Player Matchup

Arachne
Arachne
FreeSpeech2020
Arachne
Level 83
God Stats
2W - 1L
1,627 SR
Queue Stats
86W - 103L
1,403 Elo+
Party 1
King Arthur
King Arthur
StayAtHomeDad24
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,079 Elo+
Party 1
Cupid
Cupid
TrbTimes
Cupid
Level 89
God Stats
2W - 3L
1,609 SR
Queue Stats
81W - 87L
1,402 Elo+
Party 1
Zeus
Zeus
butterslore
Zeus
Level 13
God Stats
0W - 2L
1,619 SR
Queue Stats
22W - 24L
1,202 Elo+
Party 1
Bacchus
Bacchus
tandysummers
Bacchus
Level 69
God Stats
8W - 2L
1,716 SR
Queue Stats
80W - 97L
1,486 Elo+
Party 1
Team Averages
Level 52
1,614 SR
1,314 Elo+

VS

Team Averages
Level 54
1,692 SR
1,533 Elo+
Janus
Janus
AFatalWaffle
Janus
Level 66
God Stats
8W - 6L
1,712 SR
Queue Stats
92W - 99L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
Igneely
Baron Samedi
Level 45
God Stats
24W - 8L
1,624 SR
Queue Stats
308W - 179L
1,673 Elo+
Party 3
King Arthur
King Arthur
SonofSilfuryn
King Arthur
Level 69
God Stats
13W - 18L
1,707 SR
Queue Stats
116W - 114L
1,481 Elo+
Party 2
Tyr
Tyr
intformedaddy
Tyr
Level 39
God Stats
5W - 1L
1,840 SR
Queue Stats
210W - 125L
1,609 Elo+
Party 3
Medusa
Medusa
vapegod446
Medusa
Level 49
God Stats
101W - 88L
1,574 SR
Queue Stats
116W - 110L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,168
431
3,655
10,299
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
StayAtHomeDad24
King Arthur
5
0 / 7 / 0
4,310
359
1,553
9,323
4,886
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
TrbTimes
Cupid
8
1 / 4 / 3
5,559
463
4,651
8,644
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 5 / 0
5,587
466
6,344
7,483
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
tandysummers
Bacchus
7
1 / 1 / 3
5,203
434
4,957
10,501
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,448
537
4,914
7,062
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Igneely
Baron Samedi
13
7 / 0 / 1
7,630
636
7,349
4,344
2,186
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SonofSilfuryn
King Arthur
9
2 / 2 / 2
5,737
478
4,820
9,762
6,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 8
6,642
554
7,802
8,649
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
vapegod446
Medusa
10
4 / 1 / 2
6,628
552
8,091
8,246
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
18
19
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
1
2
0
0.5
W
Baron Samedi
Igneely
Baron Samedi
7
0
1
7.5
W
King Arthur
SonofSilfuryn
King Arthur
2
2
2
1.5
L
King Arthur
StayAtHomeDad24
King Arthur
0
7
0
0
L
Cupid
TrbTimes
Cupid
1
4
3
0.63
L
2
5
0
0.4
W
3
1
8
7
L
Bacchus
tandysummers
Bacchus
1
1
3
2.5
W
Medusa
vapegod446
Medusa
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
32,976
46,250
Taken
38,063
21,532
Mitigated
18,269
8,569
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,914
928
0
1,740
7,062
2,595
0
3,029
4,033
42,944
0
L
3,655
2,047
0
3,079
10,299
4,453
0
3,249
7,050
0
27,858
W
Baron Samedi
Igneely
Baron Samedi
7,349
935
429
2,799
4,344
2,186
186
0
4,344
50,564
0
W
King Arthur
SonofSilfuryn
King Arthur
4,820
841
0
1,466
9,762
6,654
260
3,407
6,355
0
26,445
L
King Arthur
StayAtHomeDad24
King Arthur
1,553
851
0
190
9,323
4,886
0
5,058
4,265
0
11,701
L
Cupid
TrbTimes
Cupid
4,651
2,957
195
1,868
8,644
2,400
0
696
7,948
0
30,501
L
6,344
681
0
284
7,483
2,286
0
1,924
5,559
33,866
0
W
7,802
1,907
0
4,703
8,649
3,731
0
2,208
6,441
0
37,047
L
Bacchus
tandysummers
Bacchus
4,957
1,539
0
2,953
10,501
7,507
0
1,336
9,165
16,509
0
W
Medusa
vapegod446
Medusa
8,091
3,603
0
1,807
8,246
3,103
1,869
2,657
5,589
0
37,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,827
Gold Earned
33,085
195
Minions Killed
356
0
Camps Cleared
0
1,095,452
Distance Traveled
1,214,468
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,448
537
81
7
0
232,822
2
L
Arachne
5,168
431
50
4
0
259,732
4
W
Baron Samedi
7,630
636
102
9
0
208,816
6
W
King Arthur
5,737
478
46
4
0
264,669
0
L
King Arthur
4,310
359
18
2
0
171,395
0
L
Cupid
5,559
463
57
5
0
198,406
3
L
Zeus
5,587
466
48
4
0
213,072
1
W
Tyr
6,642
554
70
6
0
270,711
0
L
Bacchus
5,203
434
22
2
0
252,847
5
W
Medusa
6,628
552
57
5
0
237,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role