Player Matchup

Medusa
Medusa
Diamond I
Smuurf69420
Medusa
Diamond I
Level 80
God Stats
21W - 18L
1,645 SR
Queue Stats
173W - 158L
2,284 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 80
1,645 SR
2,284 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,696 SR
1,891 MMR
Bastet
Bastet
Platinum II
ULTRABLASTS
Bastet
Platinum II
Level 123
God Stats
99W - 74L
1,696 SR
Queue Stats
479W - 462L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 2 / 0
18,513
926
26,985
24,168
28,264
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BellonaChronosVamanaOlorun

VS

Bans
KaliUllrIzanamiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
2 / 4 / 0
15,931
797
19,388
30,776
26,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
2
0
2
L
Bastet
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,985
Damage
19,388
24,168
Taken
30,776
28,264
Mitigated
26,677
11,847
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
26,985
12,468
0
11,847
24,168
28,264
2,177
1,138
23,030
0
149,049
L
Bastet
19,388
6,443
0
8,123
30,776
26,677
301
244
30,532
536
100,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,513
Gold Earned
15,931
238
Minions Killed
173
10
Camps Cleared
8
347,672
Distance Traveled
379,648
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,513
926
238
12
10
347,672
3
L
Bastet
15,931
797
173
9
8
379,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role