Player Matchup

Medusa
Medusa
Na7ako
Medusa
Level 66
God Stats
13W - 14L
1,345 SR
Queue Stats
250W - 295L
1,270 Elo+
Party 1
Zeus
Zeus
Quadzs
Zeus
Level 66
God Stats
1W - 3L
1,183 SR
Queue Stats
18W - 24L
1,363 Elo+
Party 3
Achilles
Achilles
REAPER4I
Achilles
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 29L
1,161 Elo+
Party 3
Sun Wukong
Sun Wukong
Sirjesteez
Sun Wukong
Level 129
God Stats
16W - 19L
1,356 SR
Queue Stats
429W - 483L
1,366 Elo+
Party 1
Neith
Neith
SweetNPyscho
Neith
Level 20
God Stats
89W - 107L
1,348 SR
Queue Stats
251W - 296L
1,338 Elo+
Party 1
Team Averages
Level 62
1,346 SR
1,300 Elo+

VS

Team Averages
Level 46
1,383 SR
1,202 Elo+
Xbalanque
Xbalanque
Grorath
Xbalanque
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 2
Odin
Odin
Grovesvicious
Odin
Level 77
God Stats
4W - 6L
1,670 SR
Queue Stats
425W - 506L
1,388 Elo+
Solo
Ganesha
Ganesha
ShadowDuke27
Ganesha
Level 24
God Stats
0W - 3L
1,179 SR
Queue Stats
29W - 47L
1,087 Elo+
Party 2
Hel
Hel
XemptBUGG
Hel
Level 103
God Stats
7W - 8L
1,521 SR
Queue Stats
35W - 55L
1,087 Elo+
Party 2
Tsukuyomi
Tsukuyomi
keems1337
Tsukuyomi
Level 11
God Stats
3W - 9L
1,044 SR
Queue Stats
15W - 29L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Na7ako
Medusa
17
6 / 0 / 20
11,345
1,135
15,295
10,350
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Quadzs
Zeus
18
14 / 1 / 11
12,438
1,244
29,731
6,822
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
REAPER4I
Achilles
17
6 / 1 / 18
11,147
1,115
11,509
9,172
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Sirjesteez
Sun Wukong
18
5 / 0 / 23
11,497
1,150
16,413
15,190
20,153
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 0 / 23
10,491
1,049
14,433
6,895
3,304
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

314

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Grorath
Xbalanque
15
0 / 9 / 1
9,477
948
13,651
20,473
10,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 4 / 0
8,798
880
1,932
8,640
5,107
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
ShadowDuke27
Ganesha
15
0 / 4 / 2
10,380
1,038
12,882
27,112
36,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 5 / 1
9,574
957
4,439
15,463
10,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
keems1337
Tsukuyomi
14
1 / 10 / 0
9,376
938
11,303
23,022
11,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
6
32
Kills
2
2
Deaths
32
95
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Grorath
Xbalanque
0
9
1
0.06
L
1
4
0
0.25
W
Medusa
Na7ako
Medusa
6
0
20
16
W
Zeus
Quadzs
Zeus
14
1
11
19.5
W
Achilles
REAPER4I
Achilles
6
1
18
15
L
Ganesha
ShadowDuke27
Ganesha
0
4
2
0.25
W
Sun Wukong
Sirjesteez
Sun Wukong
5
0
23
16.5
W
1
0
23
12.5
L
0
5
1
0.1
L
Tsukuyomi
keems1337
Tsukuyomi
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,381
Damage
44,207
48,429
Taken
94,710
35,138
Mitigated
73,983
7,918
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Grorath
Xbalanque
13,651
6,099
0
1,056
20,473
10,490
0
6,853
13,620
0
33,340
L
1,932
955
0
0
8,640
5,107
0
909
7,731
0
3,402
W
Medusa
Na7ako
Medusa
15,295
7,543
0
1,866
10,350
4,644
0
3,827
6,523
0
23,962
W
Zeus
Quadzs
Zeus
29,731
3,554
121
1,624
6,822
3,004
0
1,861
4,961
59,092
0
W
Achilles
REAPER4I
Achilles
11,509
3,842
0
440
9,172
4,033
0
4,693
4,479
0
20,394
L
Ganesha
ShadowDuke27
Ganesha
12,882
634
0
1,409
27,112
36,367
0
6,546
20,566
25,045
0
W
Sun Wukong
Sirjesteez
Sun Wukong
16,413
2,301
0
1,674
15,190
20,153
0
4,359
10,831
311
29,789
W
14,433
5,942
0
2,193
6,895
3,304
0
2,581
4,314
0
32,345
L
4,439
658
4,378
4,159
15,463
10,419
0
7,316
8,147
35,743
0
L
Tsukuyomi
keems1337
Tsukuyomi
11,303
2,824
0
820
23,022
11,600
0
8,418
14,604
0
21,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,918
Gold Earned
47,605
197
Minions Killed
150
7
Camps Cleared
6
937,916
Distance Traveled
723,668
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,477
948
41
4
4
156,561
0
L
Odin
8,798
880
5
1
0
81,625
0
W
Medusa
11,345
1,135
26
3
0
192,301
0
W
Zeus
12,438
1,244
81
8
3
168,548
0
W
Achilles
11,147
1,115
18
2
1
190,744
3
L
Ganesha
10,380
1,038
1
0
0
173,819
2
W
Sun Wukong
11,497
1,150
32
3
1
191,972
0
W
Neith
10,491
1,049
40
4
2
194,351
0
L
Hel
9,574
957
88
9
0
159,572
0
L
Tsukuyomi
9,376
938
15
2
2
152,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role