3
8
1.67
L
Bellona
FlashBoy09
Bellona
1
3
7
1.5
L
2
4
4
1
L
Charybdis
Zestoy
Charybdis
5
3
1
1.83
W
4
0
4
6
W
3
2
5
2.75
L
Jormungandr
kanaburi
Jormungandr
0
5
4
0.4
W
Kumbhakarna
mayovaseline
Kumbhakarna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,820
Damage
62,844
104,387
Taken
88,502
84,090
Mitigated
72,723
31,578
Healing
23,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,647
9,480
0
9,553
26,769
16,670
1,002
4,578
22,191
0
107,642
L
Chaac
CC Camo22
Chaac
15,707
2,435
0
4,712
18,020
18,841
0
4,525
12,934
0
58,780
W
4,874
1,378
495
6,660
22,489
23,469
466
5,408
17,081
28,799
0
L
Bellona
FlashBoy09
Bellona
11,915
3,236
818
4,429
18,692
17,248
1,449
3,128
15,170
0
67,727
L
9,945
1,191
0
2,316
11,512
5,036
371
476
10,932
50,909
0
L
Charybdis
Zestoy
Charybdis
14,857
7,895
177
6,201
16,564
6,379
0
1,310
15,254
0
65,970
W
9,761
2,705
2,282
4,398
19,284
20,500
669
2,144
17,140
0
49,610
W
23,383
11,506
0
5,895
15,065
7,692
1,724
5,408
9,657
0
92,676
L
Jormungandr
kanaburi
Jormungandr
10,420
2,230
0
4,830
23,714
25,219
0
2,590
21,124
53,615
0
W
Kumbhakarna
mayovaseline
Kumbhakarna
7,155
2,066
422
1,873
20,780
15,759
240
2,827
17,953
31,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,451
Gold Earned
46,796
401
Minions Killed
410
0
Camps Cleared
0
2,047,896
Distance Traveled
1,848,314
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,730
533
133
6
0
412,739
0
L
Chaac
9,555
434
75
3
0
338,195
0
W
Athena
9,648
439
36
2
0
414,885
1
L
Bellona
9,659
439
99
5
0
447,044
3
L
Nox
8,832
401
67
3
0
389,681
3
L
Charybdis
9,564
435
94
4
0
346,611
6
W
Shiva
9,782
445
65
3
0
422,763
0
W
Neith
9,833
447
130
6
0
359,542
2
L
Jormungandr
9,186
418
75
3
0
326,783
1
W
Kumbhakarna
9,458
430
37
2
0
437,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role