Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
 
Chronos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dulce Azula
Bellona
Level 158
God Stats
0W - 1L
1,722 SR
Queue Stats
70W - 76L
1,530 Elo+
Party 3
Atlas
Atlas
ssnurf
Atlas
Level 89
God Stats
24W - 21L
1,598 SR
Queue Stats
285W - 271L
1,552 Elo+
Party 4
Poseidon
Poseidon
yung moist
Poseidon
Level 124
God Stats
51W - 54L
1,618 SR
Queue Stats
828W - 800L
1,572 Elo+
Party 4
Team Averages
Level 118
1,588 SR
1,531 Elo+

VS

Team Averages
Level 57
1,657 SR
1,695 Elo+
Apollo
Apollo
CorruptedTask
Apollo
Level 29
God Stats
22W - 3L
1,921 SR
Queue Stats
261W - 25L
1,960 Elo+
Party 1
Shiva
Shiva
CrunchyPops
Shiva
Level 69
God Stats
11W - 4L
1,705 SR
Queue Stats
536W - 443L
1,594 Elo+
Party 2
Janus
Janus
FtLDragon
Janus
Level 65
God Stats
4W - 2L
1,638 SR
Queue Stats
112W - 86L
1,555 Elo+
Party 2
Hel
Hel
H9Circles
Hel
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 132L
1,503 Elo+
Solo
Rama
Rama
patrick2030
Rama
Level 86
God Stats
4W - 3L
1,524 SR
Queue Stats
325W - 85L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 5 / 0
7,769
777
8,425
12,293
5,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
 
Chronos
14
1 / 4 / 1
7,503
750
8,572
10,689
4,749
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Dulce Azula
Bellona
13
1 / 2 / 3
7,383
738
7,058
13,539
11,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
ssnurf
Atlas
13
0 / 3 / 4
7,606
761
5,941
10,722
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
yung moist
Poseidon
14
1 / 6 / 3
7,533
753
8,105
10,388
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
8,518
852
14,021
11,370
5,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 10
8,313
831
11,336
12,159
10,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
FtLDragon
Janus
15
3 / 0 / 9
8,010
801
12,067
5,484
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 6
9,108
911
7,053
9,803
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 0 / 8
8,386
839
7,254
10,026
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
6
Kills
20
20
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
0
0.6
L
Chronos
 
Chronos
1
4
1
0.38
W
7
3
7
3.5
W
4
2
10
4.5
L
Bellona
Dulce Azula
Bellona
1
2
3
1.25
W
Janus
FtLDragon
Janus
3
0
9
7.5
W
3
1
6
6
W
3
0
8
7
L
Atlas
ssnurf
Atlas
0
3
4
0.67
L
Poseidon
yung moist
Poseidon
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
51,731
57,631
Taken
48,842
36,246
Mitigated
30,146
7,078
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,425
1,921
0
1,192
12,293
5,413
0
2,188
10,105
0
21,128
L
Chronos
 
Chronos
8,572
2,757
0
457
10,689
4,749
48
2,845
7,844
23,320
0
W
14,021
9,685
0
1,610
11,370
5,554
361
4,950
6,420
0
27,739
W
11,336
1,089
642
332
12,159
10,480
0
6,176
5,983
0
24,869
L
Bellona
Dulce Azula
Bellona
7,058
1,758
436
3,144
13,539
11,806
0
5,210
8,329
0
14,083
W
Janus
FtLDragon
Janus
12,067
398
0
0
5,484
2,063
454
3,692
1,792
27,035
0
W
7,053
267
1,904
4,189
9,803
7,514
0
4,569
5,234
40,502
0
W
7,254
6,158
0
2,997
10,026
4,535
1,015
3,231
6,795
0
30,416
L
Atlas
ssnurf
Atlas
5,941
1,911
380
969
10,722
9,610
0
5,744
4,978
18,013
0
L
Poseidon
yung moist
Poseidon
8,105
1,032
0
500
10,388
4,668
0
3,133
7,255
37,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
42,335
179
Minions Killed
214
0
Camps Cleared
0
1,026,563
Distance Traveled
1,115,648
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,769
777
20
2
0
198,218
3
L
Chronos
7,503
750
54
5
0
211,520
4
W
Apollo
8,518
852
27
3
0
223,866
1
W
Shiva
8,313
831
33
3
0
226,074
0
L
Bellona
7,383
738
30
3
0
234,821
2
W
Janus
8,010
801
38
4
0
215,889
3
W
Hel
9,108
911
70
7
0
234,622
0
W
Rama
8,386
839
46
5
0
215,197
4
L
Atlas
7,606
761
28
3
0
176,289
1
L
Poseidon
7,533
753
47
5
0
205,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role