Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Halodog00
Mercury
Level 80
God Stats
8W - 4L
1,671 SR
Queue Stats
192W - 224L
1,402 Elo+
Party 2
Ravana
Ravana
Smashedjam
Ravana
Level 28
God Stats
5W - 4L
1,627 SR
Queue Stats
70W - 97L
1,331 Elo+
Party 2
Da Ji
Da Ji
StellarSoul
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,440 Elo+
Party 2
Cliodhna
Cliodhna
onTTVsaronic1988
Cliodhna
Level 29
God Stats
4W - 5L
1,449 SR
Queue Stats
41W - 44L
1,426 Elo+
Party 2
Team Averages
Level 45
1,550 SR
1,420 Elo+

VS

Team Averages
Level 39
1,463 SR
1,300 Elo+
Poseidon
Poseidon
AchWilles
Poseidon
Level 32
God Stats
3W - 4L
1,484 SR
Queue Stats
33W - 47L
1,009 Elo+
Party 3
Ymir
Ymir
BigCap97
Ymir
Level 22
God Stats
16W - 21L
1,149 SR
Queue Stats
28W - 43L
1,009 Elo+
Party 3
Awilix
Awilix
EffinBigSack
Awilix
Level 95
God Stats
28W - 19L
1,539 SR
Queue Stats
87W - 66L
1,525 Elo+
Party 1
Tyr
Tyr
SWAGMUEL
Tyr
Level 25
God Stats
14W - 5L
1,685 SR
Queue Stats
53W - 44L
1,539 Elo+
Party 1
Neith
Neith
SWEENMACHINE100
Neith
Level 19
God Stats
6W - 4L
1,458 SR
Queue Stats
62W - 66L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 4 / 1
9,480
474
8,118
14,654
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Halodog00
Mercury
15
1 / 2 / 11
9,452
473
11,549
17,773
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Smashedjam
Ravana
15
1 / 3 / 4
9,046
452
3,631
13,448
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 3 / 9
11,012
551
16,607
15,783
10,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
17 / 1 / 4
12,626
631
24,243
19,299
8,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AchWilles
Poseidon
15
2 / 9 / 5
9,569
478
5,853
12,767
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
12
0 / 5 / 3
8,285
414
6,679
19,935
25,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
16
7 / 6 / 1
10,436
522
14,483
19,566
8,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 5 / 5
9,770
489
7,800
18,287
12,692
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 5 / 1
8,592
430
12,945
14,193
6,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
30
Kills
13
13
Deaths
30
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
4
1
0.88
L
Poseidon
AchWilles
Poseidon
2
9
5
0.5
L
Ymir
0
5
3
0.3
L
Awilix
7
6
1
1.25
W
Mercury
Halodog00
Mercury
1
2
11
3.25
L
1
5
5
0.7
L
3
5
1
0.7
W
Ravana
Smashedjam
Ravana
1
3
4
1
W
8
3
9
4.17
W
17
1
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,148
Damage
47,760
80,957
Taken
84,748
42,289
Mitigated
56,247
26,020
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,118
963
0
9,965
14,654
7,615
0
2,061
12,463
0
56,537
L
Poseidon
AchWilles
Poseidon
5,853
685
0
773
12,767
3,672
0
0
12,767
54,043
0
L
Ymir
6,679
1,326
0
996
19,935
25,541
288
0
19,935
29,987
0
L
Awilix
14,483
5,554
0
260
19,566
8,232
0
0
19,566
0
79,879
W
Mercury
Halodog00
Mercury
11,549
5,164
0
2,910
17,773
7,068
0
3,489
14,172
0
78,241
L
7,800
750
0
2,808
18,287
12,692
595
0
18,287
8,170
53,702
L
12,945
6,379
0
2,325
14,193
6,110
1,266
0
14,193
0
59,759
W
Ravana
Smashedjam
Ravana
3,631
770
0
4,036
13,448
8,189
196
1,993
11,415
0
65,150
W
16,607
3,842
0
1,013
15,783
10,730
1,771
2,597
13,060
0
59,254
W
24,243
4,491
0
8,096
19,299
8,687
0
2,612
16,479
0
117,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,616
Gold Earned
46,652
544
Minions Killed
427
0
Camps Cleared
0
2,086,975
Distance Traveled
1,885,322
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,480
474
98
5
0
368,554
7
L
Poseidon
9,569
478
87
4
0
395,954
1
L
Ymir
8,285
414
43
2
0
363,881
3
L
Awilix
10,436
522
115
6
0
403,505
0
W
Mercury
9,452
473
117
6
0
463,257
8
L
Tyr
9,770
489
102
5
0
384,933
3
L
Neith
8,592
430
80
4
0
337,049
2
W
Ravana
9,046
452
107
5
0
343,809
0
W
Da Ji
11,012
551
87
4
0
415,721
4
W
Cliodhna
12,626
631
135
7
0
495,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role