Player Matchup

Hera
Hera
AzureHuntress
Hera
Level 67
God Stats
44W - 80L
1,278 SR
Queue Stats
219W - 238L
1,392 Elo+
Solo
Kumbhakarna
Kumbhakarna
DbzEliteSama
Kumbhakarna
Level 61
God Stats
9W - 5L
1,574 SR
Queue Stats
557W - 624L
1,451 Elo+
Solo
Nemesis
Nemesis
LuisOr97
Nemesis
Level 108
God Stats
4W - 8L
1,500 SR
Queue Stats
411W - 396L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
coffeehamster13
Baron Samedi
Level 65
God Stats
25W - 28L
1,498 SR
Queue Stats
35W - 39L
1,493 Elo+
Solo
Shiva
Shiva
iaL HorridKing
Shiva
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,411 Elo+
Solo
Team Averages
Level 72
1,470 SR
1,438 Elo+

VS

Team Averages
Level 89
1,546 SR
1,443 Elo+
Skadi
Skadi
Ballislife12882
Skadi
Level 86
God Stats
4W - 4L
1,314 SR
Queue Stats
156W - 182L
1,451 Elo+
Solo
Pele
Pele
Eleiamen
Pele
Level 64
God Stats
7W - 4L
1,888 SR
Queue Stats
229W - 236L
1,507 Elo+
Solo
Nu Wa
Nu Wa
KoRuPtIoNs FuRy
Nu Wa
Level 106
God Stats
21W - 16L
1,667 SR
Queue Stats
181W - 179L
1,439 Elo+
Solo
Yu Huang
Yu Huang
MoonCheebs
Yu Huang
Level 103
God Stats
8W - 13L
1,395 SR
Queue Stats
187W - 191L
1,429 Elo+
Solo
Sylvanus
Sylvanus
wrenchn monkey
Sylvanus
Level 86
God Stats
19W - 21L
1,464 SR
Queue Stats
156W - 181L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 2
11,730
902
11,017
11,816
5,155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
DbzEliteSama
Kumbhakarna
16
0 / 1 / 2
11,865
913
4,497
17,503
21,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
LuisOr97
Nemesis
15
0 / 0 / 0
8,657
666
0
1,404
601
Baron Samedi
coffeehamster13
Baron Samedi
18
1 / 5 / 1
12,278
944
9,305
19,021
10,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 5 / 1
11,450
881
11,726
23,909
12,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

122

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
12,927
994
19,206
9,976
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
18
3 / 0 / 7
12,410
955
10,218
9,075
6,127
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 1 / 7
11,690
899
17,888
8,003
3,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
MoonCheebs
Yu Huang
18
1 / 0 / 9
12,636
972
13,375
7,993
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
18
4 / 0 / 5
12,642
972
7,238
4,435
2,036
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
2
Kills
13
13
Deaths
2
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
4
1
8
8
L
Kumbhakarna
DbzEliteSama
Kumbhakarna
0
1
2
1
W
Pele
3
0
7
6.5
W
1
1
7
4.5
L
Nemesis
LuisOr97
Nemesis
0
0
0
0
W
Yu Huang
MoonCheebs
Yu Huang
1
0
9
5.5
L
Baron Samedi
coffeehamster13
Baron Samedi
1
5
1
0.3
L
1
5
1
0.3
W
Sylvanus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,545
Damage
67,925
73,653
Taken
39,482
50,311
Mitigated
20,138
6,888
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,017
2,912
219
1,307
11,816
5,155
0
4,409
7,407
52,532
0
W
19,206
8,228
0
1,033
9,976
4,910
0
6,243
3,549
0
46,900
L
Kumbhakarna
DbzEliteSama
Kumbhakarna
4,497
252
0
934
17,503
21,379
0
7,743
9,760
11,037
0
W
Pele
10,218
1,706
0
2,327
9,075
6,127
0
4,508
4,389
0
34,922
W
17,888
7,016
84
797
8,003
3,271
0
5,593
2,287
32,912
0
L
Nemesis
LuisOr97
Nemesis
0
0
0
0
1,404
601
0
1,404
0
0
0
W
Yu Huang
MoonCheebs
Yu Huang
13,375
4,037
251
1,738
7,993
3,794
0
5,838
1,866
53,037
3,868
L
Baron Samedi
coffeehamster13
Baron Samedi
9,305
359
988
949
19,021
10,390
0
10,310
8,711
58,774
0
L
11,726
1,218
320
2,171
23,909
12,786
0
13,211
10,698
0
31,162
W
Sylvanus
7,238
3,220
4,799
2,122
4,435
2,036
0
2,382
1,882
18,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,980
Gold Earned
62,305
280
Minions Killed
279
6
Camps Cleared
12
852,716
Distance Traveled
1,163,494
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,730
902
107
8
3
217,398
2
W
Skadi
12,927
994
52
4
10
208,052
0
L
Kumbhakarna
11,865
913
4
0
1
189,297
1
W
Pele
12,410
955
58
4
0
275,248
0
W
Nu Wa
11,690
899
31
2
0
210,575
0
L
Nemesis
8,657
666
0
0
0
0
0
W
Yu Huang
12,636
972
122
9
2
234,456
1
L
Baron Samedi
12,278
944
120
9
2
231,892
0
L
Shiva
11,450
881
49
4
0
214,129
0
W
Sylvanus
12,642
972
16
1
0
235,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role