Player Matchup

Susano
Susano
DarkViperVII
Susano
Level 132
God Stats
8W - 6L
1,439 SR
Queue Stats
430W - 448L
1,488 Elo+
Party 2
Athena
Athena
Foehz
Athena
Level 134
God Stats
7W - 10L
1,570 SR
Queue Stats
501W - 406L
1,636 Elo+
Party 2
Tiamat
Tiamat
LargeMeatball
Tiamat
Level 147
God Stats
16W - 33L
1,631 SR
Queue Stats
345W - 334L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
Lotus Dubbo
Amaterasu
Level 27
God Stats
1W - 1L
1,617 SR
Queue Stats
28W - 41L
1,422 Elo+
Party 2
Medusa
Medusa
SaberSidious
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Party 2
Team Averages
Level 90
1,551 SR
1,503 Elo+

VS

Team Averages
Level 80
1,535 SR
1,522 Elo+
Baron Samedi
Baron Samedi
Adonisflow
Baron Samedi
Level 158
God Stats
6W - 9L
1,836 SR
Queue Stats
996W - 923L
1,609 Elo+
Party 1
Bellona
Bellona
ChilliNinja3079
Bellona
Level 39
God Stats
3W - 3L
1,205 SR
Queue Stats
109W - 130L
1,484 Elo+
Solo
Cabrakan
Cabrakan
DiaBeteChicKen
Cabrakan
Level 31
God Stats
10W - 5L
1,258 SR
Queue Stats
28W - 28L
1,295 Elo+
Solo
Chernobog
Chernobog
PrinceParcivel
Chernobog
Level 159
God Stats
16W - 7L
1,619 SR
Queue Stats
108W - 81L
1,602 Elo+
Party 1
Loki
Loki
UnchartedUterus
Loki
Level 11
God Stats
10W - 2L
1,758 SR
Queue Stats
81W - 40L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
1 / 4 / 0
4,673
467
4,252
9,148
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Foehz
Athena
7
1 / 3 / 2
5,075
508
4,203
8,502
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,357
536
2,364
3,937
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Lotus Dubbo
Amaterasu
8
0 / 0 / 0
4,323
432
180
2,066
1,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
6
0 / 4 / 1
4,342
434
2,303
5,658
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adonisflow
Baron Samedi
10
1 / 0 / 3
5,933
593
4,119
4,000
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 0 / 1
6,643
664
1,323
2,996
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
9
1 / 1 / 8
5,928
593
3,171
6,664
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
PrinceParcivel
Chernobog
10
5 / 2 / 2
6,112
611
5,953
6,219
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 2
6,008
601
4,080
6,377
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adonisflow
Baron Samedi
1
0
3
2.5
W
1
0
1
1.5
L
Susano
1
4
0
0.25
W
Cabrakan
1
1
8
5
L
Athena
Foehz
Athena
1
3
2
0.67
L
1
1
0
1
L
Amaterasu
Lotus Dubbo
Amaterasu
0
0
0
0
W
Chernobog
PrinceParcivel
Chernobog
5
2
2
3
L
Medusa
0
4
1
0.13
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,302
Damage
18,646
29,311
Taken
26,256
14,431
Mitigated
14,540
6,481
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adonisflow
Baron Samedi
4,119
599
91
1,638
4,000
1,854
0
1,643
2,357
36,194
0
W
1,323
432
0
526
2,996
2,715
0
0
2,996
0
44,975
L
Susano
4,252
1,100
0
2,649
9,148
3,214
0
1,642
7,506
0
26,544
W
Cabrakan
3,171
610
109
2,022
6,664
5,251
453
1,935
4,729
11,181
0
L
Athena
Foehz
Athena
4,203
1,791
0
1,970
8,502
5,910
0
3,019
5,483
16,326
0
L
2,364
620
0
682
3,937
2,493
0
1,408
2,529
33,369
0
L
Amaterasu
Lotus Dubbo
Amaterasu
180
0
0
601
2,066
1,037
0
0
2,066
0
14,614
W
Chernobog
PrinceParcivel
Chernobog
5,953
3,010
0
2,545
6,219
2,179
921
1,711
4,508
0
39,299
L
Medusa
2,303
1,252
0
579
5,658
1,777
0
1,221
4,437
0
18,307
W
4,080
1,592
0
2,486
6,377
2,541
0
1,278
5,099
0
33,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
30,624
213
Minions Killed
297
0
Camps Cleared
0
888,497
Distance Traveled
924,280
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,933
593
69
7
0
175,745
0
W
Bellona
6,643
664
91
9
0
201,687
0
L
Susano
4,673
467
54
5
0
190,295
3
W
Cabrakan
5,928
593
8
1
0
165,294
4
L
Athena
5,075
508
22
2
0
178,050
5
L
Tiamat
5,357
536
78
8
0
192,382
3
L
Amaterasu
4,323
432
24
2
0
160,756
1
W
Chernobog
6,112
611
59
6
0
165,683
2
L
Medusa
4,342
434
35
4
0
167,014
0
W
Loki
6,008
601
70
7
0
215,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role