Player Matchup

Anhur
Anhur
Masiniszta
Anhur
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 123L
1,545 Elo+
Solo
Janus
Janus
NNMW
Janus
Level 68
God Stats
2W - 1L
1,291 SR
Queue Stats
94W - 105L
1,429 Elo+
Solo
Cabrakan
Cabrakan
Shizzza01
Cabrakan
Level 108
God Stats
3W - 1L
1,666 SR
Queue Stats
143W - 159L
1,503 Elo+
Solo
Ne Zha
Ne Zha
gallarda86
Ne Zha
Level 127
God Stats
9W - 5L
1,855 SR
Queue Stats
483W - 487L
1,511 Elo+
Party 1
Khepri
Khepri
gallordo
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 306L
1,506 Elo+
Party 1
Team Averages
Level 101
1,562 SR
1,499 Elo+

VS

Team Averages
Level 97
1,576 SR
1,542 Elo+
Agni
Agni
 
Agni
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Naildir
Kuzenbo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,494 Elo+
Solo
Xbalanque
Xbalanque
OneEyedNasty
Xbalanque
Level 68
God Stats
0W - 1L
1,729 SR
Queue Stats
5W - 2L
1,698 Elo+
Party 2
Osiris
Osiris
RagnarMG
Osiris
Level 136
God Stats
2W - 1L
1,653 SR
Queue Stats
65W - 57L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
8 / 2 / 10
10,130
779
22,510
14,817
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
NNMW
Janus
17
4 / 2 / 12
10,158
781
16,564
7,793
4,126
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Shizzza01
Cabrakan
13
0 / 5 / 12
8,627
664
6,211
17,099
24,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
gallarda86
Ne Zha
18
6 / 1 / 10
9,753
750
13,905
8,503
5,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
gallordo
Khepri
17
3 / 3 / 16
9,719
748
8,535
22,123
19,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 4 / 7
9,328
718
12,108
11,118
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
16
2 / 3 / 7
8,908
685
13,845
14,047
5,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Naildir
Kuzenbo
12
1 / 5 / 7
8,163
628
6,702
19,182
24,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
OneEyedNasty
Xbalanque
15
2 / 4 / 7
8,580
660
14,678
15,685
6,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
RagnarMG
Osiris
16
4 / 5 / 6
10,029
771
14,359
15,711
19,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
21
Kills
13
13
Deaths
21
60
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
4
7
1.88
L
Sol
 
Sol
2
3
7
1.83
W
Anhur
8
2
10
6.5
W
Janus
NNMW
Janus
4
2
12
5
L
Kuzenbo
Naildir
Kuzenbo
1
5
7
0.9
L
Xbalanque
OneEyedNasty
Xbalanque
2
4
7
1.38
L
Osiris
RagnarMG
Osiris
4
5
6
1.4
W
Cabrakan
Shizzza01
Cabrakan
0
5
12
1.2
W
Ne Zha
gallarda86
Ne Zha
6
1
10
11
W
Khepri
gallordo
Khepri
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,725
Damage
61,692
70,335
Taken
75,743
62,477
Mitigated
61,522
33,660
Healing
18,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,108
2,031
365
296
11,118
4,773
195
6,402
4,579
26,455
0
L
Sol
 
Sol
13,845
3,824
1,662
3,979
14,047
5,881
0
5,118
8,703
28,637
0
W
Anhur
22,510
12,971
2,399
5,402
14,817
8,873
923
6,594
8,223
0
35,671
W
Janus
NNMW
Janus
16,564
552
937
1,083
7,793
4,126
0
3,336
4,457
45,391
0
L
Kuzenbo
Naildir
Kuzenbo
6,702
2,816
592
1,333
19,182
24,940
0
7,614
11,329
8,823
0
L
Xbalanque
OneEyedNasty
Xbalanque
14,678
8,045
1,749
4,315
15,685
6,774
20
6,392
9,151
0
35,319
L
Osiris
RagnarMG
Osiris
14,359
3,953
2,765
1,626
15,711
19,154
0
4,826
10,671
1,613
23,119
W
Cabrakan
Shizzza01
Cabrakan
6,211
739
1,413
2,704
17,099
24,639
0
8,149
8,950
9,106
0
W
Ne Zha
gallarda86
Ne Zha
13,905
1,912
1,130
3,098
8,503
5,406
819
2,547
5,956
0
29,046
W
Khepri
gallordo
Khepri
8,535
445
4,989
10,505
22,123
19,433
45
13,048
9,075
13,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,387
Gold Earned
45,008
153
Minions Killed
135
0
Camps Cleared
0
1,204,895
Distance Traveled
1,139,552
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,328
718
31
2
0
187,037
1
L
Sol
8,908
685
29
2
0
247,245
4
W
Anhur
10,130
779
48
4
0
220,632
2
W
Janus
10,158
781
63
5
0
251,597
4
L
Kuzenbo
8,163
628
8
1
0
249,200
2
L
Xbalanque
8,580
660
54
4
0
219,877
0
L
Osiris
10,029
771
13
1
0
236,193
1
W
Cabrakan
8,627
664
5
0
0
202,642
3
W
Ne Zha
9,753
750
25
2
0
275,232
0
W
Khepri
9,719
748
12
1
0
254,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role