Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BlinkSobek
Jing Wei
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,533 Elo+
Party 2
Loki
Loki
CarpetBagColt9
Loki
Level 117
God Stats
1W - 1L
1,596 SR
Queue Stats
38W - 40L
1,464 Elo+
Party 2
Scylla
Scylla
StackinBodiez215
Scylla
Level 136
God Stats
1W - 1L
1,870 SR
Queue Stats
217W - 196L
1,489 Elo+
Solo
Mulan
Mulan
loblollyboy
Mulan
Level 116
God Stats
22W - 26L
1,500 SR
Queue Stats
235W - 218L
1,544 Elo+
Solo
Team Averages
Level 126
1,593 SR
1,506 Elo+

VS

Team Averages
Level 126
1,633 SR
1,513 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BlackHeartSaar
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,545 Elo+
Party 1
Freya
Freya
Flinchum91
Freya
Level 134
God Stats
14W - 8L
1,939 SR
Queue Stats
478W - 475L
1,551 Elo+
Party 1
Tyr
Tyr
Iiqhtz
Tyr
Level 80
God Stats
5W - 1L
1,571 SR
Queue Stats
86W - 62L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
humsrock
Baron Samedi
Level 148
God Stats
10W - 9L
1,653 SR
Queue Stats
169W - 133L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
3
0 / 4 / 0
5,418
271
810
6,397
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
BlinkSobek
Jing Wei
14
0 / 5 / 0
8,261
413
3,119
13,794
6,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 0
8,229
411
2,927
10,744
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
6,171
309
2,617
5,049
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 0
6,787
339
2,373
11,449
5,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 0 / 3
10,732
537
4,914
13,824
6,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 0 / 7
9,706
485
1,764
7,672
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
19
5 / 0 / 3
12,054
603
6,696
15,066
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
Iiqhtz
Tyr
14
3 / 0 / 5
10,604
530
8,554
14,778
17,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
humsrock
Baron Samedi
16
5 / 0 / 6
10,989
549
9,588
10,396
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
15
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
W
Jing Wei
 
Jing Wei
1
0
3
2.5
W
0
0
7
3.5
L
Jing Wei
BlinkSobek
Jing Wei
0
5
0
0
L
0
2
0
0
W
Freya
5
0
3
6.5
W
Tyr
Iiqhtz
Tyr
3
0
5
5.5
L
0
0
0
0
W
Baron Samedi
humsrock
Baron Samedi
5
0
6
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,846
Damage
31,516
47,433
Taken
61,736
20,834
Mitigated
45,590
6,877
Healing
25,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
810
296
0
180
6,397
2,153
0
2,690
3,707
0
3,575
W
Jing Wei
 
Jing Wei
4,914
3,867
0
4,466
13,824
6,529
5,803
0
13,824
0
84,433
W
1,764
87
0
1,619
7,672
7,995
823
930
6,742
27,435
0
L
Jing Wei
BlinkSobek
Jing Wei
3,119
2,320
0
2,626
13,794
6,579
0
3,367
10,427
0
65,808
L
2,927
379
17
1,923
10,744
4,951
0
4,077
6,667
0
53,794
W
Freya
6,696
1,913
0
8,299
15,066
7,092
7,421
362
14,704
113,577
0
W
Tyr
Iiqhtz
Tyr
8,554
1,956
0
4,592
14,778
17,905
1,585
460
14,318
0
51,463
L
2,617
0
0
0
5,049
1,836
0
3,096
1,953
19,143
0
W
Baron Samedi
humsrock
Baron Samedi
9,588
415
1,483
4,640
10,396
6,069
3,871
865
9,285
82,089
0
L
2,373
797
0
2,131
11,449
5,315
0
4,818
6,631
0
24,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
54,085
311
Minions Killed
547
0
Camps Cleared
0
1,077,707
Distance Traveled
1,801,652
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,418
271
10
1
0
47,395
1
W
Jing Wei
10,732
537
139
7
0
401,076
1
W
Cthulhu
9,706
485
23
1
0
304,746
2
L
Jing Wei
8,261
413
125
6
0
303,692
3
L
Loki
8,229
411
93
5
0
371,572
0
W
Freya
12,054
603
169
8
0
382,939
1
W
Tyr
10,604
530
70
4
0
376,947
4
L
Scylla
6,171
309
28
1
0
183,948
0
W
Baron Samedi
10,989
549
146
7
0
335,944
4
L
Mulan
6,787
339
55
3
0
171,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role