Player Matchup

Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Izаnаmі
Heimdallr
Level 128
God Stats
3W - 6L
1,293 SR
Queue Stats
283W - 252L
1,646 Elo+
Party 2
Sylvanus
Sylvanus
Maxcast8
Sylvanus
Level 128
God Stats
15W - 11L
1,517 SR
Queue Stats
99W - 81L
1,532 Elo+
Party 2
Scylla
Scylla
MumboJumbo5
Scylla
Level 134
God Stats
1W - 0L
1,680 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
TikiWray
Nemesis
Level 96
God Stats
8W - 4L
1,634 SR
Queue Stats
83W - 89L
1,507 Elo+
Solo
Team Averages
Level 122
1,525 SR
1,537 Elo+

VS

Team Averages
Level 102
1,556 SR
1,598 Elo+
Cabrakan
Cabrakan
DanTheMan7383
Cabrakan
Level 105
God Stats
20W - 18L
1,515 SR
Queue Stats
299W - 271L
1,564 Elo+
Party 1
Apollo
Apollo
Elit3Nileek
Apollo
Level 66
God Stats
2W - 2L
1,616 SR
Queue Stats
91W - 105L
1,584 Elo+
Party 1
Thoth
Thoth
GoldenSinBad
Thoth
Level 106
God Stats
0W - 2L
1,325 SR
Queue Stats
92W - 91L
1,626 Elo+
Party 1
Mulan
Mulan
JuicyLibatron
Mulan
Level 129
God Stats
3W - 4L
1,676 SR
Queue Stats
315W - 288L
1,617 Elo+
Party 1
Jing Wei
Jing Wei
msik314
Jing Wei
Level 105
God Stats
9W - 9L
1,649 SR
Queue Stats
168W - 142L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 3 / 9
10,782
599
11,683
16,469
18,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Izаnаmі
Heimdallr
17
2 / 0 / 4
10,368
576
9,265
8,785
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Maxcast8
Sylvanus
13
4 / 1 / 8
9,287
516
6,381
14,144
17,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
16
5 / 2 / 6
10,682
593
9,021
11,024
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TikiWray
Nemesis
19
13 / 1 / 7
12,129
674
16,540
16,079
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DanTheMan7383
Cabrakan
12
1 / 4 / 3
8,139
452
4,229
16,050
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
14
4 / 7 / 2
9,111
506
7,833
15,106
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 7 / 1
7,602
422
5,041
10,114
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 1
9,201
511
11,298
17,556
17,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
msik314
Jing Wei
13
0 / 4 / 1
8,036
446
5,349
12,783
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
27
Kills
7
7
Deaths
28
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
9
2.5
L
Cabrakan
DanTheMan7383
Cabrakan
1
4
3
0.63
L
Apollo
4
7
2
0.71
L
0
7
1
0.07
W
Heimdallr
Izаnаmі
Heimdallr
2
0
4
4
L
2
6
1
0.42
W
Sylvanus
Maxcast8
Sylvanus
4
1
8
8
W
Scylla
5
2
6
4
W
Nemesis
TikiWray
Nemesis
13
1
7
16.5
L
Jing Wei
msik314
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,890
Damage
33,750
66,501
Taken
71,609
52,221
Mitigated
51,151
20,589
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,683
5,804
0
1,588
16,469
18,035
0
272
15,504
0
82,352
L
Cabrakan
DanTheMan7383
Cabrakan
4,229
842
0
2,282
16,050
17,922
0
6,283
9,767
26,417
0
L
Apollo
7,833
3,852
0
1,551
15,106
7,837
38
3,256
11,850
0
54,126
L
5,041
638
0
406
10,114
3,767
0
3,162
6,952
60,825
0
W
Heimdallr
Izаnаmі
Heimdallr
9,265
3,929
0
5,742
8,785
4,754
1,832
484
8,301
0
103,580
L
11,298
2,475
0
3,219
17,556
17,008
0
1,208
16,348
0
72,600
W
Sylvanus
Maxcast8
Sylvanus
6,381
1,417
1,790
5,835
14,144
17,250
367
4,166
9,978
22,651
0
W
Scylla
9,021
1,361
145
3,382
11,024
4,278
246
2,479
8,545
94,698
0
W
Nemesis
TikiWray
Nemesis
16,540
9,448
0
2,107
16,079
7,904
1,093
2,974
12,894
0
109,430
L
Jing Wei
msik314
Jing Wei
5,349
4,748
0
3,838
12,783
4,617
0
1,493
11,290
0
61,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,248
Gold Earned
42,089
625
Minions Killed
464
0
Camps Cleared
0
1,766,728
Distance Traveled
1,735,377
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,782
599
144
8
0
365,516
2
L
Cabrakan
8,139
452
32
2
0
374,828
2
L
Apollo
9,111
506
89
5
0
318,239
1
L
Thoth
7,602
422
96
5
0
355,450
3
W
Heimdallr
10,368
576
154
9
0
306,274
6
L
Mulan
9,201
511
130
7
0
324,050
1
W
Sylvanus
9,287
516
25
1
0
327,988
6
W
Scylla
10,682
593
153
9
0
312,654
6
W
Nemesis
12,129
674
149
8
0
454,296
1
L
Jing Wei
8,036
446
117
7
0
362,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role