Player Matchup

Hera
Hera
Gold IV
BlazinParrack
Hera
Gold IV
Level 159
God Stats
7W - 5L
1,579 SR
Queue Stats
100W - 82L
1,730 MMR
Party 1
Ares
Ares
Gold III
HotCub
Ares
Gold III
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
44W - 40L
1,638 MMR
Solo
Neith
Neith
Gold II
Kranostic
Neith
Gold II
Level 160
God Stats
11W - 7L
1,568 SR
Queue Stats
103W - 87L
1,782 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Silken JoKe
Erlang Shen
Gold IV
Level 130
God Stats
3W - 1L
1,718 SR
Queue Stats
43W - 35L
1,649 MMR
Solo
Nemesis
Nemesis
Platinum IV
Syx_Mystyreious
Nemesis
Platinum IV
Level 66
God Stats
46W - 40L
1,610 SR
Queue Stats
163W - 155L
1,642 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,595 SR
1,688 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,522 SR
1,688 MMR
Cliodhna
Cliodhna
Platinum III
AcedoggSuper
Cliodhna
Platinum III
Level 160
God Stats
15W - 12L
1,709 SR
Queue Stats
582W - 576L
1,756 MMR
Solo
Sobek
Sobek
Gold V
DeathSummer16
Sobek
Gold V
Level 126
God Stats
1W - 1L
1,292 SR
Queue Stats
26W - 25L
1,661 MMR
Solo
Awilix
Awilix
Platinum III
Lеfty
Awilix
Platinum III
Level 144
God Stats
0W - 1L
1,544 SR
Queue Stats
206W - 185L
1,633 MMR
Party 2
Apollo
Apollo
Platinum II
Naota95
Apollo
Platinum II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,756 MMR
Party 2
Mulan
Mulan
Gold I
TyroneDaThicc
Mulan
Gold I
Level 119
God Stats
1W - 2L
1,566 SR
Queue Stats
112W - 110L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
12,998
520
22,360
12,436
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
HotCub
Ares
18
3 / 0 / 6
13,130
525
12,262
25,809
29,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
Kranostic
Neith
19
2 / 1 / 10
13,126
525
20,470
15,159
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Silken JoKe
Erlang Shen
20
5 / 0 / 7
14,513
581
16,288
20,462
31,785
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 1 / 9
14,565
583
21,985
21,377
13,176
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Bans
ShivaBakasuraMercuryCu Chulainn

VS

Bans
Jing WeiBastetAtlasKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AcedoggSuper
Cliodhna
14
0 / 4 / 1
8,780
351
16,741
18,949
9,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
9,121
365
9,331
30,251
43,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Lеfty
Awilix
16
0 / 3 / 0
9,690
388
7,235
25,793
12,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Naota95
Apollo
17
1 / 4 / 0
10,738
430
10,254
21,183
10,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

14
0 / 7 / 1
9,012
360
11,993
28,164
31,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
21
Kills
2
3
Deaths
21
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AcedoggSuper
Cliodhna
0
4
1
0.13
W
5
1
7
8.5
L
1
3
1
0.5
W
Ares
HotCub
Ares
3
0
6
6
W
Neith
Kranostic
Neith
2
1
10
7
L
Awilix
Lеfty
Awilix
0
3
0
0
L
Apollo
Naota95
Apollo
1
4
0
0.25
W
Erlang Shen
Silken JoKe
Erlang Shen
5
0
7
8.5
W
6
1
9
10.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,365
Damage
55,554
95,243
Taken
124,340
89,962
Mitigated
107,317
47,093
Healing
26,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AcedoggSuper
Cliodhna
16,741
612
0
2,708
18,949
9,369
0
8,026
10,923
0
82,751
W
22,360
4,908
386
5,133
12,436
6,095
1,489
945
11,383
106,312
0
L
9,331
1,194
0
4,920
30,251
43,697
0
10,324
19,927
23,817
0
W
Ares
HotCub
Ares
12,262
224
0
15,216
25,809
29,988
292
4,222
21,465
36,284
0
W
Neith
Kranostic
Neith
20,470
10,881
0
9,782
15,159
8,918
6,791
2,363
12,718
0
137,878
L
Awilix
Lеfty
Awilix
7,235
2,101
0
9,996
25,793
12,782
0
3,891
21,902
0
88,255
L
Apollo
Naota95
Apollo
10,254
8,015
0
5,069
21,183
10,123
201
7,764
13,419
0
107,421
W
Erlang Shen
Silken JoKe
Erlang Shen
16,288
9,028
0
11,851
20,462
31,785
2,145
3,512
16,460
0
121,814
W
21,985
9,767
0
4,725
21,377
13,176
2,257
2,930
18,407
0
161,114
L
11,993
2,010
0
4,023
28,164
31,346
865
4,617
23,547
800
61,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,332
Gold Earned
47,341
743
Minions Killed
540
0
Camps Cleared
0
2,487,665
Distance Traveled
2,361,824
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,780
351
116
5
0
542,276
12
W
Hera
12,998
520
147
6
0
484,561
8
L
Sobek
9,121
365
29
1
0
495,196
8
W
Ares
13,130
525
43
2
0
469,378
6
W
Neith
13,126
525
175
7
0
407,273
3
L
Awilix
9,690
388
139
6
0
521,094
11
L
Apollo
10,738
430
163
7
0
446,785
5
W
Erlang Shen
14,513
581
186
7
0
518,186
5
W
Nemesis
14,565
583
192
8
0
608,267
5
L
Mulan
9,012
360
93
4
0
356,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role