Player Matchup

Awilix
Awilix
AfricanWarrior74
Awilix
Level 124
God Stats
2W - 3L
1,344 SR
Queue Stats
80W - 68L
1,519 Elo+
Party 2
Bellona
Bellona
EthanH_94
Bellona
Level 88
God Stats
6W - 4L
1,520 SR
Queue Stats
65W - 84L
1,437 Elo+
Party 2
Izanami
Izanami
Midnight M0OSE
Izanami
Level 107
God Stats
4W - 2L
1,690 SR
Queue Stats
8W - 11L
1,358 Elo+
Solo
Geb
Geb
Uhai98789
Geb
Level 68
God Stats
12W - 8L
1,622 SR
Queue Stats
113W - 103L
1,497 Elo+
Solo
Eset
Eset
WZRD210
Eset
Level 145
God Stats
20W - 22L
1,587 SR
Queue Stats
401W - 382L
1,436 Elo+
Solo
Team Averages
Level 106
1,553 SR
1,450 Elo+

VS

Team Averages
Level 122
1,399 SR
1,411 Elo+
Guan Yu
Guan Yu
Excalibur252023
Guan Yu
Level 145
God Stats
0W - 2L
1,333 SR
Queue Stats
31W - 79L
1,285 Elo+
Party 1
Ares
Ares
Lesyn
Ares
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 106L
1,391 Elo+
Party 1
Merlin
Merlin
LightExorcist_
Merlin
Level 121
God Stats
82W - 73L
1,562 SR
Queue Stats
412W - 404L
1,493 Elo+
Party 1
Hachiman
Hachiman
Rayzer_Luck
Hachiman
Level 129
God Stats
0W - 3L
1,314 SR
Queue Stats
18W - 36L
1,373 Elo+
Party 1
Cliodhna
Cliodhna
theorigionalevo
Cliodhna
Level 96
God Stats
0W - 2L
1,285 SR
Queue Stats
124W - 109L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
10,368
576
11,194
15,231
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
EthanH_94
Bellona
15
3 / 3 / 1
9,584
532
11,015
13,631
15,877
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 1 / 5
11,022
612
16,358
10,987
5,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 13
9,797
544
7,831
19,890
23,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
WZRD210
Eset
16
1 / 0 / 4
9,903
550
8,098
10,498
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,883
549
7,309
16,631
14,217
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
Lesyn
Ares
12
0 / 4 / 2
7,804
434
4,806
16,332
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
1 / 4 / 1
9,289
516
8,003
11,053
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Rayzer_Luck
Hachiman
13
1 / 6 / 0
7,846
436
5,657
13,271
4,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
15
5 / 7 / 1
9,485
527
11,465
19,205
7,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
23
Kills
8
8
Deaths
23
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
Bellona
EthanH_94
Bellona
3
3
1
1.17
L
1
2
4
1.5
L
Ares
Lesyn
Ares
0
4
2
0.25
L
1
4
1
0.38
W
10
1
5
12.5
L
Hachiman
Rayzer_Luck
Hachiman
1
6
0
0.17
W
1
1
13
7.5
W
Eset
WZRD210
Eset
1
0
4
3
L
Cliodhna
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,496
Damage
37,240
70,237
Taken
76,492
56,611
Mitigated
44,632
17,167
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,194
4,591
0
2,135
15,231
6,644
172
1,865
13,366
0
71,658
W
Bellona
EthanH_94
Bellona
11,015
2,021
0
2,376
13,631
15,877
0
0
13,631
0
65,575
L
7,309
439
60
5,780
16,631
14,217
363
0
16,631
0
70,744
L
Ares
Lesyn
Ares
4,806
359
0
3,057
16,332
13,788
403
5,988
10,344
25,801
0
L
8,003
343
0
1,549
11,053
4,449
390
4,443
6,610
78,959
0
W
16,358
10,836
0
1,920
10,987
5,810
4,011
3,055
7,932
0
109,196
L
Hachiman
Rayzer_Luck
Hachiman
5,657
3,163
0
1,217
13,271
4,739
1,169
2,907
10,364
0
40,048
W
7,831
1,194
3,570
3,736
19,890
23,484
488
4,453
15,437
32,992
0
W
Eset
WZRD210
Eset
8,098
0
885
2,545
10,498
4,796
561
3,891
6,607
84,563
0
L
Cliodhna
11,465
1,572
0
2,204
19,205
7,439
51
2,591
16,614
0
71,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
44,307
531
Minions Killed
440
0
Camps Cleared
0
1,764,696
Distance Traveled
1,616,743
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,368
576
104
6
0
391,509
1
W
Bellona
9,584
532
80
4
0
309,129
1
L
Guan Yu
9,883
549
128
7
0
349,676
3
L
Ares
7,804
434
30
2
0
333,973
2
L
Merlin
9,289
516
131
7
0
295,773
5
W
Izanami
11,022
612
169
9
0
331,717
5
L
Hachiman
7,846
436
59
3
0
314,936
6
W
Geb
9,797
544
39
2
0
363,415
1
W
Eset
9,903
550
139
8
0
368,926
6
L
Cliodhna
9,485
527
92
5
0
322,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role